Player Matchup

Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold III
Bahamut-Lunar
Aphrodite
Gold III
Level 94
God Stats
0W - 1L
1,620 SR
Queue Stats
30W - 31L
1,465 MMR
Party 1
Chang'e
Chang'e
Gold IV
Medusa1840
Chang'e
Gold IV
Level 151
God Stats
3W - 8L
1,688 SR
Queue Stats
191W - 186L
1,404 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,603 SR
1,456 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 77
1,537 SR
1,310 MMR
Serqet
Serqet
Gold III
BoomerTheGreat1
Serqet
Gold III
Level 64
God Stats
4W - 6L
1,463 SR
Queue Stats
222W - 239L
1,227 MMR
Solo
Cerberus
Cerberus
Gold V
DanielPDG29
Cerberus
Gold V
Level 83
God Stats
11W - 9L
1,539 SR
Queue Stats
56W - 64L
1,338 MMR
Solo
Anubis
Anubis
Bronze III
sheshomaru102
Anubis
Bronze III
Level 84
God Stats
1W - 2L
1,609 SR
Queue Stats
5W - 5L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
4 / 2 / 4
11,851
697
6,226
19,868
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Bahamut-Lunar
Aphrodite
13
1 / 4 / 4
9,947
585
4,395
15,124
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Medusa1840
Chang'e
15
3 / 4 / 4
10,620
625
11,776
15,801
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
DanzaburouNu WaCabrakanCu ChulainnKhepri

VS

Bans
BastetMedusaMulanHou YiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 4
11,253
662
14,537
14,198
7,728
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
DanielPDG29
Cerberus
14
3 / 3 / 7
10,661
627
13,118
16,589
15,933
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 2 / 9
10,162
598
9,100
7,627
3,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
8
Kills
10
10
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
2
4
3
L
Aphrodite
Bahamut-Lunar
Aphrodite
1
4
4
0.75
W
6
3
4
2.67
W
Cerberus
DanielPDG29
Cerberus
3
3
7
2.17
L
Chang'e
Medusa1840
Chang'e
3
4
4
1.25
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,397
Damage
36,755
50,793
Taken
38,414
27,615
Mitigated
27,126
27,075
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,226
141
719
3,772
19,868
17,502
66
7,506
12,025
25,377
0
L
Aphrodite
Bahamut-Lunar
Aphrodite
4,395
535
7,522
6,829
15,124
5,736
385
7,212
7,732
40,590
0
W
14,537
5,760
0
4,206
14,198
7,728
430
8,139
5,683
0
43,750
W
Cerberus
DanielPDG29
Cerberus
13,118
1,177
984
7,803
16,589
15,933
0
8,850
7,291
46,306
0
L
Chang'e
Medusa1840
Chang'e
11,776
1,108
3,216
5,017
15,801
4,377
774
7,598
7,261
45,840
0
W
9,100
374
0
3,372
7,627
3,465
929
4,485
2,974
57,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,418
Gold Earned
32,076
182
Minions Killed
210
0
Camps Cleared
0
910,468
Distance Traveled
870,459
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,851
697
25
1
0
326,769
4
L
Aphrodite
9,947
585
85
5
0
273,488
4
W
Serqet
11,253
662
52
3
0
308,613
0
W
Cerberus
10,661
627
75
4
0
295,495
0
L
Chang'e
10,620
625
72
4
0
310,211
3
W
Anubis
10,162
598
83
5
0
266,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role