Player Matchup

Ganesha
Ganesha
Gold V
Shade Wolf XIII
Ganesha
Gold V
Level 143
God Stats
32W - 28L
1,657 SR
Queue Stats
140W - 151L
1,407 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum V
TheGingerMessiah
Cu Chulainn
Platinum V
Level 141
God Stats
48W - 35L
1,646 SR
Queue Stats
112W - 115L
1,810 MMR
Party 3
Ravana
Ravana
Platinum V
TheGrvndScheme
Ravana
Platinum V
Level 99
God Stats
8W - 6L
1,517 SR
Queue Stats
117W - 114L
1,625 MMR
Party 2
Olorun
Olorun
Gold II
eG Quest
Olorun
Gold II
Level 117
God Stats
9W - 6L
1,511 SR
Queue Stats
300W - 312L
1,606 MMR
Solo
Sol
Sol
Gold I
illuminxus
Sol
Gold I
Level 128
God Stats
20W - 17L
1,676 SR
Queue Stats
143W - 130L
1,584 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,601 SR
1,606 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,417 SR
1,514 MMR
Ra
Ra
Gold V
Coffe N Spliffs
Ra
Gold V
Level 81
God Stats
0W - 1L
1,295 SR
Queue Stats
13W - 18L
1,513 MMR
Solo
Camazotz
Camazotz
Gold III
GODLYSAIYAN9000
Camazotz
Gold III
Level 148
God Stats
0W - 2L
1,289 SR
Queue Stats
170W - 170L
1,502 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
HURRICANEJON76
Tsukuyomi
Gold I
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 187L
1,551 MMR
Party 1
Cerberus
Cerberus
Gold II
UCOMEGETSOME187
Cerberus
Gold II
Level 160
God Stats
69W - 93L
1,576 SR
Queue Stats
886W - 885L
1,499 MMR
Solo
Rama
Rama
Bronze III
ch33k 34t3r
Rama
Bronze III
Level 108
God Stats
0W - 1L
1,424 SR
Queue Stats
34W - 35L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
8,259
551
3,007
8,203
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
TheGingerMessiah
Cu Chulainn
14
2 / 1 / 5
8,284
552
8,202
13,251
7,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 1 / 4
9,256
617
7,702
8,645
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
eG Quest
Olorun
14
2 / 4 / 1
7,973
532
7,092
10,133
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 2 / 4
8,672
578
9,849
7,515
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
ArachneTiamatDanzaburouKing ArthurAthena

VS

Bans
ScyllaSkadiApolloNu WaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
7,167
478
5,276
9,431
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
13
2 / 3 / 3
7,437
496
4,204
10,088
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
HURRICANEJON76
Tsukuyomi
13
1 / 4 / 1
7,152
477
7,739
11,538
5,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
11
1 / 1 / 4
7,385
492
6,076
13,396
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 2
7,720
515
7,335
10,594
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
18
Kills
8
8
Deaths
18
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Camazotz
2
3
3
1.17
L
Tsukuyomi
HURRICANEJON76
Tsukuyomi
1
4
1
0.38
W
1
0
8
5
W
Cu Chulainn
TheGingerMessiah
Cu Chulainn
2
1
5
4.5
W
8
1
4
10
L
Cerberus
1
1
4
3
L
2
3
2
1
W
Olorun
eG Quest
Olorun
2
4
1
0.63
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,852
Damage
30,630
47,747
Taken
55,047
22,908
Mitigated
22,722
17,007
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,276
346
425
1,844
9,431
3,248
0
4,577
4,803
43,652
0
L
Camazotz
4,204
974
0
3,501
10,088
3,276
70
1,709
8,329
0
44,601
L
Tsukuyomi
HURRICANEJON76
Tsukuyomi
7,739
1,582
0
2,084
11,538
5,576
504
264
10,724
0
39,597
W
3,007
112
0
1,880
8,203
5,428
0
2,038
6,083
22,292
0
W
Cu Chulainn
TheGingerMessiah
Cu Chulainn
8,202
964
0
6,001
13,251
7,293
371
1,510
11,673
0
42,606
W
7,702
2,822
0
1,341
8,645
4,763
0
1,251
7,359
0
69,008
L
Cerberus
6,076
154
0
5,317
13,396
7,362
0
7,590
5,781
19,689
0
L
7,335
6,030
0
2,905
10,594
3,260
1,266
5,430
5,164
0
60,664
W
Olorun
eG Quest
Olorun
7,092
3,596
635
3,601
10,133
2,705
716
2,711
7,368
64,485
0
W
9,849
3,203
0
3,549
7,515
2,719
1,214
3,419
3,912
44,407
2,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
36,861
408
Minions Killed
363
0
Camps Cleared
0
1,394,197
Distance Traveled
1,371,238
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,167
478
82
5
0
271,136
3
L
Camazotz
7,437
496
85
6
0
305,332
1
L
Tsukuyomi
7,152
477
58
4
0
227,233
1
W
Ganesha
8,259
551
30
2
0
297,522
4
W
Cu Chulainn
8,284
552
86
6
0
274,208
0
W
Ravana
9,256
617
94
6
0
316,357
5
L
Cerberus
7,385
492
29
2
0
323,504
9
L
Rama
7,720
515
109
7
0
244,033
4
W
Olorun
7,973
532
112
7
0
260,085
2
W
Sol
8,672
578
86
6
0
246,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role