Player Matchup

Thanatos
Thanatos
ButterSlug
Thanatos
Level 58
God Stats
30W - 56L
1,367 SR
Queue Stats
351W - 503L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
Chris_Burke98
Kukulkan
Level 67
God Stats
82W - 85L
1,396 SR
Queue Stats
265W - 348L
1,327 Elo+
Party 1
Cupid
Cupid
Dr I C Eland98z
Cupid
Level 56
God Stats
18W - 28L
1,381 SR
Queue Stats
290W - 388L
1,377 Elo+
Party 1
Ares
Ares
HymenBuster101
Ares
Level 35
God Stats
17W - 31L
1,464 SR
Queue Stats
169W - 292L
1,280 Elo+
Party 1
Chaac
Chaac
PJFoy
Chaac
Level 67
God Stats
39W - 61L
1,450 SR
Queue Stats
320W - 421L
1,322 Elo+
Party 1
Team Averages
Level 57
1,411 SR
1,327 Elo+

VS

Team Averages
Level 76
1,415 SR
1,498 Elo+
Vamana
Vamana
GorDiTo_SaMa476
Vamana
Level 106
God Stats
9W - 3L
1,337 SR
Queue Stats
652W - 626L
1,541 Elo+
Party 2
Ymir
Ymir
Hellgun45
Ymir
Level 46
God Stats
15W - 7L
1,458 SR
Queue Stats
72W - 60L
1,488 Elo+
Party 2
Cerberus
Cerberus
Kingcossss
Cerberus
Level 57
God Stats
1W - 1L
1,235 SR
Queue Stats
111W - 119L
1,337 Elo+
Solo
Zeus
Zeus
Papi_Masquay_
Zeus
Level 81
God Stats
1W - 3L
1,422 SR
Queue Stats
210W - 187L
1,511 Elo+
Party 2
Ullr
Ullr
romainlegameur5
Ullr
Level 89
God Stats
12W - 9L
1,622 SR
Queue Stats
296W - 258L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ButterSlug
Thanatos
13
5 / 6 / 3
8,831
519
11,230
17,557
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Chris_Burke98
Kukulkan
15
1 / 4 / 3
9,221
542
5,395
10,961
4,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 4 / 3
7,269
428
4,873
12,520
5,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 8 / 2
7,788
458
7,844
16,891
14,049
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
PJFoy
Chaac
13
2 / 6 / 2
7,893
464
6,286
15,040
9,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 3
10,313
607
12,919
14,648
10,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
14
2 / 3 / 11
9,252
544
4,181
11,096
6,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Kingcossss
Cerberus
15
3 / 2 / 7
8,961
527
6,829
10,066
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 4 / 5
9,891
582
15,611
9,971
3,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 2 / 4
9,898
582
14,500
10,113
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
13
Kills
28
28
Deaths
13
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ButterSlug
Thanatos
5
6
3
1.08
L
Kukulkan
Chris_Burke98
Kukulkan
1
4
3
0.63
L
1
4
3
0.63
W
8
2
3
4.75
W
Ymir
2
3
11
2.5
L
4
8
2
0.63
W
Cerberus
Kingcossss
Cerberus
3
2
7
3.25
L
Chaac
PJFoy
Chaac
2
6
2
0.5
W
8
4
5
2.63
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,628
Damage
54,040
72,969
Taken
55,894
39,358
Mitigated
28,754
21,218
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ButterSlug
Thanatos
11,230
4,163
0
11,301
17,557
6,084
0
6,289
11,268
0
49,106
L
Kukulkan
Chris_Burke98
Kukulkan
5,395
332
0
3,171
10,961
4,386
102
6,211
4,750
63,920
0
L
4,873
3,292
167
3,225
12,520
5,388
222
2,739
9,781
0
40,321
W
12,919
7,648
0
5,397
14,648
10,738
522
1,781
12,490
0
65,897
W
Ymir
4,181
469
615
2,167
11,096
6,828
366
3,413
7,683
26,832
0
L
7,844
419
358
457
16,891
14,049
0
5,790
11,101
26,451
0
W
Cerberus
Kingcossss
Cerberus
6,829
157
0
1,633
10,066
3,563
252
2,017
8,024
55,296
0
L
Chaac
PJFoy
Chaac
6,286
1,355
0
2,539
15,040
9,451
42
5,592
9,448
0
38,589
W
15,611
2,532
0
2,604
9,971
3,376
927
2,880
7,066
67,324
0
W
14,500
6,553
0
2,860
10,113
4,249
617
3,148
6,965
0
66,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,002
Gold Earned
48,315
418
Minions Killed
489
0
Camps Cleared
0
1,458,531
Distance Traveled
1,671,229
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,831
519
90
5
0
305,016
1
L
Kukulkan
9,221
542
142
8
0
263,577
0
L
Cupid
7,269
428
72
4
0
302,900
1
W
Vamana
10,313
607
110
6
0
363,484
0
W
Ymir
9,252
544
43
3
0
325,478
1
L
Ares
7,788
458
44
3
0
319,135
0
W
Cerberus
8,961
527
113
7
0
355,183
0
L
Chaac
7,893
464
70
4
0
267,903
0
W
Zeus
9,891
582
115
7
0
307,839
5
W
Ullr
9,898
582
108
6
0
319,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role