Player Matchup

Chaac
Chaac
Arsasaurs
Chaac
Level 19
God Stats
13W - 8L
1,585 SR
Queue Stats
36W - 38L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
Far8InAJar
Sylvanus
Level 21
God Stats
6W - 3L
1,722 SR
Queue Stats
110W - 104L
1,502 Elo+
Party 1
Izanami
Izanami
GutsInGriffith
Izanami
Level 23
God Stats
7W - 9L
1,458 SR
Queue Stats
43W - 40L
1,574 Elo+
Party 1
Thanatos
Thanatos
ShadowStorm001
Thanatos
Level 29
God Stats
4W - 7L
1,322 SR
Queue Stats
51W - 46L
1,606 Elo+
Solo
Zeus
Zeus
wolfaroo
Zeus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,517 SR
1,534 Elo+

VS

Team Averages
Level 12
1,553 SR
1,602 Elo+
Sol
Sol
FinnX021
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,780 Elo+
Solo
Tyr
Tyr
Hrodgeirr9
Tyr
Level 28
God Stats
14W - 17L
1,419 SR
Queue Stats
62W - 60L
1,498 Elo+
Party 2
Skadi
Skadi
Håzel
Skadi
Level 12
God Stats
7W - 6L
1,660 SR
Queue Stats
9W - 10L
1,465 Elo+
Party 2
Cerberus
Cerberus
Legolas981
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 68L
1,665 Elo+
Solo
Serqet
Serqet
g0dl3ssg0d
Serqet
Level 7
God Stats
2W - 1L
1,685 SR
Queue Stats
9W - 3L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arsasaurs
Chaac
11
2 / 3 / 0
6,453
645
5,741
8,607
5,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Far8InAJar
Sylvanus
9
1 / 1 / 17
5,980
598
3,607
6,776
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
10 / 1 / 5
7,138
714
8,436
6,437
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
11
9 / 0 / 3
6,646
665
7,667
8,473
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
10
3 / 2 / 2
6,025
603
2,771
3,540
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,303
530
3,540
6,752
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 8 / 1
4,623
462
4,406
10,204
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Håzel
Skadi
7
0 / 6 / 0
4,635
464
2,895
6,416
1,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Legolas981
Cerberus
12
4 / 2 / 0
6,658
666
6,613
8,604
7,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
g0dl3ssg0d
Serqet
6
1 / 4 / 1
4,861
486
2,509
5,358
1,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
25
Kills
7
7
Deaths
25
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
Arsasaurs
Chaac
2
3
0
0.67
W
Sylvanus
Far8InAJar
Sylvanus
1
1
17
9.5
L
1
5
0
0.2
W
10
1
5
12.5
L
1
8
1
0.19
L
Skadi
Håzel
Skadi
0
6
0
0
L
Cerberus
Legolas981
Cerberus
4
2
0
2
W
Thanatos
9
0
3
10.5
L
Serqet
g0dl3ssg0d
Serqet
1
4
1
0.38
W
Zeus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,222
Damage
19,963
33,833
Taken
37,334
14,822
Mitigated
15,385
18,950
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Arsasaurs
Chaac
5,741
2,480
0
3,033
8,607
5,938
0
5,789
2,818
0
35,695
W
Sylvanus
Far8InAJar
Sylvanus
3,607
1,691
940
2,021
6,776
3,398
281
453
6,323
11,405
3,285
L
3,540
1,211
0
1,632
6,752
1,958
504
1,713
4,931
23,924
2,157
W
8,436
5,921
0
2,854
6,437
1,742
1,183
461
5,976
0
41,217
L
4,406
1,251
0
2,632
10,204
3,773
0
2,615
7,559
0
10,924
L
Skadi
Håzel
Skadi
2,895
1,592
0
605
6,416
1,071
924
352
6,064
0
22,105
L
Cerberus
Legolas981
Cerberus
6,613
937
0
4,693
8,604
7,429
0
427
8,127
41,131
0
W
Thanatos
7,667
2,800
0
9,263
8,473
2,825
0
1,830
6,481
0
32,858
L
Serqet
g0dl3ssg0d
Serqet
2,509
652
210
342
5,358
1,154
0
698
4,640
0
14,164
W
Zeus
2,771
360
0
839
3,540
919
0
1,397
2,143
24,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
26,080
288
Minions Killed
274
0
Camps Cleared
0
923,066
Distance Traveled
892,885
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,453
645
88
9
0
184,812
3
W
Sylvanus
5,980
598
12
1
0
182,763
1
L
Sol
5,303
530
56
6
0
179,830
4
W
Izanami
7,138
714
79
8
0
169,281
1
L
Tyr
4,623
462
16
2
0
188,553
1
L
Skadi
4,635
464
44
4
0
166,128
0
L
Cerberus
6,658
666
128
13
0
186,687
2
W
Thanatos
6,646
665
57
6
0
221,451
0
L
Serqet
4,861
486
30
3
0
171,687
1
W
Zeus
6,025
603
52
5
0
164,759
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role