Player Matchup

Thor
Thor
Alucard__64__
Thor
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
454W - 455L
1,541 Elo+
Party 3
Fenrir
Fenrir
Balrog23
Fenrir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,620 Elo+
Solo
Kuzenbo
Kuzenbo
Gilfreid
Kuzenbo
Level 128
God Stats
5W - 8L
1,696 SR
Queue Stats
396W - 376L
1,536 Elo+
Party 3
Sobek
Sobek
Skr4pp3r
Sobek
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,547 Elo+
Solo
Rama
Rama
daifanboy
Rama
Level 123
God Stats
4W - 6L
1,500 SR
Queue Stats
318W - 329L
1,547 Elo+
Party 3
Team Averages
Level 126
1,539 SR
1,558 Elo+

VS

Team Averages
Level 145
1,479 SR
1,569 Elo+
Cupid
Cupid
FactofThat
Cupid
Level 149
God Stats
1W - 1L
1,318 SR
Queue Stats
66W - 54L
1,642 Elo+
Party 2
Scylla
Scylla
LJM24
Scylla
Level 148
God Stats
5W - 2L
1,500 SR
Queue Stats
325W - 321L
1,498 Elo+
Party 2
Vamana
Vamana
NextKyle 2
Vamana
Level 152
God Stats
2W - 0L
1,748 SR
Queue Stats
73W - 64L
1,637 Elo+
Party 2
The Morrigan
The Morrigan
TROPICANATWISTA
The Morrigan
Level 147
God Stats
11W - 8L
1,433 SR
Queue Stats
380W - 375L
1,540 Elo+
Party 1
Jormungandr
Jormungandr
dumGroovy
Jormungandr
Level 128
God Stats
9W - 4L
1,398 SR
Queue Stats
348W - 326L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 9
9,561
637
7,023
17,975
8,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Balrog23
Fenrir
17
5 / 7 / 10
11,248
750
15,392
18,973
14,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Gilfreid
Kuzenbo
20
8 / 5 / 7
12,246
816
15,207
26,068
35,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Skr4pp3r
Sobek
20
3 / 5 / 15
12,513
834
15,043
27,829
42,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
20
6 / 6 / 7
12,370
825
13,476
15,174
7,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
3 / 3 / 14
11,068
738
15,574
15,462
7,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
LJM24
Scylla
17
1 / 5 / 17
10,432
695
13,415
11,145
4,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
NextKyle 2
Vamana
19
8 / 4 / 16
12,096
806
17,601
23,418
25,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
TROPICANATWISTA
The Morrigan
20
13 / 6 / 14
13,207
880
24,018
10,442
4,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
dumGroovy
Jormungandr
20
7 / 5 / 21
12,694
846
21,203
18,661
21,891
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
114
23
Kills
32
32
Deaths
23
48
Assists
82
Player
Kills
Deaths
Assists
KDA
L
1
9
9
0.61
L
Fenrir
Balrog23
Fenrir
5
7
10
1.43
W
Cupid
3
3
14
3.33
L
Kuzenbo
Gilfreid
Kuzenbo
8
5
7
2.3
W
Scylla
LJM24
Scylla
1
5
17
1.9
W
Vamana
NextKyle 2
Vamana
8
4
16
4
L
Sobek
Skr4pp3r
Sobek
3
5
15
2.1
W
The Morrigan
TROPICANATWISTA
The Morrigan
13
6
14
3.33
L
Rama
6
6
7
1.58
W
Jormungandr
dumGroovy
Jormungandr
7
5
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,141
Damage
91,811
106,019
Taken
79,128
107,203
Mitigated
64,123
30,249
Healing
24,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,023
632
2,120
945
17,975
8,292
852
10,319
7,656
0
16,127
L
Fenrir
Balrog23
Fenrir
15,392
4,942
2,637
4,040
18,973
14,261
610
8,621
10,352
0
22,147
W
Cupid
15,574
7,258
2,593
5,557
15,462
7,355
970
7,638
7,824
0
34,734
L
Kuzenbo
Gilfreid
Kuzenbo
15,207
4,891
1,749
4,132
26,068
35,126
470
12,754
13,314
25,865
0
W
Scylla
LJM24
Scylla
13,415
765
1,008
1,329
11,145
4,644
1,036
5,179
5,966
22,652
0
W
Vamana
NextKyle 2
Vamana
17,601
8,613
2,241
6,919
23,418
25,389
1,061
7,292
16,126
0
31,220
L
Sobek
Skr4pp3r
Sobek
15,043
1,393
2,934
7,996
27,829
42,410
133
13,206
14,623
32,246
0
W
The Morrigan
TROPICANATWISTA
The Morrigan
24,018
5,841
461
968
10,442
4,844
1,222
4,530
5,662
31,464
9,131
L
Rama
13,476
7,794
2,582
1,114
15,174
7,114
1,540
8,223
6,951
0
51,258
W
Jormungandr
dumGroovy
Jormungandr
21,203
5,642
1,362
1,665
18,661
21,891
714
5,611
13,050
45,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,938
Gold Earned
59,497
158
Minions Killed
177
0
Camps Cleared
0
1,196,516
Distance Traveled
1,236,158
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,561
637
13
1
0
225,446
1
L
Fenrir
11,248
750
12
1
0
255,965
0
W
Cupid
11,068
738
38
3
0
258,186
4
L
Kuzenbo
12,246
816
19
1
0
259,352
1
W
Scylla
10,432
695
41
3
0
237,407
2
W
Vamana
12,096
806
21
1
0
274,031
2
L
Sobek
12,513
834
43
3
0
262,409
0
W
The Morrigan
13,207
880
41
3
0
233,115
1
L
Rama
12,370
825
71
5
0
193,344
0
W
Jormungandr
12,694
846
36
2
0
233,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role