Player Matchup

Vulcan
Vulcan
JPonchiroli
Vulcan
Level 45
God Stats
2W - 1L
1,214 SR
Queue Stats
134W - 200L
1,407 Elo+
Solo
Chernobog
Chernobog
SlingZ932
Chernobog
Level 56
God Stats
5W - 4L
1,609 SR
Queue Stats
197W - 184L
1,484 Elo+
Party 2
Jormungandr
Jormungandr
WarmPerson
Jormungandr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
koffi0729
Chaac
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
macthekiller
Pele
Level 15
God Stats
6W - 9L
1,497 SR
Queue Stats
68W - 64L
1,388 Elo+
Party 2
Team Averages
Level 40
1,464 SR
1,456 Elo+

VS

Team Averages
Level 107
1,600 SR
1,515 Elo+
Anhur
Anhur
Caprivian
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Arachne
Arachne
GodOfTheAmish
Arachne
Level 137
God Stats
6W - 4L
1,689 SR
Queue Stats
101W - 98L
1,579 Elo+
Party 1
Amaterasu
Amaterasu
HopeyD
Amaterasu
Level 149
God Stats
17W - 20L
1,560 SR
Queue Stats
328W - 330L
1,495 Elo+
Solo
Sylvanus
Sylvanus
RavenClaudius
Sylvanus
Level 36
God Stats
15W - 14L
1,639 SR
Queue Stats
171W - 177L
1,536 Elo+
Party 1
Aphrodite
Aphrodite
lMoneyZackl
Aphrodite
Level 147
God Stats
1W - 1L
1,613 SR
Queue Stats
140W - 119L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 6 / 5
8,669
482
6,765
10,109
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SlingZ932
Chernobog
17
9 / 3 / 5
10,594
589
16,078
13,271
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
WarmPerson
Jormungandr
14
2 / 2 / 8
9,610
534
5,464
16,168
12,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
koffi0729
Chaac
14
1 / 2 / 1
8,301
461
8,269
12,230
8,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 4 / 2
10,044
558
8,522
10,221
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Caprivian
Anhur
14
1 / 6 / 4
8,781
488
5,669
10,545
3,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
15
5 / 6 / 1
9,420
523
5,451
15,239
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
HopeyD
Amaterasu
16
4 / 4 / 1
9,683
538
10,062
15,217
8,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
RavenClaudius
Sylvanus
14
5 / 4 / 2
8,696
483
11,172
17,525
13,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
lMoneyZackl
Aphrodite
15
2 / 2 / 4
8,982
499
8,698
8,283
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
22
Kills
17
17
Deaths
22
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
Caprivian
Anhur
1
6
4
0.5
L
Arachne
5
6
1
0.92
L
Amaterasu
HopeyD
Amaterasu
4
4
1
1.13
W
Vulcan
1
6
5
0.58
L
Sylvanus
RavenClaudius
Sylvanus
5
4
2
1.5
W
Chernobog
SlingZ932
Chernobog
9
3
5
3.83
W
Jormungandr
WarmPerson
Jormungandr
2
2
8
3
W
Chaac
koffi0729
Chaac
1
2
1
0.75
L
Aphrodite
lMoneyZackl
Aphrodite
2
2
4
2
W
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,098
Damage
41,052
61,999
Taken
66,809
32,777
Mitigated
34,015
16,944
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Caprivian
Anhur
5,669
1,954
0
1,480
10,545
3,379
118
409
10,136
0
49,005
L
Arachne
5,451
3,397
0
6,046
15,239
5,230
278
3,224
11,972
0
35,622
L
Amaterasu
HopeyD
Amaterasu
10,062
4,356
0
4,280
15,217
8,595
587
956
13,654
0
51,690
W
Vulcan
6,765
3,644
0
630
10,109
3,727
468
5,981
3,850
49,475
0
L
Sylvanus
RavenClaudius
Sylvanus
11,172
5,244
812
3,954
17,525
13,837
442
4,657
12,780
38,544
10,991
W
Chernobog
SlingZ932
Chernobog
16,078
10,208
0
5,412
13,271
4,357
2,302
3,887
9,354
0
61,584
W
Jormungandr
WarmPerson
Jormungandr
5,464
580
441
1,709
16,168
12,165
304
6,012
9,984
30,733
0
W
Chaac
koffi0729
Chaac
8,269
1,273
734
5,659
12,230
8,797
919
170
12,060
0
44,029
L
Aphrodite
lMoneyZackl
Aphrodite
8,698
1,163
613
4,386
8,283
2,974
410
2,732
5,411
60,438
0
W
8,522
1,584
0
2,359
10,221
3,731
480
1,895
8,258
0
57,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,218
Gold Earned
45,562
461
Minions Killed
444
0
Camps Cleared
0
1,625,458
Distance Traveled
1,503,991
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,781
488
94
5
0
316,327
1
L
Arachne
9,420
523
70
4
0
318,386
1
L
Amaterasu
9,683
538
91
5
0
311,555
1
W
Vulcan
8,669
482
109
6
0
292,684
0
L
Sylvanus
8,696
483
77
4
0
279,736
3
W
Chernobog
10,594
589
109
6
0
332,071
0
W
Jormungandr
9,610
534
51
3
0
308,288
5
W
Chaac
8,301
461
81
5
0
308,735
4
L
Aphrodite
8,982
499
112
6
0
277,987
4
W
Pele
10,044
558
111
6
0
383,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role