Player Matchup

Athena
Athena
Fredderickson99
Athena
Level 24
God Stats
1W - 1L
1,326 SR
Queue Stats
22W - 49L
1,232 Elo+
Party 2
Rama
Rama
Grennbell
Rama
Level 117
God Stats
31W - 22L
1,616 SR
Queue Stats
374W - 319L
1,664 Elo+
Party 1
Ra
Ra
Jvsttyy
Ra
Level 88
God Stats
1W - 2L
1,264 SR
Queue Stats
51W - 78L
1,332 Elo+
Party 2
Heimdallr
Heimdallr
ManlyManOne
Heimdallr
Level 20
God Stats
4W - 2L
1,715 SR
Queue Stats
17W - 11L
1,653 Elo+
Party 1
Danzaburou
Danzaburou
XilehDrol
Danzaburou
Level 160
God Stats
16W - 14L
1,602 SR
Queue Stats
567W - 532L
1,670 Elo+
Party 1
Team Averages
Level 82
1,504 SR
1,510 Elo+

VS

Team Averages
Level 91
1,518 SR
1,556 Elo+
Hou Yi
Hou Yi
Asybra
Hou Yi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,715 Elo+
Party 3
Cerberus
Cerberus
Emmielou2
Cerberus
Level 22
God Stats
20W - 13L
1,635 SR
Queue Stats
54W - 44L
1,632 Elo+
Party 3
Athena
Athena
Nagatari
Athena
Level 160
God Stats
5W - 6L
1,643 SR
Queue Stats
182W - 169L
1,598 Elo+
Party 3
Merlin
Merlin
Xrix0117
Merlin
Level 67
God Stats
7W - 10L
1,481 SR
Queue Stats
145W - 252L
1,265 Elo+
Solo
Bakasura
Bakasura
wolfofshadow
Bakasura
Level 103
God Stats
4W - 11L
1,333 SR
Queue Stats
248W - 207L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 14
11,671
486
5,443
16,309
13,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
20
3 / 6 / 12
13,127
547
14,597
26,114
10,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 2 / 11
12,660
528
14,323
11,223
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
ManlyManOne
Heimdallr
20
8 / 11 / 7
13,457
561
21,724
19,851
9,439
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
XilehDrol
Danzaburou
20
9 / 1 / 9
15,773
657
19,771
18,811
9,081
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Asybra
Hou Yi
20
4 / 2 / 5
12,738
531
18,385
19,869
9,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Emmielou2
Cerberus
15
1 / 8 / 1
9,824
409
4,004
20,639
17,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
Nagatari
Athena
19
10 / 5 / 6
12,807
534
22,581
33,187
43,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Xrix0117
Merlin
15
1 / 6 / 2
10,096
421
9,708
10,648
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
wolfofshadow
Bakasura
20
8 / 7 / 2
13,008
542
11,310
22,013
12,426
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
28
Kills
24
24
Deaths
28
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Asybra
Hou Yi
4
2
5
3.25
L
Cerberus
Emmielou2
Cerberus
1
8
1
0.19
W
2
4
14
2.25
W
Rama
3
6
12
1.5
W
6
2
11
5.75
W
Heimdallr
ManlyManOne
Heimdallr
8
11
7
1.05
L
Athena
Nagatari
Athena
10
5
6
2.6
W
Danzaburou
XilehDrol
Danzaburou
9
1
9
13.5
L
Merlin
Xrix0117
Merlin
1
6
2
0.33
L
Bakasura
wolfofshadow
Bakasura
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,858
Damage
65,988
92,308
Taken
106,356
47,047
Mitigated
86,200
27,466
Healing
26,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Asybra
Hou Yi
18,385
10,628
0
10,061
19,869
9,003
3,536
1,197
18,636
0
108,258
L
Cerberus
Emmielou2
Cerberus
4,004
671
0
2,602
20,639
17,099
0
6,879
13,353
38,177
0
W
5,443
1,611
0
3,032
16,309
13,694
254
6,870
8,923
21,914
0
W
Rama
14,597
10,353
0
11,481
26,114
10,213
2,478
5,997
20,021
0
110,427
W
14,323
1,174
1,761
5,625
11,223
4,620
381
5,739
4,852
90,772
0
W
Heimdallr
ManlyManOne
Heimdallr
21,724
11,695
0
2,398
19,851
9,439
0
10,018
9,283
0
98,558
L
Athena
Nagatari
Athena
22,581
6,591
0
8,111
33,187
43,820
274
4,520
28,463
81,086
0
W
Danzaburou
XilehDrol
Danzaburou
19,771
8,707
0
3,169
18,811
9,081
4,499
7,101
10,830
0
148,684
L
Merlin
Xrix0117
Merlin
9,708
299
0
1,273
10,648
3,852
0
4,003
6,340
57,976
0
L
Bakasura
wolfofshadow
Bakasura
11,310
8,023
0
4,778
22,013
12,426
0
2,127
19,794
0
86,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,688
Gold Earned
58,473
670
Minions Killed
666
0
Camps Cleared
0
2,206,947
Distance Traveled
2,352,584
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,738
531
168
7
0
405,802
4
L
Cerberus
9,824
409
91
4
0
449,976
0
W
Athena
11,671
486
45
2
0
448,706
2
W
Rama
13,127
547
153
6
0
417,471
8
W
Ra
12,660
528
126
5
0
463,164
3
W
Heimdallr
13,457
561
132
6
0
376,526
0
L
Athena
12,807
534
141
6
0
592,674
0
W
Danzaburou
15,773
657
214
9
0
501,080
2
L
Merlin
10,096
421
121
5
0
407,467
5
L
Bakasura
13,008
542
145
6
0
496,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role