Player Matchup

Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ElKarmaTeMato
Hun Batz
Level 25
God Stats
5W - 8L
1,262 SR
Queue Stats
63W - 68L
1,327 Elo+
Solo
Guan Yu
Guan Yu
iLxVemy-Waifu
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,578 Elo+
Party 1
Ganesha
Ganesha
meji_llon
Ganesha
Level 29
God Stats
3W - 5L
1,468 SR
Queue Stats
184W - 233L
1,248 Elo+
Solo
Raijin
Raijin
q--H3LP--p
Raijin
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 76L
1,564 Elo+
Solo
Team Averages
Level 41
1,446 SR
1,443 Elo+

VS

Team Averages
Level 21
1,629 SR
1,428 Elo+
Ravana
Ravana
AweSomeJ_lo000
Ravana
Level 30
God Stats
8W - 9L
1,650 SR
Queue Stats
42W - 33L
1,517 Elo+
Solo
Anubis
Anubis
EmreHQ
Anubis
Level 14
God Stats
16W - 17L
1,543 SR
Queue Stats
20W - 30L
1,231 Elo+
Solo
Sol
Sol
LittleJayden125
Sol
Level 6
God Stats
2W - 0L
1,695 SR
Queue Stats
14W - 16L
1,205 Elo+
Solo
Achilles
Achilles
TiamatOrFeed
Achilles
Level 27
God Stats
7W - 2L
1,720 SR
Queue Stats
64W - 21L
1,717 Elo+
Solo
Tiamat
Tiamat
junkiePT
Tiamat
Level 30
God Stats
7W - 6L
1,535 SR
Queue Stats
134W - 137L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 3 / 4
8,058
504
5,270
11,848
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
ElKarmaTeMato
Hun Batz
10
6 / 3 / 4
7,344
459
4,508
10,643
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
4
0 / 6 / 0
4,914
307
1,084
5,857
3,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
meji_llon
Ganesha
10
1 / 8 / 7
7,227
452
3,873
16,217
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
q--H3LP--p
Raijin
17
11 / 2 / 4
10,618
664
10,844
10,488
3,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
9,528
596
10,997
9,564
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
EmreHQ
Anubis
14
3 / 2 / 3
8,274
517
4,803
6,591
3,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 11 / 1
5,992
375
1,279
8,636
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
TiamatOrFeed
Achilles
16
10 / 2 / 0
10,098
631
15,180
10,139
12,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
junkiePT
Tiamat
15
4 / 3 / 2
9,362
585
5,287
9,793
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
20
Kills
21
22
Deaths
21
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
4
1.33
W
4
3
7
2.5
L
Hun Batz
ElKarmaTeMato
Hun Batz
6
3
4
2.67
W
Anubis
EmreHQ
Anubis
3
2
3
2.25
W
0
11
1
0.05
W
Achilles
TiamatOrFeed
Achilles
10
2
0
5
L
Guan Yu
0
6
0
0
W
Tiamat
junkiePT
Tiamat
4
3
2
1.67
L
Ganesha
meji_llon
Ganesha
1
8
7
0.56
L
Raijin
q--H3LP--p
Raijin
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,579
Damage
37,546
55,053
Taken
44,723
20,937
Mitigated
26,391
11,761
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,270
3,393
0
6,044
11,848
3,541
148
312
11,496
0
45,963
W
10,997
4,332
0
812
9,564
3,434
600
3,338
6,226
0
55,374
L
Hun Batz
ElKarmaTeMato
Hun Batz
4,508
1,505
0
589
10,643
2,981
0
1,765
8,736
0
31,762
W
Anubis
EmreHQ
Anubis
4,803
238
0
2,077
6,591
3,010
1,472
3,406
3,160
44,516
0
W
1,279
861
0
256
8,636
2,486
446
4,244
4,367
9,125
1,575
W
Achilles
TiamatOrFeed
Achilles
15,180
5,388
0
1,487
10,139
12,776
76
1,642
8,497
0
58,853
L
Guan Yu
1,084
320
0
85
5,857
3,573
304
2,554
3,159
0
6,875
W
Tiamat
junkiePT
Tiamat
5,287
1,240
0
4,381
9,793
4,685
1,473
2,037
7,756
52,904
0
L
Ganesha
meji_llon
Ganesha
3,873
1,115
111
2,351
16,217
6,860
0
1,807
14,314
14,225
0
L
Raijin
q--H3LP--p
Raijin
10,844
1,640
0
2,581
10,488
3,982
0
4,207
6,133
75,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,161
Gold Earned
43,254
325
Minions Killed
393
0
Camps Cleared
0
1,297,011
Distance Traveled
1,364,879
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,058
504
92
6
0
257,952
1
W
Ravana
9,528
596
77
5
0
339,294
1
L
Hun Batz
7,344
459
54
3
0
323,037
3
W
Anubis
8,274
517
76
5
0
232,090
0
W
Sol
5,992
375
17
1
0
241,948
0
W
Achilles
10,098
631
97
6
0
301,340
3
L
Guan Yu
4,914
307
16
1
0
178,569
0
W
Tiamat
9,362
585
126
8
0
250,207
1
L
Ganesha
7,227
452
4
0
0
268,369
1
L
Raijin
10,618
664
159
10
0
269,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role