Player Matchup

Heimdallr
Heimdallr
Silver II
Alfie2117
Heimdallr
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,518 MMR
Party 1
Tiamat
Tiamat
Silver II
HauntedWilliam
Tiamat
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver II
madmaxsss
Chaac
Silver II
Level 125
God Stats
0W - 1L
1,480 SR
Queue Stats
15W - 11L
1,518 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,493 SR
1,512 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,623 SR
1,492 MMR
Ymir
Ymir
Gold V
AlexARA
Ymir
Gold V
Level 105
God Stats
15W - 10L
1,620 SR
Queue Stats
30W - 34L
1,332 MMR
Party 2
Chang'e
Chang'e
Gold III
ChristianKokk
Chang'e
Gold III
Level 78
God Stats
15W - 10L
1,748 SR
Queue Stats
93W - 106L
1,644 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
rodrix05
Ah Muzen Cab
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alfie2117
Heimdallr
9
0 / 5 / 0
6,417
583
3,254
7,140
2,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 5 / 0
6,927
630
7,330
9,650
5,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
madmaxsss
Chaac
10
0 / 4 / 1
6,661
606
7,359
12,065
6,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
King ArthurDiscordiaPersephoneAphroditeThoth

VS

Bans
ScyllaAchillesCerberusBacchusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AlexARA
Ymir
12
5 / 0 / 9
9,305
846
5,185
9,015
7,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
13
3 / 0 / 10
9,115
829
8,819
8,883
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
rodrix05
Ah Muzen Cab
12
6 / 1 / 8
9,002
818
9,987
6,661
3,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
14
14
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
AlexARA
Ymir
5
0
9
9.5
L
Heimdallr
Alfie2117
Heimdallr
0
5
0
0
W
Chang'e
3
0
10
8
L
1
5
0
0.2
L
Chaac
madmaxsss
Chaac
0
4
1
0.13
W
Ah Muzen Cab
rodrix05
Ah Muzen Cab
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,943
Damage
23,991
28,855
Taken
24,559
14,885
Mitigated
18,114
7,551
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AlexARA
Ymir
5,185
1,336
0
1,195
9,015
7,930
265
2,479
6,190
16,302
0
L
Heimdallr
Alfie2117
Heimdallr
3,254
1,839
0
605
7,140
2,395
0
4,335
2,805
0
17,924
W
Chang'e
8,819
1,091
3,302
3,880
8,883
7,016
657
2,140
6,555
40,516
0
L
7,330
543
32
3,321
9,650
5,853
0
4,817
4,833
27,387
0
L
Chaac
madmaxsss
Chaac
7,359
976
0
3,593
12,065
6,637
0
4,864
7,201
0
24,650
W
Ah Muzen Cab
rodrix05
Ah Muzen Cab
9,987
4,005
0
1,320
6,661
3,168
1,840
2,091
4,391
0
47,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,005
Gold Earned
27,422
119
Minions Killed
146
0
Camps Cleared
0
571,263
Distance Traveled
618,800
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,305
846
24
2
0
193,865
0
L
Heimdallr
6,417
583
28
3
0
181,473
0
W
Chang'e
9,115
829
49
4
0
206,543
4
L
Tiamat
6,927
630
53
5
0
188,093
4
L
Chaac
6,661
606
38
3
0
201,697
3
W
Ah Muzen Cab
9,002
818
73
7
0
218,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role