Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
KlassicAP
Nemesis
Level 9
God Stats
1W - 1L
1,806 SR
Queue Stats
5W - 2L
1,769 Elo+
Solo
Skadi
Skadi
Minrethous
Skadi
Level 29
God Stats
54W - 30L
1,611 SR
Queue Stats
349W - 222L
1,544 Elo+
Solo
Anubis
Anubis
PuRe OGtonk
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,662 Elo+
Solo
Izanami
Izanami
Rumney86
Izanami
Level 28
God Stats
2W - 6L
1,356 SR
Queue Stats
83W - 84L
1,602 Elo+
Solo
Team Averages
Level 22
1,555 SR
1,616 Elo+

VS

Team Averages
Level 19
1,631 SR
1,849 Elo+
Danzaburou
Danzaburou
ImChasinU
Danzaburou
Level 26
God Stats
12W - 4L
1,772 SR
Queue Stats
136W - 35L
1,896 Elo+
Party 1
Da Ji
Da Ji
MrJimBeaner
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 18L
1,996 Elo+
Party 1
Discordia
Discordia
R8DT
Discordia
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 0L
2,043 Elo+
Party 1
Artemis
Artemis
TheCertifiedGeek
Artemis
Level 12
God Stats
14W - 8L
1,593 SR
Queue Stats
15W - 8L
1,600 Elo+
Solo
Medusa
Medusa
aggusthe2nd
Medusa
Level 16
God Stats
14W - 2L
1,791 SR
Queue Stats
93W - 67L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
0 / 3 / 2
10,023
1,002
5,999
16,491
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
KlassicAP
Nemesis
14
1 / 10 / 2
8,858
886
3,609
15,109
5,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
16
2 / 6 / 1
9,766
977
10,243
16,451
6,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
0 / 9 / 3
8,682
868
4,145
11,744
5,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Rumney86
Izanami
15
0 / 3 / 2
9,158
916
6,362
15,991
6,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

75

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImChasinU
Danzaburou
17
3 / 0 / 20
10,717
1,072
10,221
6,342
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
13 / 1 / 13
12,883
1,288
20,777
12,066
11,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
R8DT
Discordia
18
6 / 0 / 21
11,909
1,191
22,722
6,006
2,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 14
10,426
1,043
9,840
7,893
2,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
17
5 / 1 / 18
10,598
1,060
8,022
4,326
1,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
117
3
Kills
31
31
Deaths
3
10
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
2
0.33
W
Danzaburou
ImChasinU
Danzaburou
3
0
20
13
L
Nemesis
KlassicAP
Nemesis
1
10
2
0.2
L
Skadi
2
6
1
0.42
W
13
1
13
19.5
L
Anubis
0
9
3
0.17
W
Discordia
R8DT
Discordia
6
0
21
16.5
L
Izanami
Rumney86
Izanami
0
3
2
0.33
W
4
1
14
11
W
Medusa
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,358
Damage
71,582
75,786
Taken
36,633
35,394
Mitigated
22,057
8,638
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,999
454
2,097
4,454
16,491
11,188
0
6,327
10,164
24,950
0
W
Danzaburou
ImChasinU
Danzaburou
10,221
3,895
0
1,758
6,342
4,179
0
1,556
4,786
0
26,787
L
Nemesis
KlassicAP
Nemesis
3,609
469
0
535
15,109
5,772
0
3,902
11,207
0
6,615
L
Skadi
10,243
4,812
0
1,324
16,451
6,673
0
6,066
10,385
0
31,484
W
20,777
5,082
0
0
12,066
11,094
0
2,328
9,738
0
33,345
L
Anubis
4,145
229
0
228
11,744
5,455
0
1,309
10,435
12,247
0
W
Discordia
R8DT
Discordia
22,722
696
402
1,285
6,006
2,148
0
2,338
3,668
43,671
0
L
Izanami
Rumney86
Izanami
6,362
3,477
0
0
15,991
6,306
0
5,118
10,873
0
36,743
W
9,840
6,336
0
2,159
7,893
2,782
0
3,057
4,836
0
29,156
W
Medusa
8,022
3,770
0
31
4,326
1,854
0
865
3,461
0
29,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,487
Gold Earned
56,533
184
Minions Killed
219
2
Camps Cleared
13
795,822
Distance Traveled
1,022,181
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,023
1,002
51
5
0
181,503
0
W
Danzaburou
10,717
1,072
46
5
0
209,855
0
L
Nemesis
8,858
886
10
1
0
163,435
1
L
Skadi
9,766
977
32
3
0
179,337
1
W
Da Ji
12,883
1,288
19
2
8
199,756
2
L
Anubis
8,682
868
17
2
0
85,692
0
W
Discordia
11,909
1,191
56
6
0
219,825
0
L
Izanami
9,158
916
74
7
2
185,855
0
W
Artemis
10,426
1,043
48
5
2
184,681
1
W
Medusa
10,598
1,060
50
5
3
208,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role