Player Matchup

Thanatos
Thanatos
BrokenPrism
Thanatos
Level 27
God Stats
19W - 9L
1,807 SR
Queue Stats
80W - 76L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
ItzCRlMSON
Sun Wukong
Level 16
God Stats
5W - 7L
1,601 SR
Queue Stats
50W - 69L
1,430 Elo+
Party 2
Amaterasu
Amaterasu
ItzJoshVR
Amaterasu
Level 17
God Stats
5W - 10L
1,548 SR
Queue Stats
115W - 140L
1,392 Elo+
Party 2
Cerberus
Cerberus
Rhaigar
Cerberus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
diegogb906
Tsukuyomi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,404 Elo+
Solo
Team Averages
Level 18
1,591 SR
1,458 Elo+

VS

Team Averages
Level 17
1,554 SR
1,501 Elo+
Tiamat
Tiamat
AzulStarGaming
Tiamat
Level 20
God Stats
20W - 20L
1,511 SR
Queue Stats
35W - 55L
1,445 Elo+
Solo
Ares
Ares
One Eyed DJ
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,660 Elo+
Party 3
Kukulkan
Kukulkan
RedLumberJackX
Kukulkan
Level 18
God Stats
4W - 4L
1,517 SR
Queue Stats
11W - 10L
1,431 Elo+
Party 3
Izanami
Izanami
TheWeekdayXOTWOD
Izanami
Level 22
God Stats
1W - 0L
1,801 SR
Queue Stats
3W - 2L
1,543 Elo+
Party 3
Fenrir
Fenrir
driftb0i
Fenrir
Level 18
God Stats
4W - 1L
1,444 SR
Queue Stats
5W - 4L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrokenPrism
Thanatos
20
10 / 8 / 8
15,825
528
18,211
26,535
12,868
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
ItzCRlMSON
Sun Wukong
20
1 / 1 / 5
14,472
482
12,275
21,118
19,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
ItzJoshVR
Amaterasu
19
3 / 1 / 4
12,993
433
5,812
19,919
12,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Rhaigar
Cerberus
20
5 / 2 / 11
14,048
468
14,735
26,145
28,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
diegogb906
Tsukuyomi
20
3 / 9 / 10
13,753
458
7,739
17,783
10,289
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 2
15,070
502
21,350
20,688
18,811
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 4 / 5
12,906
430
5,014
16,441
16,730
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
20
7 / 6 / 4
15,858
529
13,470
14,435
4,887
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 5 / 3
13,585
453
22,939
14,099
4,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
driftb0i
Fenrir
20
5 / 5 / 5
13,564
452
13,291
21,605
15,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
22
Kills
21
21
Deaths
23
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Thanatos
BrokenPrism
Thanatos
10
8
8
1.75
L
Sun Wukong
ItzCRlMSON
Sun Wukong
1
1
5
3.5
L
Amaterasu
ItzJoshVR
Amaterasu
3
1
4
5
W
2
4
5
1.13
W
Kukulkan
7
6
4
1.5
L
Cerberus
Rhaigar
Cerberus
5
2
11
5.25
W
6
5
3
1.5
L
Tsukuyomi
diegogb906
Tsukuyomi
3
9
10
0.89
W
Fenrir
driftb0i
Fenrir
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,772
Damage
76,064
111,500
Taken
87,268
83,693
Mitigated
61,026
27,725
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,350
3,997
0
6,737
20,688
18,811
4,814
2,735
17,921
126,844
0
L
Thanatos
BrokenPrism
Thanatos
18,211
5,709
0
20,731
26,535
12,868
2,419
6,415
19,938
0
119,215
L
Sun Wukong
ItzCRlMSON
Sun Wukong
12,275
2,113
0
1,300
21,118
19,175
449
11,664
8,752
0
97,044
L
Amaterasu
ItzJoshVR
Amaterasu
5,812
1,975
0
1,041
19,919
12,586
466
7,431
12,123
0
62,146
W
5,014
665
0
670
16,441
16,730
585
4,484
11,877
27,950
0
W
Kukulkan
13,470
1,745
0
189
14,435
4,887
102
3,675
10,760
99,686
0
L
Cerberus
Rhaigar
Cerberus
14,735
775
0
4,079
26,145
28,775
413
9,276
16,617
82,927
0
W
22,939
16,375
618
1,752
14,099
4,934
2,770
1,689
12,330
0
108,893
L
Tsukuyomi
diegogb906
Tsukuyomi
7,739
2,155
0
574
17,783
10,289
1,460
3,461
14,236
0
70,209
W
Fenrir
driftb0i
Fenrir
13,291
4,449
0
3,140
21,605
15,664
1,575
2,152
19,453
0
99,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,091
Gold Earned
70,983
767
Minions Killed
739
0
Camps Cleared
0
2,745,053
Distance Traveled
2,850,659
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,070
502
206
7
0
651,181
0
L
Thanatos
15,825
528
144
5
0
508,856
5
L
Sun Wukong
14,472
482
202
7
0
565,143
1
L
Amaterasu
12,993
433
116
4
0
616,052
0
W
Ares
12,906
430
41
1
0
562,087
0
W
Kukulkan
15,858
529
213
7
0
525,187
0
L
Cerberus
14,048
468
195
7
0
532,961
5
W
Izanami
13,585
453
153
5
0
522,802
3
L
Tsukuyomi
13,753
458
110
4
0
522,041
0
W
Fenrir
13,564
452
126
4
0
589,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role