Player Matchup

Artemis
Artemis
BuffYmir
Artemis
Level 38
God Stats
16W - 7L
1,710 SR
Queue Stats
309W - 208L
1,627 Elo+
Party 3
Agni
Agni
Buick6
Agni
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 15L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
D3ZTRO
Tsukuyomi
Level 29
God Stats
26W - 23L
1,584 SR
Queue Stats
107W - 107L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
feziwg
Danzaburou
Level 27
God Stats
24W - 13L
1,706 SR
Queue Stats
179W - 159L
1,527 Elo+
Party 3
Chaac
Chaac
xBloodred
Chaac
Level 40
God Stats
1W - 0L
1,279 SR
Queue Stats
97W - 87L
1,464 Elo+
Party 2
Team Averages
Level 35
1,556 SR
1,537 Elo+

VS

Team Averages
Level 42
1,376 SR
1,535 Elo+
King Arthur
King Arthur
Crysis Acid123
King Arthur
Level 45
God Stats
19W - 16L
1,323 SR
Queue Stats
175W - 164L
1,532 Elo+
Solo
Anubis
Anubis
FantomaX001
Anubis
Level 69
God Stats
2W - 2L
1,258 SR
Queue Stats
169W - 166L
1,498 Elo+
Party 1
Yemoja
Yemoja
TX103
Yemoja
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TudorGorila
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
aliastrain
Ao Kuang
Level 31
God Stats
2W - 4L
1,300 SR
Queue Stats
313W - 191L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BuffYmir
Artemis
18
9 / 3 / 1
10,809
569
12,422
12,522
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Buick6
Agni
18
5 / 3 / 5
11,132
586
11,951
8,564
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
D3ZTRO
Tsukuyomi
16
7 / 4 / 5
10,396
547
10,186
13,150
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
feziwg
Danzaburou
16
1 / 7 / 6
10,367
546
10,764
15,735
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
xBloodred
Chaac
15
3 / 0 / 8
9,698
510
7,470
10,308
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crysis Acid123
King Arthur
16
3 / 4 / 2
9,495
500
9,598
21,819
14,539
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
15
3 / 7 / 1
9,158
482
8,825
13,804
6,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
TX103
Yemoja
6
0 / 3 / 0
5,726
301
1,390
5,634
3,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 8 / 0
7,015
369
4,593
14,111
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
aliastrain
Ao Kuang
20
11 / 3 / 0
12,161
640
16,100
15,793
6,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
25
Kills
17
17
Deaths
25
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
BuffYmir
Artemis
9
3
1
3.17
W
Agni
Buick6
Agni
5
3
5
2.5
L
King Arthur
Crysis Acid123
King Arthur
3
4
2
1
W
Tsukuyomi
D3ZTRO
Tsukuyomi
7
4
5
2.38
L
Anubis
3
7
1
0.5
L
Yemoja
TX103
Yemoja
0
3
0
0
L
0
8
0
0
L
Ao Kuang
aliastrain
Ao Kuang
11
3
0
3.67
W
Danzaburou
feziwg
Danzaburou
1
7
6
0.57
W
Chaac
xBloodred
Chaac
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,793
Damage
40,506
60,279
Taken
71,161
27,172
Mitigated
33,958
21,422
Healing
21,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BuffYmir
Artemis
12,422
8,360
0
5,887
12,522
4,817
3,269
6,492
6,030
0
81,058
W
Agni
Buick6
Agni
11,951
1,273
0
2,197
8,564
2,753
507
4,296
4,268
87,882
0
L
King Arthur
Crysis Acid123
King Arthur
9,598
1,396
0
6,795
21,819
14,539
202
4,621
17,198
0
59,468
W
Tsukuyomi
D3ZTRO
Tsukuyomi
10,186
2,366
0
2,748
13,150
4,794
630
6,079
7,071
0
54,336
L
Anubis
8,825
439
0
4,634
13,804
6,182
0
5,555
8,249
54,437
0
L
Yemoja
TX103
Yemoja
1,390
485
835
722
5,634
3,066
0
817
4,817
5,347
0
L
4,593
1,900
0
3,585
14,111
3,553
0
0
14,111
0
32,739
L
Ao Kuang
aliastrain
Ao Kuang
16,100
3,388
0
5,266
15,793
6,618
0
1,676
14,117
98,235
0
W
Danzaburou
feziwg
Danzaburou
10,764
5,461
0
5,734
15,735
4,887
1,622
5,990
9,745
0
65,225
W
Chaac
xBloodred
Chaac
7,470
1,264
0
4,856
10,308
9,921
536
3,458
6,850
2,286
26,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,402
Gold Earned
43,555
551
Minions Killed
454
0
Camps Cleared
0
1,769,336
Distance Traveled
1,445,492
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,809
569
141
7
0
286,857
0
W
Agni
11,132
586
159
8
0
378,237
11
L
King Arthur
9,495
500
119
6
0
379,695
10
W
Tsukuyomi
10,396
547
115
6
0
405,263
3
L
Anubis
9,158
482
102
5
0
288,100
3
L
Yemoja
5,726
301
12
1
0
133,285
2
L
Neith
7,015
369
55
3
0
260,865
0
L
Ao Kuang
12,161
640
166
9
0
383,547
1
W
Danzaburou
10,367
546
99
5
0
310,400
1
W
Chaac
9,698
510
37
2
0
388,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role