Player Matchup

King Arthur
King Arthur
AsliGundaMunda
King Arthur
Level 29
God Stats
28W - 28L
1,494 SR
Queue Stats
169W - 217L
1,394 Elo+
Party 2
Pele
Pele
Beer98
Pele
Level 29
God Stats
12W - 6L
1,581 SR
Queue Stats
124W - 125L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
LostProphet415
Cthulhu
Level 101
God Stats
4W - 0L
1,752 SR
Queue Stats
46W - 49L
1,472 Elo+
Party 3
Izanami
Izanami
PureLuck28
Izanami
Level 8
God Stats
4W - 10L
1,095 SR
Queue Stats
149W - 154L
1,377 Elo+
Party 3
Tiamat
Tiamat
gaminglemon096
Tiamat
Level 28
God Stats
7W - 2L
1,969 SR
Queue Stats
297W - 279L
1,425 Elo+
Party 2
Team Averages
Level 39
1,578 SR
1,415 Elo+

VS

Team Averages
Level 15
1,415 SR
1,304 Elo+
Merlin
Merlin
Brain29
Merlin
Level 29
God Stats
19W - 14L
1,504 SR
Queue Stats
103W - 83L
1,480 Elo+
Solo
Danzaburou
Danzaburou
BxMoZeS
Danzaburou
Level 6
God Stats
4W - 9L
1,325 SR
Queue Stats
6W - 18L
1,192 Elo+
Party 1
King Arthur
King Arthur
CowboyBruce
King Arthur
Level 6
God Stats
0W - 3L
1,378 SR
Queue Stats
1W - 4L
1,106 Elo+
Party 1
Bacchus
Bacchus
FatPolo15
Bacchus
Level 25
God Stats
12W - 17L
1,414 SR
Queue Stats
185W - 207L
1,397 Elo+
Solo
Artemis
Artemis
dobbystyle
Artemis
Level 9
God Stats
14W - 12L
1,453 SR
Queue Stats
17W - 19L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsliGundaMunda
King Arthur
17
4 / 3 / 4
12,302
513
5,907
23,090
18,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
Beer98
Pele
20
13 / 4 / 7
14,716
613
14,428
20,123
8,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 16
12,508
521
15,948
22,560
22,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
PureLuck28
Izanami
17
12 / 4 / 4
13,215
551
9,020
17,092
6,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
10 / 2 / 9
13,957
582
17,595
15,161
8,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brain29
Merlin
20
8 / 5 / 2
12,575
524
18,677
14,730
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
BxMoZeS
Danzaburou
19
3 / 10 / 4
12,660
528
14,538
19,148
7,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
CowboyBruce
King Arthur
15
1 / 14 / 5
9,775
407
4,869
23,854
16,330
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
FatPolo15
Bacchus
8
0 / 5 / 2
7,452
311
2,978
7,309
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
dobbystyle
Artemis
17
3 / 9 / 7
11,588
483
17,727
18,082
6,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
43
Kills
15
16
Deaths
43
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AsliGundaMunda
King Arthur
4
3
4
2
W
Pele
Beer98
Pele
13
4
7
4.13
L
Merlin
Brain29
Merlin
8
5
2
1.8
L
Danzaburou
BxMoZeS
Danzaburou
3
10
4
0.5
L
King Arthur
CowboyBruce
King Arthur
1
14
5
0.25
L
Bacchus
FatPolo15
Bacchus
0
5
2
0.2
W
4
3
16
4
W
Izanami
PureLuck28
Izanami
12
4
4
3.5
L
Artemis
dobbystyle
Artemis
3
9
7
0.72
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,898
Damage
58,789
98,026
Taken
83,123
65,025
Mitigated
41,418
29,891
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AsliGundaMunda
King Arthur
5,907
140
0
5,656
23,090
18,273
407
5,181
17,909
0
50,350
W
Pele
Beer98
Pele
14,428
3,900
416
7,821
20,123
8,675
5,210
3,336
16,787
0
111,830
L
Merlin
Brain29
Merlin
18,677
517
0
2,396
14,730
6,064
0
8,322
5,822
80,210
0
L
Danzaburou
BxMoZeS
Danzaburou
14,538
9,061
0
2,343
19,148
7,912
166
5,646
13,366
0
100,279
L
King Arthur
CowboyBruce
King Arthur
4,869
282
0
2,481
23,854
16,330
132
7,518
16,071
518
43,613
L
Bacchus
FatPolo15
Bacchus
2,978
673
0
310
7,309
4,467
0
2,152
5,121
13,873
0
W
15,948
1,150
1,756
4,051
22,560
22,523
606
4,797
17,763
55,469
0
W
Izanami
PureLuck28
Izanami
9,020
4,707
0
3,303
17,092
6,931
8,077
5,376
11,716
0
52,942
L
Artemis
dobbystyle
Artemis
17,727
11,026
0
3,230
18,082
6,645
0
8,786
9,200
0
65,531
W
17,595
917
534
6,354
15,161
8,623
2,784
4,259
10,902
63,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,698
Gold Earned
54,050
514
Minions Killed
478
0
Camps Cleared
0
2,197,036
Distance Traveled
1,831,256
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,302
513
80
3
0
372,807
0
W
Pele
14,716
613
146
6
0
473,064
0
L
Merlin
12,575
524
132
6
0
419,971
0
L
Danzaburou
12,660
528
170
7
0
371,348
0
L
King Arthur
9,775
407
73
3
0
425,715
3
L
Bacchus
7,452
311
20
1
0
234,390
3
W
Cthulhu
12,508
521
86
4
0
477,340
2
W
Izanami
13,215
551
92
4
0
454,543
0
L
Artemis
11,588
483
83
3
0
379,832
1
W
Tiamat
13,957
582
110
5
0
419,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role