Player Matchup

Chaac
Chaac
ADFiv5
Chaac
Level 79
God Stats
13W - 15L
1,435 SR
Queue Stats
261W - 269L
1,403 Elo+
Party 1
Thanatos
Thanatos
AzurGatino
Thanatos
Level 104
God Stats
22W - 19L
1,402 SR
Queue Stats
100W - 112L
1,448 Elo+
Party 1
Hera
Hera
D3vast
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,347 Elo+
Party 1
Chronos
Chronos
JANKULA569
Chronos
Level 108
God Stats
2W - 2L
1,850 SR
Queue Stats
70W - 74L
1,431 Elo+
Solo
Cerberus
Cerberus
KAmehameaa
Cerberus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 212L
1,335 Elo+
Party 1
Team Averages
Level 73
1,537 SR
1,393 Elo+

VS

Team Averages
Level 98
1,555 SR
1,460 Elo+
Persephone
Persephone
Adorations
Persephone
Level 64
God Stats
3W - 4L
1,534 SR
Queue Stats
422W - 370L
1,482 Elo+
Party 2
Neith
Neith
LadyErial
Neith
Level 108
God Stats
40W - 36L
1,530 SR
Queue Stats
264W - 257L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
Nubadiin
Cernunnos
Level 127
God Stats
5W - 10L
1,711 SR
Queue Stats
477W - 546L
1,432 Elo+
Party 3
Yemoja
Yemoja
bloodservent
Yemoja
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
tauriwabi
Sylvanus
Level 86
God Stats
3W - 9L
1,500 SR
Queue Stats
435W - 488L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ADFiv5
Chaac
18
3 / 1 / 9
10,736
511
14,535
15,235
16,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
AzurGatino
Thanatos
19
12 / 2 / 5
12,037
573
17,451
21,379
9,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
D3vast
Hera
16
1 / 2 / 7
9,811
467
11,973
11,855
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
JANKULA569
Chronos
17
3 / 1 / 1
10,099
481
10,598
17,048
5,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
KAmehameaa
Cerberus
13
0 / 3 / 4
8,579
409
3,921
12,598
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Adorations
Persephone
15
2 / 3 / 3
9,269
441
12,192
10,349
3,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
LadyErial
Neith
15
0 / 2 / 1
9,373
446
11,957
12,987
5,066
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Nubadiin
Cernunnos
16
2 / 3 / 1
9,798
467
12,616
17,866
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
14
1 / 1 / 2
8,922
425
5,088
12,032
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
tauriwabi
Sylvanus
14
4 / 9 / 0
9,213
439
11,938
21,678
11,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
19
Kills
9
9
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
ADFiv5
Chaac
3
1
9
7.5
L
Persephone
Adorations
Persephone
2
3
3
1.17
W
Thanatos
AzurGatino
Thanatos
12
2
5
7.25
W
Hera
D3vast
Hera
1
2
7
2.25
W
Chronos
JANKULA569
Chronos
3
1
1
3.5
W
Cerberus
KAmehameaa
Cerberus
0
3
4
0.67
L
Neith
LadyErial
Neith
0
2
1
0.25
L
Cernunnos
Nubadiin
Cernunnos
2
3
1
0.83
L
Yemoja
1
1
2
2
L
Sylvanus
tauriwabi
Sylvanus
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,478
Damage
53,791
78,115
Taken
74,912
44,329
Mitigated
37,539
45,905
Healing
29,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ADFiv5
Chaac
14,535
1,576
0
7,758
15,235
16,068
536
6,281
8,954
0
66,051
L
Persephone
Adorations
Persephone
12,192
262
0
1,282
10,349
3,210
0
2,863
7,285
56,646
0
W
Thanatos
AzurGatino
Thanatos
17,451
5,890
0
20,496
21,379
9,114
821
8,215
13,164
0
75,819
W
Hera
D3vast
Hera
11,973
1,844
365
4,223
11,855
4,604
775
6,837
5,018
55,836
0
W
Chronos
JANKULA569
Chronos
10,598
3,755
0
8,550
17,048
5,968
3,938
2,371
14,677
71,394
0
W
Cerberus
KAmehameaa
Cerberus
3,921
72
995
3,518
12,598
8,575
351
4,798
7,800
27,718
0
L
Neith
LadyErial
Neith
11,957
6,076
0
5,431
12,987
5,066
244
1,442
10,842
0
60,647
L
Cernunnos
Nubadiin
Cernunnos
12,616
4,825
0
7,059
17,866
6,808
344
12,463
5,194
0
79,388
L
Yemoja
5,088
836
3,761
4,034
12,032
11,045
0
4,276
7,437
24,718
0
L
Sylvanus
tauriwabi
Sylvanus
11,938
4,055
2,004
5,695
21,678
11,410
734
4,648
16,767
44,863
12,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,262
Gold Earned
46,575
567
Minions Killed
473
0
Camps Cleared
0
1,945,130
Distance Traveled
1,669,889
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,736
511
121
6
0
412,478
4
L
Persephone
9,269
441
94
4
0
402,580
9
W
Thanatos
12,037
573
133
6
0
434,225
2
W
Hera
9,811
467
119
6
0
388,832
2
W
Chronos
10,099
481
135
6
0
346,186
9
W
Cerberus
8,579
409
59
3
0
363,409
2
L
Neith
9,373
446
125
6
0
336,879
0
L
Cernunnos
9,798
467
139
7
0
315,556
5
L
Yemoja
8,922
425
33
2
0
310,953
12
L
Sylvanus
9,213
439
82
4
0
303,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role