Player Matchup

Awilix
Awilix
King_Angelo5545
Awilix
Level 105
God Stats
19W - 16L
1,464 SR
Queue Stats
75W - 79L
1,489 Elo+
Party 4
Skadi
Skadi
Rambopope
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
RookOfClubs
Janus
Level 123
God Stats
2W - 0L
1,845 SR
Queue Stats
17W - 17L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
Sovereign-319
Cthulhu
Level 122
God Stats
11W - 6L
1,509 SR
Queue Stats
61W - 48L
1,545 Elo+
Party 4
Sun Wukong
Sun Wukong
VitoSavage
Sun Wukong
Level 65
God Stats
14W - 12L
1,558 SR
Queue Stats
175W - 151L
1,577 Elo+
Party 4
Team Averages
Level 115
1,575 SR
1,521 Elo+

VS

Team Averages
Level 109
1,530 SR
1,529 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BobSaggot209
Danzaburou
Level 105
God Stats
1W - 3L
1,375 SR
Queue Stats
4W - 5L
1,514 Elo+
Party 3
Arachne
Arachne
KSR0827
Arachne
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 81L
1,525 Elo+
Party 1
Tiamat
Tiamat
NINXR
Tiamat
Level 127
God Stats
14W - 11L
1,776 SR
Queue Stats
460W - 383L
1,605 Elo+
Party 1
Sun Wukong
Sun Wukong
QKen1196
Sun Wukong
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 8
11,973
570
11,170
15,645
5,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
Rambopope
Skadi
16
4 / 5 / 5
10,954
522
7,583
13,707
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 3 / 6
11,132
530
5,471
10,968
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
17
6 / 2 / 9
11,945
569
14,614
13,761
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
VitoSavage
Sun Wukong
19
9 / 1 / 7
12,453
593
14,790
16,427
12,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
9 / 6 / 1
10,597
505
16,344
19,994
14,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
BobSaggot209
Danzaburou
13
0 / 6 / 4
8,317
396
6,422
13,347
4,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
KSR0827
Arachne
17
1 / 5 / 5
9,813
467
6,099
16,074
7,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
NINXR
Tiamat
13
2 / 8 / 3
8,492
404
9,287
12,245
14,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
QKen1196
Sun Wukong
14
0 / 4 / 3
8,238
392
4,080
10,604
7,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
29
Kills
12
13
Deaths
29
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
9
6
1
1.58
L
Danzaburou
BobSaggot209
Danzaburou
0
6
4
0.33
L
Arachne
KSR0827
Arachne
1
5
5
0.7
W
9
2
8
6.5
L
Tiamat
NINXR
Tiamat
2
8
3
0.44
L
Sun Wukong
QKen1196
Sun Wukong
0
4
3
0.38
W
Skadi
Rambopope
Skadi
4
5
5
1.3
W
1
3
6
1.33
W
Cthulhu
6
2
9
5.25
W
Sun Wukong
VitoSavage
Sun Wukong
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,628
Damage
42,232
70,508
Taken
72,264
39,534
Mitigated
48,470
17,006
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
16,344
5,658
0
4,735
19,994
14,777
1,270
5,322
14,462
0
63,152
L
Danzaburou
BobSaggot209
Danzaburou
6,422
2,787
624
4,055
13,347
4,661
0
6,434
6,799
0
42,500
L
Arachne
KSR0827
Arachne
6,099
4,870
0
2,502
16,074
7,128
0
2,067
13,923
0
77,554
W
11,170
5,013
0
3,286
15,645
5,938
0
1,271
14,374
0
63,939
L
Tiamat
NINXR
Tiamat
9,287
1,634
0
1,376
12,245
14,134
32
3,101
9,077
44,099
0
L
Sun Wukong
QKen1196
Sun Wukong
4,080
615
231
1,016
10,604
7,770
0
2,686
7,918
0
42,922
W
Skadi
Rambopope
Skadi
7,583
3,583
0
3,307
13,707
5,027
2,241
2,446
11,261
0
80,881
W
5,471
572
0
1,342
10,968
3,185
979
606
10,362
69,370
0
W
Cthulhu
14,614
588
189
1,957
13,761
12,480
41
2,678
11,083
51,778
0
W
Sun Wukong
VitoSavage
Sun Wukong
14,790
2,424
0
6,925
16,427
12,904
30
2,286
14,141
0
83,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,457
Gold Earned
45,457
609
Minions Killed
455
0
Camps Cleared
0
2,036,982
Distance Traveled
1,923,687
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,597
505
111
5
0
396,744
2
L
Danzaburou
8,317
396
77
4
0
386,520
0
L
Arachne
9,813
467
102
5
0
439,439
1
W
Awilix
11,973
570
103
5
0
450,089
1
L
Tiamat
8,492
404
76
4
0
289,319
6
L
Sun Wukong
8,238
392
89
4
0
411,665
0
W
Skadi
10,954
522
113
5
0
329,193
2
W
Janus
11,132
530
154
7
0
402,154
5
W
Cthulhu
11,945
569
96
5
0
429,971
6
W
Sun Wukong
12,453
593
143
7
0
425,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role