Player Matchup

Hun Batz
Hun Batz
Bäco
Hun Batz
Level 157
God Stats
15W - 6L
1,691 SR
Queue Stats
254W - 217L
1,633 Elo+
Solo
Anhur
Anhur
Sayomie
Anhur
Level 144
God Stats
8W - 8L
1,578 SR
Queue Stats
133W - 118L
1,655 Elo+
Party 2
Sobek
Sobek
SrJoven
Sobek
Level 123
God Stats
0W - 1L
1,790 SR
Queue Stats
63W - 55L
1,651 Elo+
Party 2
Zhong Kui
Zhong Kui
SrLettiger
Zhong Kui
Level 134
God Stats
4W - 3L
1,767 SR
Queue Stats
140W - 113L
1,619 Elo+
Party 2
Chronos
Chronos
oIDOSO
Chronos
Level 157
God Stats
7W - 3L
1,707 SR
Queue Stats
346W - 398L
1,618 Elo+
Solo
Team Averages
Level 143
1,707 SR
1,635 Elo+

VS

Team Averages
Level 142
1,671 SR
1,595 Elo+
Bakasura
Bakasura
DMlost
Bakasura
Level 160
God Stats
8W - 0L
2,081 SR
Queue Stats
218W - 54L
1,773 Elo+
Party 1
Neith
Neith
LeoXplay
Neith
Level 140
God Stats
15W - 18L
1,422 SR
Queue Stats
482W - 500L
1,452 Elo+
Solo
Odin
Odin
Moooosca
Odin
Level 145
God Stats
30W - 16L
1,665 SR
Queue Stats
187W - 154L
1,632 Elo+
Party 1
Ra
Ra
TigerJ
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
xzDarkAngelxz
Artio
Level 128
God Stats
3W - 5L
1,686 SR
Queue Stats
533W - 476L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bäco
Hun Batz
15
4 / 8 / 1
9,248
514
9,407
14,614
5,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Sayomie
Anhur
16
3 / 5 / 1
9,800
544
5,838
13,281
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
SrJoven
Sobek
13
0 / 2 / 4
7,823
435
4,892
15,513
11,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
SrLettiger
Zhong Kui
14
0 / 4 / 2
8,511
473
6,135
14,780
11,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
oIDOSO
Chronos
14
1 / 6 / 3
8,816
490
5,351
12,151
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DMlost
Bakasura
20
15 / 2 / 8
12,735
708
20,268
17,292
8,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
LeoXplay
Neith
16
0 / 1 / 8
9,914
551
6,547
8,007
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
16
4 / 1 / 9
10,101
561
7,905
14,330
8,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
16
5 / 1 / 8
10,438
580
10,030
9,213
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 8
8,433
469
4,546
14,735
8,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
8
Kills
25
25
Deaths
9
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bäco
Hun Batz
4
8
1
0.56
W
Bakasura
DMlost
Bakasura
15
2
8
9.5
W
Neith
LeoXplay
Neith
0
1
8
4
W
Odin
4
1
9
8.5
L
Anhur
Sayomie
Anhur
3
5
1
0.7
L
Sobek
SrJoven
Sobek
0
2
4
1
L
Zhong Kui
SrLettiger
Zhong Kui
0
4
2
0.25
W
Ra
5
1
8
9
L
Chronos
oIDOSO
Chronos
1
6
3
0.42
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,623
Damage
49,296
70,339
Taken
63,577
36,492
Mitigated
31,362
21,444
Healing
28,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bäco
Hun Batz
9,407
2,355
0
3,117
14,614
5,877
0
3,181
10,137
0
59,467
W
Bakasura
DMlost
Bakasura
20,268
12,534
0
4,997
17,292
8,013
188
5,495
11,797
0
99,361
W
Neith
LeoXplay
Neith
6,547
3,420
0
3,325
8,007
2,224
2,495
978
7,029
0
67,383
W
Odin
7,905
2,247
0
4,450
14,330
8,996
29
4,187
10,143
0
49,344
L
Anhur
Sayomie
Anhur
5,838
2,777
0
4,325
13,281
4,336
849
1,506
11,062
0
62,313
L
Sobek
SrJoven
Sobek
4,892
429
0
5,303
15,513
11,046
0
4,203
10,130
21,303
0
L
Zhong Kui
SrLettiger
Zhong Kui
6,135
956
0
5,808
14,780
11,228
555
2,768
11,031
58,551
0
W
Ra
10,030
872
4,471
4,945
9,213
3,784
582
5,345
3,868
63,652
0
L
Chronos
oIDOSO
Chronos
5,351
2,199
0
2,891
12,151
4,005
0
2,308
9,044
67,885
0
W
4,546
456
1,719
4,376
14,735
8,345
411
4,085
10,650
25,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,198
Gold Earned
51,621
495
Minions Killed
540
0
Camps Cleared
0
1,641,805
Distance Traveled
1,884,662
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,248
514
91
5
0
346,073
1
W
Bakasura
12,735
708
169
9
0
427,170
2
W
Neith
9,914
551
117
7
0
308,153
3
W
Odin
10,101
561
100
6
0
404,358
5
L
Anhur
9,800
544
137
8
0
290,680
6
L
Sobek
7,823
435
21
1
0
368,383
6
L
Zhong Kui
8,511
473
113
6
0
297,304
3
W
Ra
10,438
580
113
6
0
398,349
8
L
Chronos
8,816
490
133
7
0
339,365
7
W
Artio
8,433
469
41
2
0
346,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role