Player Matchup

Cerberus
Cerberus
Lubinuts
Cerberus
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 107L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Morphhheus
Danzaburou
Level 26
God Stats
46W - 24L
1,657 SR
Queue Stats
205W - 182L
1,561 Elo+
Solo
Guan Yu
Guan Yu
RzBUDDY
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,961 Elo+
Solo
Sol
Sol
armyjeje_
Sol
Level 25
God Stats
15W - 14L
1,494 SR
Queue Stats
18W - 23L
1,414 Elo+
Solo
Chaac
Chaac
buggde6737
Chaac
Level 14
God Stats
2W - 1L
1,770 SR
Queue Stats
14W - 13L
1,448 Elo+
Solo
Team Averages
Level 24
1,584 SR
1,563 Elo+

VS

Team Averages
Level 8
1,672 SR
1,541 Elo+
Scylla
Scylla
Acpkillerer
Scylla
Level 16
God Stats
0W - 1L
1,736 SR
Queue Stats
73W - 60L
1,454 Elo+
Solo
Hun Batz
Hun Batz
Echoes423
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,434 Elo+
Solo
Ares
Ares
WiggyBear
Ares
Level 5
God Stats
3W - 1L
1,743 SR
Queue Stats
5W - 8L
1,615 Elo+
Solo
Bellona
Bellona
Xvious6874
Bellona
Level 6
God Stats
10W - 8L
1,629 SR
Queue Stats
11W - 12L
1,619 Elo+
Solo
Sol
Sol
i92k_Temp
Sol
Level 8
God Stats
3W - 1L
1,753 SR
Queue Stats
40W - 38L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lubinuts
Cerberus
13
1 / 2 / 7
8,152
543
3,385
10,440
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Morphhheus
Danzaburou
15
9 / 1 / 3
9,985
666
9,329
6,503
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
RzBUDDY
Guan Yu
17
8 / 0 / 3
10,076
672
6,044
9,981
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 0 / 4
9,170
611
8,309
6,431
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
15
5 / 0 / 2
9,731
649
9,041
10,549
7,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 3 / 0
7,824
522
2,429
8,956
2,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Echoes423
Hun Batz
7
0 / 7 / 0
5,238
349
567
8,782
2,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
2 / 5 / 1
5,922
395
2,243
9,603
4,144
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Xvious6874
Bellona
13
0 / 6 / 0
7,338
489
6,748
11,373
8,875
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 6 / 1
6,618
441
8,168
10,232
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
27
Kills
3
3
Deaths
27
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
3
0
0
L
Hun Batz
Echoes423
Hun Batz
0
7
0
0
W
Cerberus
Lubinuts
Cerberus
1
2
7
2.25
W
Danzaburou
Morphhheus
Danzaburou
9
1
3
10.5
W
Guan Yu
RzBUDDY
Guan Yu
8
0
3
9.5
L
Ares
2
5
1
0.5
L
Bellona
Xvious6874
Bellona
0
6
0
0
W
4
0
4
6
W
Chaac
5
0
2
6
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,108
Damage
20,155
43,904
Taken
48,946
23,161
Mitigated
21,478
19,719
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,429
0
0
700
8,956
2,939
0
5,115
3,841
41,325
0
L
Hun Batz
Echoes423
Hun Batz
567
189
0
907
8,782
2,220
0
2,151
6,631
0
13,727
W
Cerberus
Lubinuts
Cerberus
3,385
286
0
1,828
10,440
6,303
565
5,217
5,223
18,643
0
W
Danzaburou
Morphhheus
Danzaburou
9,329
3,787
0
1,791
6,503
2,170
3,604
3,225
3,278
0
65,706
W
Guan Yu
RzBUDDY
Guan Yu
6,044
1,451
229
6,643
9,981
4,951
0
465
9,516
0
75,844
L
Ares
2,243
310
0
800
9,603
4,144
53
2,022
7,581
8,951
0
L
Bellona
Xvious6874
Bellona
6,748
3,676
0
1,505
11,373
8,875
130
0
11,373
0
45,520
W
8,309
1,622
0
4,335
6,431
2,189
3,362
3,487
2,944
53,332
0
W
Chaac
9,041
3,326
0
4,893
10,549
7,548
1,335
0
10,549
0
53,582
L
8,168
2,608
0
2,575
10,232
3,300
588
2,406
7,826
36,129
3,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,114
Gold Earned
32,940
485
Minions Killed
319
0
Camps Cleared
0
1,449,488
Distance Traveled
1,152,305
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,824
522
84
6
0
229,764
0
L
Hun Batz
5,238
349
27
2
0
222,334
0
W
Cerberus
8,152
543
42
3
0
287,131
0
W
Danzaburou
9,985
666
108
7
0
274,415
9
W
Guan Yu
10,076
672
139
9
0
342,425
1
L
Ares
5,922
395
23
2
0
205,636
1
L
Bellona
7,338
489
108
7
0
264,855
2
W
Sol
9,170
611
93
6
0
271,796
0
W
Chaac
9,731
649
103
7
0
273,721
2
L
Sol
6,618
441
77
5
0
229,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role