Player Matchup

Ne Zha
Ne Zha
Coldorc22
Ne Zha
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 21L
973 Elo+
Party 1
Fenrir
Fenrir
Frostwolf645
Fenrir
Level 8
God Stats
3W - 11L
1,053 SR
Queue Stats
4W - 18L
964 Elo+
Party 1
Skadi
Skadi
Ludicrous_Sixx
Skadi
Level 22
God Stats
1W - 5L
1,337 SR
Queue Stats
5W - 16L
1,178 Elo+
Party 1
Jormungandr
Jormungandr
XCQT-Toystory_69
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,142 Elo+
Party 1
Hun Batz
Hun Batz
aTHCmango_ffs
Hun Batz
Level 14
God Stats
1W - 2L
1,508 SR
Queue Stats
12W - 31L
1,188 Elo+
Party 1
Team Averages
Level 15
1,380 SR
1,089 Elo+

VS

Team Averages
Level 15
1,488 SR
1,309 Elo+
Fenrir
Fenrir
Darkligth_gvk
Fenrir
Level 18
God Stats
18W - 14L
1,437 SR
Queue Stats
30W - 36L
1,249 Elo+
Party 2
King Arthur
King Arthur
HaggleFace
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,254 Elo+
Solo
Cerberus
Cerberus
HuMa7mas12
Cerberus
Level 16
God Stats
7W - 3L
1,574 SR
Queue Stats
73W - 95L
1,214 Elo+
Solo
Neith
Neith
SxkooNinho
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Xx_pabloelbicho_
Ao Kuang
Level 23
God Stats
6W - 4L
1,430 SR
Queue Stats
24W - 19L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Coldorc22
Ne Zha
17
1 / 7 / 7
11,107
411
7,708
17,540
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
16
2 / 12 / 4
10,654
395
10,754
20,916
10,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 7 / 1
11,737
435
11,210
18,409
6,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
XCQT-Toystory_69
Jormungandr
16
5 / 10 / 5
10,873
403
17,205
19,726
12,751
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
aTHCmango_ffs
Hun Batz
15
1 / 8 / 7
9,774
362
4,786
17,481
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 9
14,017
519
12,986
17,099
8,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
HaggleFace
King Arthur
20
3 / 3 / 14
12,901
478
10,011
28,598
32,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
HuMa7mas12
Cerberus
20
6 / 6 / 5
13,645
505
13,032
23,476
17,755
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
12
0 / 7 / 4
9,670
358
6,559
8,814
2,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
21 / 2 / 4
15,756
584
20,883
24,776
11,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
15
Kills
40
44
Deaths
20
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Coldorc22
Ne Zha
1
7
7
0.64
W
10
2
9
7.25
L
Fenrir
2
12
4
0.33
W
King Arthur
HaggleFace
King Arthur
3
3
14
3.33
W
Cerberus
HuMa7mas12
Cerberus
6
6
5
1.42
L
6
7
1
0.93
W
Neith
0
7
4
0.29
L
Jormungandr
XCQT-Toystory_69
Jormungandr
5
10
5
0.75
W
21
2
4
11.5
L
Hun Batz
aTHCmango_ffs
Hun Batz
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,663
Damage
63,471
94,072
Taken
102,763
41,600
Mitigated
72,734
10,166
Healing
44,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Coldorc22
Ne Zha
7,708
3,961
0
1,283
17,540
5,933
2,593
6,418
11,047
0
47,638
W
12,986
3,562
0
5,865
17,099
8,640
1,216
1,409
15,690
0
76,813
L
Fenrir
10,754
2,800
0
3,353
20,916
10,869
404
11,271
9,520
0
34,753
W
King Arthur
HaggleFace
King Arthur
10,011
753
0
11,835
28,598
32,284
667
7,019
21,579
0
62,750
W
Cerberus
HuMa7mas12
Cerberus
13,032
2,318
0
6,926
23,476
17,755
2,794
1,620
21,856
77,902
0
L
11,210
6,792
0
3,171
18,409
6,502
1,643
6,410
11,974
0
71,080
W
Neith
6,559
3,965
0
1,886
8,814
2,693
265
2,427
6,387
0
32,257
L
Jormungandr
XCQT-Toystory_69
Jormungandr
17,205
4,762
0
353
19,726
12,751
0
8,861
10,565
57,503
0
W
20,883
7,011
282
17,437
24,776
11,362
3,214
6,220
18,556
96,924
0
L
Hun Batz
aTHCmango_ffs
Hun Batz
4,786
770
0
2,006
17,481
5,545
825
7,185
10,171
0
30,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,145
Gold Earned
65,989
341
Minions Killed
496
0
Camps Cleared
0
2,197,397
Distance Traveled
2,159,605
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,107
411
66
2
0
503,583
2
W
Fenrir
14,017
519
107
4
0
536,147
0
L
Fenrir
10,654
395
46
2
0
399,828
0
W
King Arthur
12,901
478
88
3
0
472,073
2
W
Cerberus
13,645
505
117
4
0
414,601
2
L
Skadi
11,737
435
96
4
0
417,269
2
W
Neith
9,670
358
43
2
0
258,247
1
L
Jormungandr
10,873
403
89
3
0
438,895
2
W
Ao Kuang
15,756
584
141
5
0
478,537
3
L
Hun Batz
9,774
362
44
2
0
437,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role