Player Matchup

Achilles
Achilles
JoJo32321
Achilles
Level 29
God Stats
11W - 23L
1,350 SR
Queue Stats
218W - 281L
1,398 Elo+
Party 3
Cthulhu
Cthulhu
JuIio1734
Cthulhu
Level 40
God Stats
4W - 12L
1,467 SR
Queue Stats
268W - 343L
1,427 Elo+
Party 3
Ao Kuang
Ao Kuang
Turanovic24
Ao Kuang
Level 28
God Stats
26W - 46L
1,579 SR
Queue Stats
85W - 121L
1,420 Elo+
Party 3
Kukulkan
Kukulkan
keilsa
Kukulkan
Level 27
God Stats
17W - 24L
1,386 SR
Queue Stats
189W - 222L
1,438 Elo+
Party 4
Medusa
Medusa
thefullmunty
Medusa
Level 127
God Stats
5W - 6L
1,475 SR
Queue Stats
340W - 350L
1,494 Elo+
Party 4
Team Averages
Level 50
1,451 SR
1,435 Elo+

VS

Team Averages
Level 38
1,478 SR
1,447 Elo+
Geb
Geb
BakedBean1757
Geb
Level 42
God Stats
9W - 4L
1,640 SR
Queue Stats
192W - 190L
1,434 Elo+
Party 1
Ullr
Ullr
Needs oxygen
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 110L
1,476 Elo+
Party 1
Nike
Nike
Satrictea42455
Nike
Level 14
God Stats
2W - 1L
1,508 SR
Queue Stats
11W - 16L
1,498 Elo+
Party 2
Fenrir
Fenrir
StarFox N3
Fenrir
Level 40
God Stats
14W - 20L
1,486 SR
Queue Stats
78W - 89L
1,455 Elo+
Party 2
Raijin
Raijin
Treaddz N3
Raijin
Level 67
God Stats
5W - 4L
1,257 SR
Queue Stats
67W - 70L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JoJo32321
Achilles
17
4 / 6 / 4
10,980
499
10,661
18,263
23,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
JuIio1734
Cthulhu
15
3 / 5 / 1
9,941
452
6,990
20,023
15,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Turanovic24
Ao Kuang
17
5 / 6 / 1
10,746
488
6,100
18,915
6,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
keilsa
Kukulkan
17
1 / 5 / 2
10,463
476
9,352
7,274
2,439
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
18
2 / 4 / 3
10,691
486
17,290
15,220
5,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
10,188
463
8,737
17,784
17,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 2 / 4
10,015
455
10,794
16,814
7,338
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 7 / 3
10,059
457
6,416
15,665
11,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
StarFox N3
Fenrir
17
12 / 5 / 3
12,074
549
11,608
15,153
6,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
Treaddz N3
Raijin
20
9 / 2 / 3
13,100
595
16,619
14,445
6,925
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
15
Kills
26
26
Deaths
17
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Achilles
JoJo32321
Achilles
4
6
4
1
L
Cthulhu
JuIio1734
Cthulhu
3
5
1
0.7
W
4
2
4
3
W
0
7
3
0.21
W
Fenrir
StarFox N3
Fenrir
12
5
3
2.7
W
Raijin
Treaddz N3
Raijin
9
2
3
5.25
L
Ao Kuang
Turanovic24
Ao Kuang
5
6
1
0.92
L
Kukulkan
keilsa
Kukulkan
1
5
2
0.4
L
Medusa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,393
Damage
54,174
79,695
Taken
79,861
53,951
Mitigated
50,917
17,730
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,737
1,018
0
2,200
17,784
17,749
493
5,375
12,409
36,224
0
L
Achilles
JoJo32321
Achilles
10,661
2,403
0
3,772
18,263
23,544
409
3,071
14,617
0
57,154
L
Cthulhu
JuIio1734
Cthulhu
6,990
894
0
3,214
20,023
15,511
0
8,201
11,822
31,886
0
W
10,794
5,133
0
3,405
16,814
7,338
2,760
4,894
11,920
0
67,640
W
6,416
675
0
2,474
15,665
11,912
750
3,401
12,264
10,826
35,290
W
Fenrir
StarFox N3
Fenrir
11,608
3,355
0
3,557
15,153
6,993
100
2,113
13,040
0
60,635
W
Raijin
Treaddz N3
Raijin
16,619
1,280
338
4,753
14,445
6,925
383
6,659
7,786
111,667
0
L
Ao Kuang
Turanovic24
Ao Kuang
6,100
1,926
0
5,417
18,915
6,469
260
6,120
12,745
66,828
0
L
Kukulkan
keilsa
Kukulkan
9,352
124
0
65
7,274
2,439
242
4,571
2,703
71,962
0
L
Medusa
17,290
8,345
0
5,262
15,220
5,988
0
4,390
10,805
0
100,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,821
Gold Earned
55,436
552
Minions Killed
515
0
Camps Cleared
0
1,879,857
Distance Traveled
2,092,981
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,188
463
54
2
0
442,326
1
L
Achilles
10,980
499
98
4
0
367,866
1
L
Cthulhu
9,941
452
48
2
0
413,661
0
W
Ullr
10,015
455
110
5
0
375,761
0
W
Nike
10,059
457
89
4
0
376,796
0
W
Fenrir
12,074
549
79
4
0
470,927
1
W
Raijin
13,100
595
183
8
0
427,171
2
L
Ao Kuang
10,746
488
115
5
0
350,194
0
L
Kukulkan
10,463
476
150
7
0
396,617
8
L
Medusa
10,691
486
141
6
0
351,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role