Player Matchup

Tiamat
Tiamat
Emma2650
Tiamat
Level 29
God Stats
3W - 10L
1,291 SR
Queue Stats
10W - 19L
1,243 Elo+
Party 3
Medusa
Medusa
Sindaremma
Medusa
Level 26
God Stats
13W - 13L
1,623 SR
Queue Stats
30W - 42L
1,364 Elo+
Party 3
Chang'e
Chang'e
Ticcornicuous
Chang'e
Level 26
God Stats
1W - 6L
1,148 SR
Queue Stats
12W - 24L
1,277 Elo+
Party 3
Hel
Hel
Vic3r
Hel
Level 67
God Stats
43W - 38L
1,453 SR
Queue Stats
203W - 213L
1,413 Elo+
Party 3
Cernunnos
Cernunnos
WhimsicalFolly4
Cernunnos
Level 38
God Stats
2W - 4L
1,566 SR
Queue Stats
5W - 16L
1,262 Elo+
Solo
Team Averages
Level 37
1,416 SR
1,312 Elo+

VS

Team Averages
Level 71
1,435 SR
1,483 Elo+
Zeus
Zeus
Cringo7935
Zeus
Level 26
God Stats
3W - 7L
1,173 SR
Queue Stats
55W - 67L
1,327 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Frank_NyCe
Tsukuyomi
Level 160
God Stats
3W - 1L
1,392 SR
Queue Stats
265W - 309L
1,439 Elo+
Party 1
Chaac
Chaac
JanZombieRolls
Chaac
Level 104
God Stats
4W - 7L
1,558 SR
Queue Stats
1,029W - 1,104L
1,433 Elo+
Party 1
Medusa
Medusa
Jibblypibbles
Medusa
Level 28
God Stats
4W - 6L
1,398 SR
Queue Stats
59W - 51L
1,646 Elo+
Party 2
Kuzenbo
Kuzenbo
Successless
Kuzenbo
Level 35
God Stats
3W - 5L
1,652 SR
Queue Stats
67W - 69L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Emma2650
Tiamat
10
1 / 8 / 0
6,428
378
2,395
9,305
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Sindaremma
Medusa
9
0 / 5 / 3
6,157
362
7,668
11,126
3,149
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
9
2 / 4 / 1
6,116
360
3,691
8,711
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hel
Vic3r
Hel
14
5 / 2 / 0
8,620
507
10,432
9,464
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
WhimsicalFolly4
Cernunnos
12
0 / 8 / 1
6,890
405
3,133
11,416
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,794
517
10,135
7,792
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Frank_NyCe
Tsukuyomi
17
5 / 3 / 4
9,686
570
3,125
11,376
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
11 / 0 / 4
9,735
573
12,241
15,390
16,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 3 / 3
9,033
531
7,638
10,295
3,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Successless
Kuzenbo
12
4 / 1 / 6
8,423
495
5,776
11,018
10,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
27
27
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Tiamat
Emma2650
Tiamat
1
8
0
0.13
W
Tsukuyomi
Frank_NyCe
Tsukuyomi
5
3
4
2.33
W
11
0
4
13
W
4
3
3
1.83
L
Medusa
Sindaremma
Medusa
0
5
3
0.3
W
Kuzenbo
Successless
Kuzenbo
4
1
6
7
L
Chang'e
2
4
1
0.63
L
Hel
Vic3r
Hel
5
2
0
2.5
L
Cernunnos
WhimsicalFolly4
Cernunnos
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
38,915
50,022
Taken
55,871
15,743
Mitigated
36,551
14,018
Healing
24,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,135
769
231
1,991
7,792
2,444
850
3,625
3,731
55,030
0
L
Tiamat
Emma2650
Tiamat
2,395
973
0
1,469
9,305
3,169
214
0
8,980
20,443
0
W
Tsukuyomi
Frank_NyCe
Tsukuyomi
3,125
706
0
7,036
11,376
4,139
606
1,633
9,619
0
60,311
W
12,241
1,896
0
9,878
15,390
16,376
1,254
4,047
11,140
0
48,472
W
7,638
3,618
0
2,747
10,295
3,466
378
2,608
7,353
0
63,118
L
Medusa
Sindaremma
Medusa
7,668
2,915
0
1,519
11,126
3,149
608
3,966
7,066
0
33,392
W
Kuzenbo
Successless
Kuzenbo
5,776
2,004
0
2,734
11,018
10,126
28
3,174
7,510
15,657
0
L
Chang'e
3,691
286
1,150
2,122
8,711
2,365
288
3,691
4,931
12,235
0
L
Hel
Vic3r
Hel
10,432
329
1,215
5,242
9,464
3,196
84
4,641
4,456
43,275
0
L
Cernunnos
WhimsicalFolly4
Cernunnos
3,133
1,398
0
1,301
11,416
3,864
180
3,022
7,978
0
35,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,211
Gold Earned
45,671
266
Minions Killed
425
0
Camps Cleared
0
1,272,306
Distance Traveled
1,553,134
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,794
517
93
5
0
301,042
2
L
Tiamat
6,428
378
42
2
0
191,474
0
W
Tsukuyomi
9,686
570
128
8
0
307,962
6
W
Chaac
9,735
573
69
4
0
303,633
1
W
Medusa
9,033
531
117
7
0
299,298
3
L
Medusa
6,157
362
52
3
0
285,061
3
W
Kuzenbo
8,423
495
18
1
0
341,199
4
L
Chang'e
6,116
360
22
1
0
255,254
3
L
Hel
8,620
507
89
5
0
307,727
4
L
Cernunnos
6,890
405
61
4
0
232,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role