Player Matchup

Zeus
Zeus
BongoGinger
Zeus
Level 124
God Stats
2W - 0L
1,694 SR
Queue Stats
12W - 9L
1,619 Elo+
Party 1
Sobek
Sobek
Fiskpinne2010
Sobek
Level 21
God Stats
4W - 3L
1,654 SR
Queue Stats
20W - 24L
1,592 Elo+
Party 3
Artemis
Artemis
Jiggge
Artemis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
krilletoffej
Fenrir
Level 107
God Stats
1W - 0L
1,774 SR
Queue Stats
60W - 49L
1,542 Elo+
Party 3
Merlin
Merlin
warriorSmorman
Merlin
Level 88
God Stats
3W - 2L
1,324 SR
Queue Stats
7W - 6L
1,564 Elo+
Party 1
Team Averages
Level 73
1,589 SR
1,563 Elo+

VS

Team Averages
Level 74
1,506 SR
1,446 Elo+
Vamana
Vamana
DanziIIa
Vamana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Droverson85
Discordia
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Geb
Geb
Sasquatch455
Geb
Level 154
God Stats
3W - 3L
1,530 SR
Queue Stats
23W - 26L
1,470 Elo+
Party 2
Tiamat
Tiamat
Slehiac
Tiamat
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Stevelol
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
7,983
887
7,545
2,084
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 2 / 8
8,196
911
3,418
9,213
8,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Jiggge
Artemis
12
2 / 1 / 4
6,865
763
3,382
3,458
1,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
15
11 / 1 / 2
9,250
1,028
9,521
7,075
3,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 0 / 5
7,247
805
2,580
2,936
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DanziIIa
Vamana
10
0 / 2 / 0
5,272
586
1,943
4,807
2,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Droverson85
Discordia
13
3 / 5 / 0
7,230
803
4,282
6,226
1,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 1
6,756
751
3,284
11,313
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Slehiac
Tiamat
10
0 / 2 / 0
5,142
571
2,437
3,001
1,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Stevelol
Artemis
9
0 / 5 / 1
5,290
588
1,141
4,702
1,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
19
Kills
4
4
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Vamana
DanziIIa
Vamana
0
2
0
0
L
Discordia
Droverson85
Discordia
3
5
0
0.6
W
3
2
8
3.5
W
Artemis
Jiggge
Artemis
2
1
4
4
L
1
5
1
0.3
L
Tiamat
Slehiac
Tiamat
0
2
0
0
L
Artemis
Stevelol
Artemis
0
5
1
0.1
W
Fenrir
11
1
2
12
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,446
Damage
13,087
24,766
Taken
30,049
15,805
Mitigated
13,963
4,925
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,545
1,318
0
389
2,084
791
1,158
693
1,391
32,077
0
L
Vamana
DanziIIa
Vamana
1,943
687
0
573
4,807
2,070
0
1,592
3,215
0
9,751
L
Discordia
Droverson85
Discordia
4,282
206
0
0
6,226
1,842
0
2,940
3,286
19,584
0
W
3,418
369
0
2,237
9,213
8,695
270
3,581
5,632
12,588
0
W
Artemis
Jiggge
Artemis
3,382
1,261
0
876
3,458
1,376
1,381
2,464
994
0
12,630
L
3,284
387
0
561
11,313
7,208
0
5,984
5,329
9,248
0
L
Tiamat
Slehiac
Tiamat
2,437
282
0
702
3,001
1,416
0
1,221
1,780
7,738
0
L
Artemis
Stevelol
Artemis
1,141
298
0
159
4,702
1,427
0
1,806
2,896
0
4,003
W
Fenrir
9,521
1,319
0
1,052
7,075
3,829
680
1,681
5,394
0
27,003
W
2,580
328
0
371
2,936
1,114
1,424
1,730
1,206
20,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,541
Gold Earned
29,690
213
Minions Killed
79
9
Camps Cleared
1
772,801
Distance Traveled
643,510
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,983
887
83
9
1
153,793
4
L
Vamana
5,272
586
14
2
0
95,711
2
L
Discordia
7,230
803
35
4
1
153,061
0
W
Sobek
8,196
911
16
2
1
166,965
0
W
Artemis
6,865
763
19
2
2
123,589
0
L
Geb
6,756
751
13
1
0
178,965
0
L
Tiamat
5,142
571
12
1
0
120,804
1
L
Artemis
5,290
588
5
1
0
94,969
0
W
Fenrir
9,250
1,028
47
5
5
196,774
0
W
Merlin
7,247
805
48
5
0
131,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role