Player Matchup

Yemoja
Yemoja
Nimbly
Yemoja
Level 27
God Stats
3W - 3L
1,725 SR
Queue Stats
20W - 14L
1,525 Elo+
Solo
Bellona
Bellona
Nirmat
Bellona
Level 21
God Stats
5W - 5L
1,344 SR
Queue Stats
66W - 72L
1,344 Elo+
Party 1
Fenrir
Fenrir
Williou
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
alexclaudy
Baron Samedi
Level 23
God Stats
3W - 0L
1,735 SR
Queue Stats
8W - 9L
1,252 Elo+
Solo
Neith
Neith
gabolume
Neith
Level 24
God Stats
9W - 3L
1,500 SR
Queue Stats
73W - 89L
1,329 Elo+
Party 1
Team Averages
Level 25
1,561 SR
1,390 Elo+

VS

Team Averages
Level 22
1,402 SR
1,348 Elo+
Danzaburou
Danzaburou
Angeltl4
Danzaburou
Level 27
God Stats
194W - 184L
1,467 SR
Queue Stats
208W - 212L
1,436 Elo+
Solo
Fenrir
Fenrir
AtHeca
Fenrir
Level 17
God Stats
1W - 1L
1,588 SR
Queue Stats
14W - 13L
1,453 Elo+
Solo
Ymir
Ymir
CenterRPL
Ymir
Level 16
God Stats
0W - 4L
1,158 SR
Queue Stats
17W - 33L
1,202 Elo+
Solo
Athena
Athena
bednyy
Athena
Level 20
God Stats
4W - 6L
1,500 SR
Queue Stats
57W - 63L
1,369 Elo+
Solo
Chronos
Chronos
yoel2498
Chronos
Level 30
God Stats
0W - 2L
1,299 SR
Queue Stats
54W - 87L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nimbly
Yemoja
8
0 / 0 / 3
4,966
497
2,344
2,171
1,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Nirmat
Bellona
11
5 / 0 / 3
6,300
630
4,816
5,102
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Williou
Fenrir
10
4 / 0 / 3
5,928
593
4,818
6,645
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
alexclaudy
Baron Samedi
9
3 / 2 / 2
5,723
572
4,377
3,922
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
gabolume
Neith
8
1 / 2 / 2
4,888
489
2,142
3,598
587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angeltl4
Danzaburou
9
2 / 2 / 1
5,620
562
3,966
7,599
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
AtHeca
Fenrir
4
0 / 2 / 0
3,953
395
512
2,412
573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
7
0 / 2 / 1
4,393
439
759
3,905
2,119
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
bednyy
Athena
8
0 / 4 / 1
4,951
495
1,757
5,663
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
yoel2498
Chronos
8
1 / 3 / 0
5,169
517
2,077
6,009
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
4
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Angeltl4
Danzaburou
2
2
1
1.25
L
Fenrir
AtHeca
Fenrir
0
2
0
0
L
Ymir
0
2
1
0.25
W
Yemoja
Nimbly
Yemoja
0
0
3
1.5
W
Bellona
Nirmat
Bellona
5
0
3
6.5
W
Fenrir
Williou
Fenrir
4
0
3
5.5
W
Baron Samedi
alexclaudy
Baron Samedi
3
2
2
2
L
Athena
bednyy
Athena
0
4
1
0.13
W
Neith
gabolume
Neith
1
2
2
1
L
Chronos
yoel2498
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,497
Damage
9,071
21,438
Taken
25,588
9,765
Mitigated
9,454
8,933
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Angeltl4
Danzaburou
3,966
1,650
0
2,776
7,599
2,200
0
2,382
5,104
0
33,358
L
Fenrir
AtHeca
Fenrir
512
44
0
673
2,412
573
0
205
2,189
0
5,869
L
Ymir
759
96
0
840
3,905
2,119
0
1,531
2,341
6,822
0
W
Yemoja
Nimbly
Yemoja
2,344
534
251
469
2,171
1,123
168
308
1,863
12,882
0
W
Bellona
Nirmat
Bellona
4,816
1,321
0
1,526
5,102
4,310
0
1,587
3,515
3,040
24,066
W
Fenrir
Williou
Fenrir
4,818
1,910
0
3,774
6,645
2,161
0
1,434
5,211
0
27,788
W
Baron Samedi
alexclaudy
Baron Samedi
4,377
737
267
1,384
3,922
1,584
818
903
3,019
21,628
0
L
Athena
bednyy
Athena
1,757
514
0
740
5,663
2,606
488
577
4,861
15,259
1,592
W
Neith
gabolume
Neith
2,142
574
0
1,262
3,598
587
224
273
3,325
0
18,476
L
Chronos
yoel2498
Chronos
2,077
1,258
0
738
6,009
1,956
0
2,181
3,575
16,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,805
Gold Earned
24,086
214
Minions Killed
163
0
Camps Cleared
0
927,848
Distance Traveled
837,933
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,620
562
58
6
0
176,146
0
L
Fenrir
3,953
395
18
2
0
78,891
0
L
Ymir
4,393
439
17
2
0
164,979
1
W
Yemoja
4,966
497
23
2
0
158,034
0
W
Bellona
6,300
630
57
6
0
228,057
1
W
Fenrir
5,928
593
49
5
0
199,997
1
W
Baron Samedi
5,723
572
51
5
0
150,528
2
L
Athena
4,951
495
44
4
0
219,371
0
W
Neith
4,888
489
34
3
0
191,232
1
L
Chronos
5,169
517
26
3
0
198,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role