Player Matchup

Cthulhu
Cthulhu
DawnMo0n
Cthulhu
Level 10
God Stats
2W - 0L
1,714 SR
Queue Stats
7W - 4L
1,601 Elo+
Party 2
Ullr
Ullr
FishyDaddy
Ullr
Level 48
God Stats
3W - 0L
1,879 SR
Queue Stats
69W - 41L
1,644 Elo+
Party 1
Agni
Agni
RokkiStyle
Agni
Level 42
God Stats
3W - 1L
1,671 SR
Queue Stats
86W - 48L
1,676 Elo+
Party 2
Artemis
Artemis
SeregaPiuPiu
Artemis
Level 17
God Stats
18W - 19L
1,528 SR
Queue Stats
102W - 131L
1,486 Elo+
Party 1
Hel
Hel
SweatyDragon
Hel
Level 26
God Stats
19W - 13L
1,447 SR
Queue Stats
282W - 291L
1,529 Elo+
Party 1
Team Averages
Level 29
1,648 SR
1,587 Elo+

VS

Team Averages
Level 20
1,623 SR
1,641 Elo+
Nemesis
Nemesis
Belatzak
Nemesis
Level 29
God Stats
8W - 7L
1,585 SR
Queue Stats
109W - 117L
1,525 Elo+
Solo
Thanatos
Thanatos
ElliottasMenace
Thanatos
Level 16
God Stats
25W - 29L
1,513 SR
Queue Stats
89W - 59L
1,591 Elo+
Party 3
Cthulhu
Cthulhu
Facility_Myst
Cthulhu
Level 13
God Stats
8W - 7L
1,758 SR
Queue Stats
8W - 7L
1,759 Elo+
Party 3
Da Ji
Da Ji
MrChopped
Da Ji
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 90L
1,572 Elo+
Solo
Scylla
Scylla
OhhStorm
Scylla
Level 15
God Stats
3W - 3L
1,758 SR
Queue Stats
4W - 4L
1,759 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DawnMo0n
Cthulhu
20
1 / 3 / 16
15,340
902
22,461
24,251
27,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
1 / 6 / 13
14,963
880
15,687
23,287
11,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 6 / 9
16,865
992
31,185
22,942
8,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
SeregaPiuPiu
Artemis
20
3 / 10 / 8
14,772
869
20,681
23,932
10,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 9 / 8
17,316
1,019
20,391
28,044
13,378
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

24

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Belatzak
Nemesis
20
13 / 8 / 12
19,141
1,126
34,709
38,721
17,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
16
0 / 0 / 0
12,112
712
0
184
62
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
20
3 / 2 / 16
16,066
945
23,006
28,742
28,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Da Ji
MrChopped
Da Ji
20
15 / 6 / 13
18,670
1,098
39,351
34,219
44,893
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
OhhStorm
Scylla
20
3 / 3 / 10
15,641
920
19,049
16,882
6,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
85
19
Kills
34
34
Deaths
19
54
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Belatzak
Nemesis
13
8
12
2.38
W
Cthulhu
DawnMo0n
Cthulhu
1
3
16
3
L
Thanatos
0
0
0
0
L
Cthulhu
3
2
16
5.5
W
1
6
13
1.25
L
Da Ji
MrChopped
Da Ji
15
6
13
3.58
L
Scylla
OhhStorm
Scylla
3
3
10
2.67
W
7
6
9
1.92
W
Artemis
SeregaPiuPiu
Artemis
3
10
8
0.7
W
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,405
Damage
116,115
122,456
Taken
118,748
71,188
Mitigated
97,688
37,996
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Belatzak
Nemesis
34,709
19,691
0
2,176
38,721
17,462
0
22,863
15,858
0
86,287
W
Cthulhu
DawnMo0n
Cthulhu
22,461
1,226
1,648
460
24,251
27,159
0
10,952
13,299
45,760
0
L
Thanatos
0
0
0
0
184
62
0
184
0
0
0
L
Cthulhu
23,006
174
1,780
880
28,742
28,835
0
19,092
9,650
56,232
0
W
15,687
7,598
0
1,824
23,287
11,506
0
8,106
15,181
0
36,967
L
Da Ji
MrChopped
Da Ji
39,351
7,767
0
375
34,219
44,893
0
19,443
14,460
0
59,093
L
Scylla
OhhStorm
Scylla
19,049
1,448
0
324
16,882
6,436
0
12,455
4,427
49,708
0
W
31,185
3,691
0
1,195
22,942
8,794
0
6,317
16,625
69,277
0
W
Artemis
SeregaPiuPiu
Artemis
20,681
13,214
0
2,097
23,932
10,351
0
6,725
17,207
0
38,328
W
20,391
880
18,468
12,304
28,044
13,378
0
9,955
18,089
68,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,256
Gold Earned
81,630
355
Minions Killed
298
6
Camps Cleared
14
1,670,921
Distance Traveled
1,354,120
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
19,141
1,126
100
6
7
365,687
0
W
Cthulhu
15,340
902
46
3
0
372,938
3
L
Thanatos
12,112
712
0
0
0
8,402
0
L
Cthulhu
16,066
945
62
4
0
378,432
1
W
Ullr
14,963
880
36
2
1
340,651
1
L
Da Ji
18,670
1,098
32
2
5
337,050
3
L
Scylla
15,641
920
104
6
2
264,549
0
W
Agni
16,865
992
98
6
5
356,021
0
W
Artemis
14,772
869
39
2
0
246,492
0
W
Hel
17,316
1,019
136
8
0
354,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role