Player Matchup

Danzaburou
Danzaburou
Bum-_-37
Danzaburou
Level 6
God Stats
8W - 8L
1,259 SR
Queue Stats
21W - 35L
1,315 Elo+
Party 1
Cerberus
Cerberus
Zoro-_-37
Cerberus
Level 5
God Stats
1W - 3L
1,553 SR
Queue Stats
37W - 71L
1,343 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXLadyTrooperXx
Ah Muzen Cab
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 20
1,437 SR
1,386 Elo+

VS

Team Averages
Level 24
1,450 SR
1,441 Elo+
Merlin
Merlin
ACG 1NFARED
Merlin
Level 36
God Stats
9W - 12L
1,410 SR
Queue Stats
126W - 119L
1,560 Elo+
Solo
Artemis
Artemis
Kilaniz3
Artemis
Level 18
God Stats
18W - 14L
1,560 SR
Queue Stats
42W - 54L
1,553 Elo+
Solo
Cthulhu
Cthulhu
aNarwalWithAIDs
Cthulhu
Level 17
God Stats
12W - 13L
1,380 SR
Queue Stats
102W - 152L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bum-_-37
Danzaburou
14
3 / 10 / 0
11,598
610
17,025
23,413
9,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Zoro-_-37
Cerberus
14
3 / 10 / 3
12,529
659
11,578
24,062
18,615
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
xXLadyTrooperXx
Ah Muzen Cab
14
1 / 4 / 2
10,857
571
10,557
16,185
6,525
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
14 / 3 / 8
14,304
753
20,594
17,372
7,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Kilaniz3
Artemis
17
5 / 2 / 11
12,826
675
20,724
10,825
4,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 2 / 15
12,948
681
14,418
26,977
25,121
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
7
Kills
24
24
Deaths
7
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
14
3
8
6
L
Danzaburou
Bum-_-37
Danzaburou
3
10
0
0.3
W
Artemis
Kilaniz3
Artemis
5
2
11
5.25
L
Cerberus
Zoro-_-37
Cerberus
3
10
3
0.45
W
5
2
15
6.25
L
Ah Muzen Cab
xXLadyTrooperXx
Ah Muzen Cab
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,160
Damage
55,736
63,660
Taken
55,174
34,812
Mitigated
36,330
14,229
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,594
2,531
543
4,177
17,372
7,179
1,363
3,834
13,538
56,928
0
L
Danzaburou
Bum-_-37
Danzaburou
17,025
6,990
342
4,921
23,413
9,672
0
11,680
11,229
0
56,392
W
Artemis
Kilaniz3
Artemis
20,724
12,958
1,201
4,053
10,825
4,030
953
2,769
8,056
0
63,920
L
Cerberus
Zoro-_-37
Cerberus
11,578
1,529
11
2,681
24,062
18,615
0
11,326
12,342
22,907
0
W
14,418
1,852
1,428
2,390
26,977
25,121
391
5,023
21,954
32,136
0
L
Ah Muzen Cab
xXLadyTrooperXx
Ah Muzen Cab
10,557
4,740
495
5,779
16,185
6,525
0
10,609
5,074
0
40,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,984
Gold Earned
40,078
138
Minions Killed
220
0
Camps Cleared
0
725,959
Distance Traveled
909,853
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,304
753
74
4
0
296,471
0
L
Danzaburou
11,598
610
59
3
0
245,615
0
W
Artemis
12,826
675
114
6
0
307,709
4
L
Cerberus
12,529
659
19
1
0
235,434
0
W
Cthulhu
12,948
681
32
2
0
305,673
1
L
Ah Muzen Cab
10,857
571
60
3
0
244,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role