Player Matchup

Kali
Kali
Davefield
Kali
Level 85
God Stats
13W - 10L
1,619 SR
Queue Stats
161W - 132L
1,497 Elo+
Solo
Medusa
Medusa
KasperDeNeuzige
Medusa
Level 99
God Stats
9W - 1L
1,763 SR
Queue Stats
68W - 68L
1,466 Elo+
Solo
Jormungandr
Jormungandr
Mika09
Jormungandr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ToolFTW
Yemoja
Level 87
God Stats
37W - 30L
1,475 SR
Queue Stats
478W - 522L
1,516 Elo+
Solo
Persephone
Persephone
christiannn1
Persephone
Level 108
God Stats
25W - 23L
1,463 SR
Queue Stats
743W - 742L
1,424 Elo+
Solo
Team Averages
Level 95
1,564 SR
1,481 Elo+

VS

Team Averages
Level 98
1,484 SR
1,489 Elo+
Sylvanus
Sylvanus
DANI19985
Sylvanus
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
IISHOCKII
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
OfTheUchiha
Nike
Level 113
God Stats
9W - 12L
1,424 SR
Queue Stats
482W - 488L
1,469 Elo+
Solo
Da Ji
Da Ji
RoboBlobKiller
Da Ji
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,505 Elo+
Solo
Sol
Sol
iapnes27
Sol
Level 52
God Stats
9W - 12L
1,495 SR
Queue Stats
136W - 147L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
1 / 0 / 3
6,151
559
2,849
7,713
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 1
5,857
532
4,720
3,081
789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Mika09
Jormungandr
11
2 / 1 / 1
6,329
575
6,953
8,836
6,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ToolFTW
Yemoja
10
1 / 0 / 1
5,340
485
2,523
5,409
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Persephone
christiannn1
Persephone
11
3 / 1 / 1
6,721
611
5,950
3,403
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DANI19985
Sylvanus
8
0 / 0 / 0
4,633
421
980
3,261
1,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
IISHOCKII
Izanami
8
0 / 3 / 0
5,217
474
1,090
6,230
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
5,961
542
5,148
9,027
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,997
454
3,298
7,457
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 2 / 0
5,402
491
2,037
6,770
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
2
2
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DANI19985
Sylvanus
0
0
0
0
W
Kali
1
0
3
2.5
L
Izanami
IISHOCKII
Izanami
0
3
0
0
W
2
0
1
2.5
W
Jormungandr
Mika09
Jormungandr
2
1
1
2.5
L
1
2
0
0.5
L
0
3
0
0
W
Yemoja
ToolFTW
Yemoja
1
0
1
1.5
W
Persephone
christiannn1
Persephone
3
1
1
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,995
Damage
12,553
28,442
Taken
32,745
12,548
Mitigated
12,808
13,777
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DANI19985
Sylvanus
980
126
773
1,673
3,261
1,347
0
1,175
2,074
11,041
0
W
Kali
2,849
1,539
0
4,747
7,713
3,023
0
671
6,934
0
29,247
L
Izanami
IISHOCKII
Izanami
1,090
781
0
1,084
6,230
1,623
0
1,218
5,012
0
24,909
W
4,720
1,362
0
1,620
3,081
789
33
233
2,848
0
37,959
W
Jormungandr
Mika09
Jormungandr
6,953
2,779
0
3,155
8,836
6,029
119
0
8,383
37,457
0
L
5,148
1,432
0
3,431
9,027
5,397
281
5,694
3,333
0
32,592
L
3,298
864
0
1,921
7,457
2,471
0
2,686
4,665
0
22,164
W
Yemoja
ToolFTW
Yemoja
2,523
143
306
3,011
5,409
1,764
0
1,001
4,374
19,967
0
W
Persephone
christiannn1
Persephone
5,950
95
0
938
3,403
943
582
889
2,383
35,248
0
L
2,037
329
0
2,242
6,770
1,970
0
4,137
2,235
25,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,398
Gold Earned
26,210
345
Minions Killed
264
0
Camps Cleared
0
1,047,797
Distance Traveled
983,610
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,633
421
16
1
0
228,102
5
W
Kali
6,151
559
71
6
0
225,087
4
L
Izanami
5,217
474
70
6
0
189,267
3
W
Medusa
5,857
532
70
6
0
207,708
3
W
Jormungandr
6,329
575
82
7
0
212,552
2
L
Nike
5,961
542
73
7
0
176,319
3
L
Da Ji
4,997
454
54
5
0
194,944
4
W
Yemoja
5,340
485
51
5
0
182,267
5
W
Persephone
6,721
611
71
6
0
220,183
3
L
Sol
5,402
491
51
5
0
194,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role