Player Matchup

Cerberus
Cerberus
ImChasinU
Cerberus
Level 26
God Stats
7W - 1L
1,921 SR
Queue Stats
136W - 35L
1,876 Elo+
Party 2
Athena
Athena
MrJimBeaner
Athena
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
71W - 18L
1,949 Elo+
Party 2
Xing Tian
Xing Tian
R8DT
Xing Tian
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 0L
1,966 Elo+
Party 2
Medusa
Medusa
aggusthe2nd
Medusa
Level 12
God Stats
14W - 2L
1,716 SR
Queue Stats
93W - 67L
1,617 Elo+
Party 1
Fenrir
Fenrir
msosamusic
Fenrir
Level 16
God Stats
14W - 17L
1,444 SR
Queue Stats
23W - 36L
1,418 Elo+
Party 1
Team Averages
Level 18
1,616 SR
1,765 Elo+

VS

Team Averages
Level 24
1,563 SR
1,628 Elo+
Nu Wa
Nu Wa
ChefZJC
Nu Wa
Level 18
God Stats
7W - 5L
1,902 SR
Queue Stats
15W - 12L
1,921 Elo+
Solo
Artemis
Artemis
Ja boi FaTty
Artemis
Level 24
God Stats
113W - 82L
1,587 SR
Queue Stats
153W - 128L
1,549 Elo+
Party 3
Set
Set
Mac n Cheeks684
Set
Level 21
God Stats
93W - 74L
1,564 SR
Queue Stats
164W - 150L
1,531 Elo+
Party 3
Fafnir
Fafnir
No Im Tough
Fafnir
Level 27
God Stats
0W - 7L
1,113 SR
Queue Stats
381W - 359L
1,527 Elo+
Party 3
Hades
Hades
llTh3 No0bll
Hades
Level 28
God Stats
48W - 30L
1,650 SR
Queue Stats
169W - 152L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ImChasinU
Cerberus
18
10 / 1 / 27
12,342
1,234
13,932
12,885
12,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
18
8 / 0 / 33
11,504
1,150
18,941
10,342
9,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
R8DT
Xing Tian
17
5 / 2 / 28
10,238
1,024
15,026
13,081
10,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
11 / 1 / 27
11,876
1,188
17,333
5,127
2,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
msosamusic
Fenrir
16
8 / 2 / 20
10,879
1,088
10,055
11,414
4,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

307

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ChefZJC
Nu Wa
15
1 / 8 / 4
9,315
932
13,359
11,297
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Ja boi FaTty
Artemis
16
2 / 8 / 2
10,579
1,058
7,151
13,220
4,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 8 / 4
8,932
893
6,392
14,457
4,623
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
15
1 / 7 / 3
10,098
1,010
4,563
17,367
15,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 11 / 3
9,364
936
14,923
24,384
9,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
22
42
Kills
6
6
Deaths
42
135
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ChefZJC
Nu Wa
1
8
4
0.38
W
Cerberus
ImChasinU
Cerberus
10
1
27
23.5
L
Artemis
Ja boi FaTty
Artemis
2
8
2
0.38
L
1
8
4
0.38
W
Athena
8
0
33
24.5
L
Fafnir
1
7
3
0.36
W
Xing Tian
R8DT
Xing Tian
5
2
28
9.5
W
Medusa
11
1
27
24.5
L
1
11
3
0.23
W
Fenrir
msosamusic
Fenrir
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,287
Damage
46,388
52,849
Taken
80,725
39,568
Mitigated
37,480
5,648
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ChefZJC
Nu Wa
13,359
4,545
0
0
11,297
3,724
0
6,332
4,845
26,054
0
W
Cerberus
ImChasinU
Cerberus
13,932
891
0
4,029
12,885
12,119
0
7,567
5,151
31,480
0
L
Artemis
Ja boi FaTty
Artemis
7,151
5,067
0
576
13,220
4,881
0
7,380
5,732
0
27,071
L
6,392
2,011
0
246
14,457
4,623
0
10,140
4,005
0
12,057
W
Athena
18,941
5,692
0
592
10,342
9,865
0
6,547
3,597
39,130
0
L
Fafnir
4,563
1,195
0
2,250
17,367
15,161
0
7,753
9,374
12,419
0
W
Xing Tian
R8DT
Xing Tian
15,026
814
0
506
13,081
10,696
0
7,284
5,533
27,318
0
W
Medusa
17,333
11,259
0
0
5,127
2,124
0
2,382
2,541
0
48,021
L
14,923
684
268
3,064
24,384
9,091
0
15,352
8,870
40,691
0
W
Fenrir
msosamusic
Fenrir
10,055
2,417
0
521
11,414
4,764
0
8,028
3,182
61
18,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,839
Gold Earned
48,288
203
Minions Killed
148
9
Camps Cleared
5
937,531
Distance Traveled
781,175
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,315
932
33
3
0
158,411
0
W
Cerberus
12,342
1,234
55
6
0
180,752
0
L
Artemis
10,579
1,058
39
4
1
126,554
1
L
Set
8,932
893
10
1
0
168,608
0
W
Athena
11,504
1,150
33
3
2
205,988
0
L
Fafnir
10,098
1,010
13
1
2
164,046
0
W
Xing Tian
10,238
1,024
28
3
0
168,733
1
W
Medusa
11,876
1,188
69
7
5
185,232
0
L
Hades
9,364
936
53
5
2
163,556
1
W
Fenrir
10,879
1,088
18
2
2
196,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role