Player Matchup

Tiamat
Tiamat
Flipppad
Tiamat
Level 46
God Stats
13W - 20L
1,402 SR
Queue Stats
299W - 385L
1,231 Elo+
Party 2
Ymir
Ymir
Krise_e
Ymir
Level 29
God Stats
38W - 93L
1,250 SR
Queue Stats
58W - 130L
1,210 Elo+
Party 2
Artemis
Artemis
Mardarns
Artemis
Level 22
God Stats
23W - 42L
1,242 SR
Queue Stats
36W - 79L
1,207 Elo+
Party 2
Nemesis
Nemesis
bonyklas
Nemesis
Level 56
God Stats
9W - 18L
1,348 SR
Queue Stats
255W - 342L
1,256 Elo+
Party 2
Ra
Ra
faustino1337
Ra
Level 47
God Stats
50W - 72L
1,308 SR
Queue Stats
121W - 214L
1,181 Elo+
Party 2
Team Averages
Level 40
1,310 SR
1,217 Elo+

VS

Team Averages
Level 53
1,381 SR
1,388 Elo+
Artemis
Artemis
D3ZzSkUll
Artemis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,329 Elo+
Party 3
Geb
Geb
DoOm1909
Geb
Level 128
God Stats
3W - 5L
1,119 SR
Queue Stats
109W - 124L
1,471 Elo+
Party 3
King Arthur
King Arthur
SlothOfChaos5002
King Arthur
Level 27
God Stats
49W - 65L
1,268 SR
Queue Stats
411W - 475L
1,351 Elo+
Party 1
Hun Batz
Hun Batz
YeaHaCriT
Hun Batz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,370 Elo+
Party 3
Xbalanque
Xbalanque
grandadcutler
Xbalanque
Level 45
God Stats
59W - 51L
1,520 SR
Queue Stats
634W - 640L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flipppad
Tiamat
14
0 / 3 / 0
7,956
497
6,908
11,603
7,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Krise_e
Ymir
10
0 / 4 / 0
6,162
385
3,121
12,039
5,489
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
Mardarns
Artemis
11
0 / 5 / 0
6,513
407
6,145
12,042
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
bonyklas
Nemesis
10
1 / 6 / 0
6,399
400
6,268
12,372
4,534
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 5 / 0
7,404
463
3,185
11,856
5,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D3ZzSkUll
Artemis
16
8 / 0 / 2
9,128
571
15,641
10,492
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 10
7,851
491
5,289
12,759
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
SlothOfChaos5002
King Arthur
13
0 / 0 / 5
7,479
467
7,995
13,033
5,964
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
YeaHaCriT
Hun Batz
16
5 / 1 / 3
9,266
579
4,688
10,368
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
grandadcutler
Xbalanque
15
9 / 0 / 1
9,306
582
11,750
7,441
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
23
23
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
D3ZzSkUll
Artemis
8
0
2
9
W
1
1
10
6
L
Tiamat
Flipppad
Tiamat
0
3
0
0
L
Ymir
Krise_e
Ymir
0
4
0
0
L
Artemis
Mardarns
Artemis
0
5
0
0
W
King Arthur
SlothOfChaos5002
King Arthur
0
0
5
2.5
W
Hun Batz
YeaHaCriT
Hun Batz
5
1
3
6.5
L
Nemesis
bonyklas
Nemesis
1
6
0
0.17
L
0
5
0
0
W
Xbalanque
grandadcutler
Xbalanque
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,627
Damage
45,363
59,912
Taken
54,093
26,333
Mitigated
22,504
17,526
Healing
23,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
D3ZzSkUll
Artemis
15,641
7,744
0
7,857
10,492
4,021
876
1,930
8,562
0
58,884
W
5,289
352
0
2,331
12,759
5,987
99
1,859
10,876
28,775
0
L
Tiamat
Flipppad
Tiamat
6,908
2,457
195
4,632
11,603
7,077
1,748
470
11,133
47,003
0
L
Ymir
Krise_e
Ymir
3,121
113
789
2,084
12,039
5,489
0
1,000
11,039
26,598
0
L
Artemis
Mardarns
Artemis
6,145
2,371
0
3,352
12,042
3,445
336
1,478
10,564
0
41,364
W
King Arthur
SlothOfChaos5002
King Arthur
7,995
1,188
0
4,548
13,033
5,964
0
5,815
6,787
0
40,243
W
Hun Batz
YeaHaCriT
Hun Batz
4,688
1,217
0
4,974
10,368
3,987
199
1,015
9,315
0
71,500
L
Nemesis
bonyklas
Nemesis
6,268
4,105
0
1,712
12,372
4,534
0
691
11,681
0
35,930
L
3,185
521
660
4,102
11,856
5,788
0
1,696
10,160
45,853
0
W
Xbalanque
grandadcutler
Xbalanque
11,750
6,761
0
3,496
7,441
2,545
1,576
2,038
5,339
46
49,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,434
Gold Earned
43,030
365
Minions Killed
440
0
Camps Cleared
0
1,345,503
Distance Traveled
1,464,952
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,128
571
92
6
0
229,005
2
W
Geb
7,851
491
26
2
0
316,176
3
L
Tiamat
7,956
497
103
6
0
251,970
4
L
Ymir
6,162
385
47
3
0
282,233
4
L
Artemis
6,513
407
68
4
0
256,839
0
W
King Arthur
7,479
467
91
6
0
308,245
2
W
Hun Batz
9,266
579
127
8
0
314,293
0
L
Nemesis
6,399
400
54
3
0
278,531
4
L
Ra
7,404
463
93
6
0
275,930
3
W
Xbalanque
9,306
582
104
7
0
297,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role