Player Matchup

Bellona
Bellona
Glpkong
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,404 Elo+
Solo
Rama
Rama
jlu421
Rama
Level 29
God Stats
5W - 2L
1,562 SR
Queue Stats
136W - 154L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
ou-suck-ur-mumo
Erlang Shen
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,545 Elo+
Party 1
Zhong Kui
Zhong Kui
thug-es
Zhong Kui
Level 129
God Stats
10W - 5L
1,500 SR
Queue Stats
309W - 388L
1,508 Elo+
Party 1
Cabrakan
Cabrakan
untidy_debt956
Cabrakan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 59L
1,598 Elo+
Party 1
Team Averages
Level 42
1,512 SR
1,504 Elo+

VS

Team Averages
Level 17
1,438 SR
1,488 Elo+
Sobek
Sobek
 
Sobek
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ItsGohan
Thor
Level 18
God Stats
5W - 7L
1,489 SR
Queue Stats
84W - 67L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Kabanias
Sun Wukong
Level 4
God Stats
6W - 5L
1,251 SR
Queue Stats
13W - 10L
1,355 Elo+
Solo
Hel
Hel
Lennfried
Hel
Level 6
God Stats
35W - 24L
1,451 SR
Queue Stats
844W - 819L
1,418 Elo+
Solo
Heimdallr
Heimdallr
alxlsx
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Glpkong
Bellona
14
2 / 0 / 1
7,979
570
2,178
5,860
4,748
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
jlu421
Rama
12
2 / 1 / 1
7,462
533
5,051
5,820
1,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
ou-suck-ur-mumo
Erlang Shen
13
6 / 1 / 0
7,854
561
3,587
8,628
5,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
thug-es
Zhong Kui
11
1 / 2 / 4
6,653
475
7,446
8,954
5,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
11
1 / 0 / 3
6,495
464
2,796
4,504
3,369
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 0 / 1
6,568
469
3,674
10,952
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
9
0 / 1 / 1
5,714
408
3,199
7,586
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Kabanias
Sun Wukong
6
0 / 4 / 0
4,743
339
287
3,969
1,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 1
5,760
411
2,751
4,989
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
alxlsx
Heimdallr
10
1 / 4 / 1
5,958
426
3,721
6,797
2,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
2
4
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
0
1
1.5
W
Bellona
Glpkong
Bellona
2
0
1
2.5
L
Thor
0
1
1
0.5
L
Sun Wukong
Kabanias
Sun Wukong
0
4
0
0
L
0
3
1
0.17
L
Heimdallr
alxlsx
Heimdallr
1
4
1
0.38
W
Rama
jlu421
Rama
2
1
1
2.5
W
Erlang Shen
ou-suck-ur-mumo
Erlang Shen
6
1
0
6
W
Zhong Kui
thug-es
Zhong Kui
1
2
4
1.5
W
Cabrakan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,058
Damage
13,632
33,766
Taken
34,293
20,811
Mitigated
16,402
12,910
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,674
285
0
5,001
10,952
8,208
0
3,568
7,384
24,037
0
W
Bellona
Glpkong
Bellona
2,178
306
0
1,212
5,860
4,748
644
0
5,860
0
43,365
L
Thor
3,199
527
0
2,616
7,586
2,390
0
2,323
5,263
0
26,980
L
Sun Wukong
Kabanias
Sun Wukong
287
205
0
0
3,969
1,255
0
0
3,969
0
9,221
L
2,751
326
340
1,816
4,989
1,807
0
1,775
3,214
21,790
0
L
Heimdallr
alxlsx
Heimdallr
3,721
1,710
0
804
6,797
2,742
278
2,576
4,221
0
26,406
W
Rama
jlu421
Rama
5,051
4,329
0
2,930
5,820
1,704
448
1,532
4,288
0
42,101
W
Erlang Shen
ou-suck-ur-mumo
Erlang Shen
3,587
1,660
0
2,617
8,628
5,254
2,591
484
8,102
0
37,735
W
Zhong Kui
thug-es
Zhong Kui
7,446
1,004
0
5,421
8,954
5,736
444
2,509
6,223
37,524
0
W
Cabrakan
2,796
499
0
730
4,504
3,369
476
1,535
2,868
14,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
28,743
347
Minions Killed
196
0
Camps Cleared
0
1,286,717
Distance Traveled
1,021,162
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,568
469
34
2
0
271,344
1
W
Bellona
7,979
570
108
8
0
277,393
0
L
Thor
5,714
408
48
3
0
253,195
3
L
Sun Wukong
4,743
339
11
1
0
85,927
0
L
Hel
5,760
411
53
4
0
179,430
0
L
Heimdallr
5,958
426
50
4
0
231,266
1
W
Rama
7,462
533
74
5
0
240,361
1
W
Erlang Shen
7,854
561
77
6
0
219,526
2
W
Zhong Kui
6,653
475
58
4
0
263,851
3
W
Cabrakan
6,495
464
30
2
0
285,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role