Player Matchup

Ares
Ares
Murt1s Goth
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,388 Elo+
Party 1
Scylla
Scylla
Rozeira
Scylla
Level 46
God Stats
3W - 5L
1,237 SR
Queue Stats
60W - 99L
1,420 Elo+
Party 1
Xbalanque
Xbalanque
ferida-sensata
Xbalanque
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
henrique772
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,639 Elo+
Party 1
Cerberus
Cerberus
smurfvw
Cerberus
Level 19
God Stats
1W - 1L
1,654 SR
Queue Stats
67W - 38L
1,648 Elo+
Solo
Team Averages
Level 24
1,478 SR
1,520 Elo+

VS

Team Averages
Level 47
1,565 SR
1,529 Elo+
Cerberus
Cerberus
Alpha1WL
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,759 Elo+
Party 2
Poseidon
Poseidon
Lión
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
N1C0P
Ah Muzen Cab
Level 16
God Stats
4W - 2L
1,787 SR
Queue Stats
15W - 8L
1,527 Elo+
Solo
Chaac
Chaac
Vitorino052
Chaac
Level 28
God Stats
15W - 17L
1,573 SR
Queue Stats
151W - 201L
1,475 Elo+
Solo
Hun Batz
Hun Batz
pihit10
Hun Batz
Level 29
God Stats
1W - 3L
1,463 SR
Queue Stats
91W - 105L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 7
6,637
553
3,227
6,344
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Rozeira
Scylla
11
3 / 1 / 2
6,346
529
2,103
3,772
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
ferida-sensata
Xbalanque
13
4 / 1 / 4
7,268
606
5,806
7,228
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
henrique772
Hun Batz
11
3 / 1 / 4
6,442
537
4,333
5,929
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
smurfvw
Cerberus
13
3 / 0 / 1
7,498
625
11,362
9,544
5,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alpha1WL
Cerberus
8
1 / 5 / 3
5,532
461
2,096
6,903
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Lión
Poseidon
12
4 / 2 / 0
7,085
590
6,679
5,727
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
N1C0P
Ah Muzen Cab
7
0 / 3 / 0
4,881
407
1,920
5,616
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 0
5,409
451
4,584
15,600
5,456
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
pihit10
Hun Batz
10
0 / 3 / 1
5,635
470
1,146
8,236
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
5
5
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alpha1WL
Cerberus
1
5
3
0.5
L
Poseidon
Lión
Poseidon
4
2
0
2
W
3
2
7
3.25
L
Ah Muzen Cab
N1C0P
Ah Muzen Cab
0
3
0
0
W
Scylla
Rozeira
Scylla
3
1
2
4
L
0
3
0
0
W
Xbalanque
ferida-sensata
Xbalanque
4
1
4
6
W
Hun Batz
henrique772
Hun Batz
3
1
4
5
L
Hun Batz
pihit10
Hun Batz
0
3
1
0.17
W
Cerberus
smurfvw
Cerberus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,831
Damage
16,425
32,817
Taken
42,082
14,215
Mitigated
14,136
16,357
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alpha1WL
Cerberus
2,096
100
0
747
6,903
3,114
0
2,648
4,103
7,007
0
L
Poseidon
Lión
Poseidon
6,679
1,293
0
500
5,727
1,709
0
1,837
3,856
44,740
0
W
3,227
44
0
1,415
6,344
3,445
0
2,280
4,006
14,718
0
L
Ah Muzen Cab
N1C0P
Ah Muzen Cab
1,920
982
0
1,117
5,616
1,311
0
519
5,097
0
20,704
W
Scylla
Rozeira
Scylla
2,103
106
0
1,405
3,772
1,028
455
1,158
2,556
21,822
0
L
4,584
1,067
0
5,544
15,600
5,456
0
10,500
5,100
0
31,232
W
Xbalanque
ferida-sensata
Xbalanque
5,806
1,833
0
3,796
7,228
2,231
205
1,881
5,283
0
44,662
W
Hun Batz
henrique772
Hun Batz
4,333
670
0
3,696
5,929
1,750
0
1,578
4,231
0
31,858
L
Hun Batz
pihit10
Hun Batz
1,146
365
0
3,884
8,236
2,546
0
1,002
7,234
0
30,302
W
Cerberus
smurfvw
Cerberus
11,362
1,870
0
6,045
9,544
5,761
672
1,526
7,966
57,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,191
Gold Earned
28,542
375
Minions Killed
269
0
Camps Cleared
0
1,086,650
Distance Traveled
1,074,086
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,532
461
12
1
0
247,241
1
L
Poseidon
7,085
590
102
9
0
225,138
3
W
Ares
6,637
553
18
2
0
224,004
5
L
Ah Muzen Cab
4,881
407
32
3
0
164,794
3
W
Scylla
6,346
529
48
4
0
216,801
2
L
Chaac
5,409
451
58
5
0
228,050
1
W
Xbalanque
7,268
606
84
7
0
194,599
4
W
Hun Batz
6,442
537
70
6
0
244,347
2
L
Hun Batz
5,635
470
65
5
0
208,863
1
W
Cerberus
7,498
625
155
13
0
206,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role