Player Matchup

Fenrir
Fenrir
Gucci Lane2684
Fenrir
Level 121
God Stats
3W - 5L
1,389 SR
Queue Stats
188W - 186L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
Night Root99
Baron Samedi
Level 109
God Stats
10W - 5L
1,477 SR
Queue Stats
148W - 143L
1,594 Elo+
Party 1
Cerberus
Cerberus
USMC KRAKEN
Cerberus
Level 26
God Stats
1W - 4L
1,354 SR
Queue Stats
84W - 65L
1,575 Elo+
Party 1
Team Averages
Level 85
1,407 SR
1,545 Elo+

VS

Team Averages
Level 51
1,705 SR
1,638 Elo+
Kukulkan
Kukulkan
Auzzie_Bot
Kukulkan
Level 29
God Stats
1W - 0L
1,718 SR
Queue Stats
20W - 12L
1,655 Elo+
Party 2
Hercules
Hercules
BeachBabe_Dangle
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,537 Elo+
Party 2
Arachne
Arachne
Zachgrrie
Arachne
Level 109
God Stats
13W - 2L
1,898 SR
Queue Stats
20W - 9L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 5
11,408
634
10,439
16,581
13,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Night Root99
Baron Samedi
15
3 / 4 / 8
11,192
622
13,427
16,057
8,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
USMC KRAKEN
Cerberus
14
5 / 3 / 7
11,282
627
6,753
17,295
21,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Auzzie_Bot
Kukulkan
18
7 / 0 / 2
12,823
712
22,296
8,535
3,081
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 8
10,445
580
5,953
11,345
8,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Zachgrrie
Arachne
14
4 / 10 / 5
11,736
652
10,197
17,921
9,013
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
13
Kills
11
11
Deaths
14
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Auzzie_Bot
Kukulkan
7
0
2
8
W
0
4
8
1
L
5
4
5
1.88
L
Baron Samedi
Night Root99
Baron Samedi
3
4
8
1.75
L
Cerberus
USMC KRAKEN
Cerberus
5
3
7
2.83
W
Arachne
Zachgrrie
Arachne
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,619
Damage
38,446
49,933
Taken
37,801
43,910
Mitigated
20,489
22,178
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Auzzie_Bot
Kukulkan
22,296
1,487
0
1,118
8,535
3,081
1,586
4,971
3,370
107,455
0
W
5,953
1,305
0
2,294
11,345
8,395
875
8,140
2,839
0
13,914
L
10,439
2,001
243
5,225
16,581
13,530
0
7,149
9,432
0
41,330
L
Baron Samedi
Night Root99
Baron Samedi
13,427
307
2,484
7,914
16,057
8,762
106
7,393
8,664
69,574
0
L
Cerberus
USMC KRAKEN
Cerberus
6,753
40
0
6,312
17,295
21,618
0
8,312
8,983
33,330
0
W
Arachne
Zachgrrie
Arachne
10,197
6,985
0
3,912
17,921
9,013
558
6,133
11,342
0
38,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
35,004
232
Minions Killed
216
0
Camps Cleared
0
911,862
Distance Traveled
919,235
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,823
712
171
10
0
311,986
0
W
Hercules
10,445
580
11
1
0
308,738
2
L
Fenrir
11,408
634
60
3
0
325,905
1
L
Baron Samedi
11,192
622
110
6
0
272,405
5
L
Cerberus
11,282
627
62
3
0
313,552
3
W
Arachne
11,736
652
34
2
0
298,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role