Player Matchup

Tsukuyomi
Tsukuyomi
Paparajote33
Tsukuyomi
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RaggedBoy
Kukulkan
Level 28
God Stats
16W - 13L
1,501 SR
Queue Stats
105W - 130L
1,394 Elo+
Solo
Heimdallr
Heimdallr
Sạint
Heimdallr
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 59L
1,706 Elo+
Solo
Tiamat
Tiamat
fætterguf45
Tiamat
Level 24
God Stats
4W - 6L
1,594 SR
Queue Stats
40W - 35L
1,556 Elo+
Solo
Cthulhu
Cthulhu
loteknoob
Cthulhu
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 6L
1,649 Elo+
Solo
Team Averages
Level 23
1,519 SR
1,561 Elo+

VS

Team Averages
Level 19
1,567 SR
1,596 Elo+
Tsukuyomi
Tsukuyomi
Berserkeṛ
Tsukuyomi
Level 7
God Stats
6W - 3L
1,784 SR
Queue Stats
28W - 14L
1,736 Elo+
Solo
Cabrakan
Cabrakan
Daines420
Cabrakan
Level 25
God Stats
1W - 1L
1,396 SR
Queue Stats
198W - 235L
1,527 Elo+
Solo
King Arthur
King Arthur
Littelgaykay
King Arthur
Level 27
God Stats
1W - 3L
1,548 SR
Queue Stats
34W - 28L
1,558 Elo+
Solo
Tiamat
Tiamat
REYTUM
Tiamat
Level 18
God Stats
7W - 7L
1,697 SR
Queue Stats
105W - 98L
1,574 Elo+
Solo
Artemis
Artemis
Reaper5252
Artemis
Level 18
God Stats
7W - 6L
1,407 SR
Queue Stats
228W - 180L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Paparajote33
Tsukuyomi
10
3 / 1 / 5
6,041
604
4,592
6,076
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
RaggedBoy
Kukulkan
11
3 / 1 / 2
6,457
646
2,572
3,074
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Sạint
Heimdallr
11
7 / 0 / 3
6,737
674
8,969
5,611
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
10
0 / 2 / 0
5,595
560
2,493
4,018
2,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
loteknoob
Cthulhu
8
1 / 3 / 4
5,085
509
3,630
6,301
2,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Berserkeṛ
Tsukuyomi
10
4 / 2 / 1
5,842
584
5,533
7,409
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cabrakan
Daines420
Cabrakan
8
2 / 6 / 1
4,964
496
2,415
9,028
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Littelgaykay
King Arthur
10
0 / 0 / 1
5,387
539
1,166
4,256
2,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
REYTUM
Tiamat
8
0 / 4 / 0
4,893
489
1,222
5,494
2,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Reaper5252
Artemis
7
1 / 2 / 2
4,536
454
3,792
5,587
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
7
7
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Berserkeṛ
Tsukuyomi
4
2
1
2.25
L
Cabrakan
Daines420
Cabrakan
2
6
1
0.42
L
King Arthur
Littelgaykay
King Arthur
0
0
1
0.5
W
Tsukuyomi
Paparajote33
Tsukuyomi
3
1
5
5.5
L
Tiamat
REYTUM
Tiamat
0
4
0
0
W
Kukulkan
RaggedBoy
Kukulkan
3
1
2
4
L
Artemis
Reaper5252
Artemis
1
2
2
1
W
Heimdallr
Sạint
Heimdallr
7
0
3
8.5
W
Tiamat
0
2
0
0
W
Cthulhu
loteknoob
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
14,128
25,080
Taken
31,774
9,550
Mitigated
15,164
9,409
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Berserkeṛ
Tsukuyomi
5,533
1,521
0
2,582
7,409
3,669
0
1,604
5,805
0
32,195
L
Cabrakan
Daines420
Cabrakan
2,415
553
0
2,420
9,028
5,594
0
1,989
7,039
13,561
0
L
King Arthur
Littelgaykay
King Arthur
1,166
186
0
1,648
4,256
2,313
384
1,926
2,330
0
21,548
W
Tsukuyomi
Paparajote33
Tsukuyomi
4,592
882
0
2,846
6,076
1,849
0
865
5,211
0
26,582
L
Tiamat
REYTUM
Tiamat
1,222
205
0
1,081
5,494
2,145
180
1,723
3,771
22,005
0
W
Kukulkan
RaggedBoy
Kukulkan
2,572
172
0
0
3,074
942
1,078
623
2,451
36,617
0
L
Artemis
Reaper5252
Artemis
3,792
2,100
0
2,194
5,587
1,443
0
1,453
4,134
0
14,781
W
Heimdallr
Sạint
Heimdallr
8,969
4,977
0
3,638
5,611
1,599
0
672
4,939
0
35,269
W
Tiamat
2,493
486
0
1,791
4,018
2,173
0
0
3,843
25,156
0
W
Cthulhu
loteknoob
Cthulhu
3,630
316
279
855
6,301
2,987
0
1,477
4,824
17,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,915
Gold Earned
25,622
297
Minions Killed
238
0
Camps Cleared
0
990,496
Distance Traveled
1,007,586
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,842
584
73
7
0
238,348
3
L
Cabrakan
4,964
496
30
3
0
227,814
3
L
King Arthur
5,387
539
69
7
0
209,318
1
W
Tsukuyomi
6,041
604
57
6
0
212,208
3
L
Tiamat
4,893
489
43
4
0
188,296
0
W
Kukulkan
6,457
646
86
9
0
205,799
0
L
Artemis
4,536
454
23
2
0
143,810
2
W
Heimdallr
6,737
674
62
6
0
169,475
2
W
Tiamat
5,595
560
69
7
0
182,731
2
W
Cthulhu
5,085
509
23
2
0
220,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role