Player Matchup

Hachiman
Hachiman
Pudle Pirate
Hachiman
Level 28
God Stats
6W - 2L
1,795 SR
Queue Stats
46W - 31L
1,609 Elo+
Party 2
Merlin
Merlin
TrippyDC
Merlin
Level 159
God Stats
10W - 9L
1,376 SR
Queue Stats
83W - 61L
1,614 Elo+
Party 2
Yemoja
Yemoja
puddily
Yemoja
Level 157
God Stats
1W - 1L
1,284 SR
Queue Stats
55W - 36L
1,682 Elo+
Party 2
Team Averages
Level 115
1,485 SR
1,635 Elo+

VS

Team Averages
Level 21
1,391 SR
1,263 Elo+
Persephone
Persephone
 
Persephone
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
killing_it8
Tsukuyomi
Level 9
God Stats
0W - 2L
1,172 SR
Queue Stats
0W - 5L
1,022 Elo+
Party 1
Cthulhu
Cthulhu
llhashi
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Pudle Pirate
Hachiman
13
8 / 2 / 13
9,893
761
7,563
9,549
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
TrippyDC
Merlin
14
11 / 1 / 14
10,753
827
15,104
9,022
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
puddily
Yemoja
14
8 / 1 / 16
11,193
861
8,487
9,960
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
1 / 6 / 3
7,993
615
4,537
9,480
5,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
killing_it8
Tsukuyomi
10
2 / 11 / 1
8,653
666
3,810
11,571
3,882
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
llhashi
Cthulhu
10
1 / 10 / 2
7,704
593
7,918
16,671
11,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
27
Kills
4
4
Deaths
27
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
6
3
0.42
W
Hachiman
Pudle Pirate
Hachiman
8
2
13
7.25
W
Merlin
TrippyDC
Merlin
11
1
14
18
L
Tsukuyomi
killing_it8
Tsukuyomi
2
11
1
0.23
L
Cthulhu
llhashi
Cthulhu
1
10
2
0.2
W
Yemoja
puddily
Yemoja
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,154
Damage
16,265
28,531
Taken
37,722
15,117
Mitigated
20,672
13,168
Healing
1,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,537
276
0
891
9,480
5,011
0
6,244
2,907
21,262
0
W
Hachiman
Pudle Pirate
Hachiman
7,563
5,268
0
3,114
9,549
3,362
1,458
3,301
6,018
0
27,465
W
Merlin
TrippyDC
Merlin
15,104
1,522
116
2,073
9,022
3,223
1,153
3,992
4,814
42,373
0
L
Tsukuyomi
killing_it8
Tsukuyomi
3,810
1,613
0
141
11,571
3,882
0
5,804
5,616
0
13,988
L
Cthulhu
llhashi
Cthulhu
7,918
639
0
448
16,671
11,779
0
10,581
5,606
17,359
0
W
Yemoja
puddily
Yemoja
8,487
1,062
3,448
4,417
9,960
8,532
119
4,292
5,198
32,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,839
Gold Earned
24,350
137
Minions Killed
74
0
Camps Cleared
0
602,396
Distance Traveled
535,904
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,993
615
19
1
0
198,721
1
W
Hachiman
9,893
761
40
3
0
198,210
0
W
Merlin
10,753
827
61
5
0
196,416
1
L
Tsukuyomi
8,653
666
22
2
0
157,639
1
L
Cthulhu
7,704
593
33
3
0
179,544
0
W
Yemoja
11,193
861
36
3
0
207,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role