Player Matchup

Cthulhu
Cthulhu
RickySpanish566
Cthulhu
Level 15
God Stats
2W - 5L
1,360 SR
Queue Stats
3W - 6L
1,307 Elo+
Party 1
Sun Wukong
Sun Wukong
Tommy whooo
Sun Wukong
Level 10
God Stats
1W - 2L
1,318 SR
Queue Stats
3W - 8L
1,202 Elo+
Party 1
Ares
Ares
VietTEC
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,338 Elo+
Party 1
Aphrodite
Aphrodite
YallmissedMe
Aphrodite
Level 13
God Stats
5W - 3L
1,785 SR
Queue Stats
18W - 18L
1,527 Elo+
Party 1
Chang'e
Chang'e
sylphtwins
Chang'e
Level 26
God Stats
35W - 23L
1,501 SR
Queue Stats
59W - 50L
1,179 Elo+
Solo
Team Averages
Level 16
1,493 SR
1,311 Elo+

VS

Team Averages
Level 17
1,492 SR
1,246 Elo+
Thor
Thor
EvanMyBro
Thor
Level 27
God Stats
39W - 22L
1,500 SR
Queue Stats
155W - 139L
1,372 Elo+
Solo
Athena
Athena
Hectorm212
Athena
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 97L
1,002 Elo+
Party 2
Zhong Kui
Zhong Kui
King3zscari
Zhong Kui
Level 29
God Stats
13W - 21L
1,460 SR
Queue Stats
102W - 120L
1,355 Elo+
Solo
Hades
Hades
dullerstatue123
Hades
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 142L
1,002 Elo+
Party 2
Amaterasu
Amaterasu
xXToXiKXx303
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 18
14,399
464
25,719
28,894
39,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Tommy whooo
Sun Wukong
20
5 / 4 / 13
13,990
451
10,805
24,936
18,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
VietTEC
Ares
20
17 / 5 / 19
15,898
513
37,030
39,664
63,092
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
YallmissedMe
Aphrodite
19
9 / 5 / 22
13,771
444
26,304
23,180
21,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
sylphtwins
Chang'e
20
10 / 5 / 17
14,873
480
33,525
23,873
12,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
7 / 10 / 7
14,160
457
24,525
31,341
13,450
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Hectorm212
Athena
18
3 / 3 / 8
12,291
396
15,542
39,082
36,879
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
King3zscari
Zhong Kui
17
6 / 9 / 8
12,839
414
29,404
29,406
22,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 12 / 7
12,258
395
22,039
31,531
16,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
xXToXiKXx303
Amaterasu
17
1 / 12 / 2
11,740
379
6,735
31,487
17,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
52
45
Kills
20
20
Deaths
46
89
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thor
7
10
7
1.05
L
Athena
Hectorm212
Athena
3
3
8
2.33
L
Zhong Kui
King3zscari
Zhong Kui
6
9
8
1.11
W
4
1
18
13
W
Sun Wukong
Tommy whooo
Sun Wukong
5
4
13
2.88
W
Ares
VietTEC
Ares
17
5
19
5.3
W
Aphrodite
YallmissedMe
Aphrodite
9
5
22
4
L
3
12
7
0.54
W
Chang'e
sylphtwins
Chang'e
10
5
17
3.7
L
Amaterasu
xXToXiKXx303
Amaterasu
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,383
Damage
98,245
140,547
Taken
162,847
155,465
Mitigated
106,706
55,539
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
24,525
10,161
0
2,276
31,341
13,450
1,218
20,180
10,893
0
95,718
L
Athena
Hectorm212
Athena
15,542
2,757
0
46
39,082
36,879
160
32,984
5,748
50,473
0
L
Zhong Kui
King3zscari
Zhong Kui
29,404
1,413
0
6,552
29,406
22,700
1,078
22,206
6,811
80,254
0
W
25,719
2,022
1,377
2,038
28,894
39,896
849
14,974
13,920
80,739
0
W
Sun Wukong
Tommy whooo
Sun Wukong
10,805
3,700
0
5,643
24,936
18,846
1,283
9,149
15,787
0
96,590
W
Ares
VietTEC
Ares
37,030
5,342
0
1,355
39,664
63,092
1,479
16,723
22,941
59,543
0
W
Aphrodite
YallmissedMe
Aphrodite
26,304
6,594
17,356
10,849
23,180
21,103
2,396
14,240
8,940
60,033
0
L
22,039
2,608
1,686
4,584
31,531
16,125
696
23,695
7,229
61,578
0
W
Chang'e
sylphtwins
Chang'e
33,525
2,189
7,617
9,304
23,873
12,528
1,949
11,899
11,974
88,187
0
L
Amaterasu
xXToXiKXx303
Amaterasu
6,735
3,016
0
3,177
31,487
17,552
1,811
21,602
9,588
0
53,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,931
Gold Earned
63,288
458
Minions Killed
469
0
Camps Cleared
0
2,855,606
Distance Traveled
2,514,953
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,160
457
117
4
0
500,466
3
L
Athena
12,291
396
73
2
0
607,499
0
L
Zhong Kui
12,839
414
97
3
0
385,928
5
W
Cthulhu
14,399
464
98
3
0
583,883
8
W
Sun Wukong
13,990
451
124
4
0
579,813
0
W
Ares
15,898
513
34
1
0
592,421
0
W
Aphrodite
13,771
444
78
3
0
552,074
0
L
Hades
12,258
395
91
3
0
481,354
1
W
Chang'e
14,873
480
124
4
0
547,415
4
L
Amaterasu
11,740
379
91
3
0
539,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role