Player Matchup

Jing Wei
Jing Wei
AvacodoTwin
Jing Wei
Level 18
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
C4p0ne600
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
C9_Blackoutz_Hs
Cerberus
Level 16
God Stats
4W - 6L
1,398 SR
Queue Stats
17W - 16L
1,399 Elo+
Solo
Tiamat
Tiamat
DwarfMine678
Tiamat
Level 27
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Achilles
Achilles
Tarfex
Achilles
Level 29
God Stats
7W - 5L
1,516 SR
Queue Stats
39W - 43L
1,334 Elo+
Solo
Team Averages
Level 19
1,376 SR
1,447 Elo+

VS

Team Averages
Level 20
1,394 SR
1,372 Elo+
Merlin
Merlin
GandalfsPrius
Merlin
Level 9
God Stats
7W - 18L
1,240 SR
Queue Stats
8W - 21L
1,193 Elo+
Party 1
Zeus
Zeus
KollIsIoNxSouJa
Zeus
Level 24
God Stats
22W - 20L
1,538 SR
Queue Stats
69W - 76L
1,390 Elo+
Party 1
Fenrir
Fenrir
PunchyPegasus88
Fenrir
Level 22
God Stats
3W - 10L
1,147 SR
Queue Stats
56W - 78L
1,364 Elo+
Party 1
Khepri
Khepri
SoujahKing
Khepri
Level 18
God Stats
4W - 3L
1,482 SR
Queue Stats
47W - 54L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
Uncleforce19
Danzaburou
Level 29
God Stats
19W - 19L
1,564 SR
Queue Stats
125W - 129L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AvacodoTwin
Jing Wei
17
1 / 4 / 7
11,002
917
3,390
15,460
12,578
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
C4p0ne600
Nemesis
17
2 / 10 / 6
11,251
938
9,553
24,363
10,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
19
5 / 6 / 6
13,075
1,090
9,795
29,976
37,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
17
2 / 13 / 6
11,548
962
13,449
25,691
15,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Tarfex
Achilles
17
5 / 6 / 4
12,064
1,005
15,840
26,173
21,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 17
12,628
1,052
9,589
8,997
6,203
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 4 / 15
13,658
1,138
31,292
10,659
3,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
12 / 2 / 13
14,331
1,194
20,213
12,029
10,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
SoujahKing
Khepri
19
3 / 5 / 21
12,125
1,010
7,591
13,889
19,464
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Uncleforce19
Danzaburou
20
11 / 2 / 16
14,982
1,249
41,608
10,747
4,474
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
121
15
Kills
39
39
Deaths
15
29
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AvacodoTwin
Jing Wei
1
4
7
1.13
L
Nemesis
C4p0ne600
Nemesis
2
10
6
0.5
L
Cerberus
5
6
6
1.33
L
Tiamat
2
13
6
0.38
W
2
2
17
5.25
W
11
4
15
4.63
W
12
2
13
9.25
W
Khepri
SoujahKing
Khepri
3
5
21
2.7
L
Achilles
Tarfex
Achilles
5
6
4
1.17
W
Danzaburou
Uncleforce19
Danzaburou
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,027
Damage
110,293
121,663
Taken
56,321
97,875
Mitigated
44,037
9,620
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AvacodoTwin
Jing Wei
3,390
2,179
0
260
15,460
12,578
0
6,123
9,337
0
18,389
L
Nemesis
C4p0ne600
Nemesis
9,553
4,296
368
1,878
24,363
10,280
0
10,603
13,760
0
19,010
L
Cerberus
9,795
496
0
2,835
29,976
37,800
0
12,247
17,729
46,654
0
L
Tiamat
13,449
1,676
0
2,158
25,691
15,986
0
11,277
14,414
34,847
0
W
9,589
1,040
0
0
8,997
6,203
0
4,972
4,025
43,956
0
W
31,292
4,315
0
989
10,659
3,702
0
6,125
4,534
47,560
0
W
20,213
7,464
0
2,883
12,029
10,194
0
2,348
9,681
0
28,991
W
Khepri
SoujahKing
Khepri
7,591
543
354
1,039
13,889
19,464
0
6,278
7,611
13,943
0
L
Achilles
Tarfex
Achilles
15,840
8,088
155
1,966
26,173
21,231
0
8,222
17,951
0
27,331
W
Danzaburou
Uncleforce19
Danzaburou
41,608
23,497
0
4,240
10,747
4,474
0
3,521
7,226
0
77,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,940
Gold Earned
67,724
233
Minions Killed
237
2
Camps Cleared
10
1,091,705
Distance Traveled
1,037,676
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,002
917
41
3
0
172,965
1
L
Nemesis
11,251
938
32
3
0
227,104
0
L
Cerberus
13,075
1,090
95
8
1
243,106
1
L
Tiamat
11,548
962
47
4
0
219,332
0
W
Merlin
12,628
1,052
83
7
0
214,681
1
W
Zeus
13,658
1,138
39
3
2
208,869
0
W
Fenrir
14,331
1,194
13
1
5
210,761
0
W
Khepri
12,125
1,010
18
2
0
195,729
3
L
Achilles
12,064
1,005
18
2
1
229,198
0
W
Danzaburou
14,982
1,249
84
7
3
207,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role