Player Matchup

Sun Wukong
Sun Wukong
AngelBigg
Sun Wukong
Level 159
God Stats
3W - 1L
1,885 SR
Queue Stats
45W - 37L
1,699 Elo+
Solo
Osiris
Osiris
RGS-XJuannovoaX
Osiris
Level 143
God Stats
1W - 0L
1,628 SR
Queue Stats
8W - 5L
1,692 Elo+
Party 3
Thor
Thor
SuperSheikah
Thor
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,617 Elo+
Party 2
Zhong Kui
Zhong Kui
emmanuel1648
Zhong Kui
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,713 Elo+
Party 3
Sol
Sol
xXxRoXasxXx
Sol
Level 97
God Stats
4W - 2L
1,170 SR
Queue Stats
19W - 15L
1,617 Elo+
Party 2
Team Averages
Level 139
1,537 SR
1,667 Elo+

VS

Team Averages
Level 137
1,537 SR
1,594 Elo+
King Arthur
King Arthur
DarthHayter13
King Arthur
Level 147
God Stats
29W - 32L
1,683 SR
Queue Stats
167W - 179L
1,585 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GBcheese11
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 100L
1,593 Elo+
Party 1
Sobek
Sobek
Gkevin401
Sobek
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 111L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
RIC3F13lDS
Ne Zha
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 40L
1,500 Elo+
Party 4
Anubis
Anubis
minotauro18
Anubis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AngelBigg
Sun Wukong
19
3 / 4 / 14
13,391
788
15,537
21,301
20,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
7 / 6 / 12
14,228
837
17,083
25,953
26,380
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 4 / 13
13,857
815
15,887
18,520
13,761
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
emmanuel1648
Zhong Kui
18
2 / 10 / 9
11,645
685
12,939
19,697
11,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 4 / 11
14,669
863
17,018
15,985
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarthHayter13
King Arthur
18
4 / 6 / 11
12,123
713
14,837
18,623
25,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
GBcheese11
Ah Muzen Cab
18
2 / 4 / 12
11,756
692
18,818
12,345
5,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Gkevin401
Sobek
17
3 / 4 / 11
11,526
678
13,364
24,137
31,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
RIC3F13lDS
Ne Zha
20
11 / 4 / 10
14,524
854
17,915
17,060
10,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
19
8 / 8 / 8
13,322
784
14,883
21,430
11,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
80
26
Kills
28
28
Deaths
26
59
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AngelBigg
Sun Wukong
3
4
14
2.5
L
King Arthur
DarthHayter13
King Arthur
4
6
11
1.58
L
Ah Muzen Cab
GBcheese11
Ah Muzen Cab
2
4
12
2
L
Sobek
Gkevin401
Sobek
3
4
11
2.13
W
7
6
12
2.17
L
Ne Zha
RIC3F13lDS
Ne Zha
11
4
10
4
W
6
4
13
3.13
W
Zhong Kui
emmanuel1648
Zhong Kui
2
10
9
0.65
L
Anubis
8
8
8
1.5
W
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,464
Damage
79,817
101,456
Taken
93,595
77,275
Mitigated
85,565
18,464
Healing
24,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AngelBigg
Sun Wukong
15,537
3,809
0
4,782
21,301
20,508
427
7,648
13,453
0
51,487
L
King Arthur
DarthHayter13
King Arthur
14,837
2,476
1,416
1,404
18,623
25,872
516
6,085
12,268
0
35,441
L
Ah Muzen Cab
GBcheese11
Ah Muzen Cab
18,818
6,817
0
1,905
12,345
5,696
1,684
2,711
9,463
0
52,967
L
Sobek
Gkevin401
Sobek
13,364
1,171
885
7,925
24,137
31,451
1
10,333
13,135
27,754
0
W
17,083
4,928
0
4,037
25,953
26,380
337
5,126
20,466
8,425
37,633
L
Ne Zha
RIC3F13lDS
Ne Zha
17,915
4,473
0
4,144
17,060
10,957
1,313
4,603
12,197
0
45,498
W
15,887
3,260
0
337
18,520
13,761
594
4,863
13,207
0
35,888
W
Zhong Kui
emmanuel1648
Zhong Kui
12,939
729
201
3,516
19,697
11,716
639
9,029
10,430
34,462
0
L
Anubis
14,883
698
144
6,299
21,430
11,589
705
7,753
13,330
55,582
0
W
17,018
5,815
0
5,591
15,985
4,910
2,672
1,905
13,755
62,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,790
Gold Earned
63,251
355
Minions Killed
340
8
Camps Cleared
9
1,536,585
Distance Traveled
1,553,430
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,391
788
62
4
2
279,207
1
L
King Arthur
12,123
713
61
4
1
328,988
1
L
Ah Muzen Cab
11,756
692
76
4
1
300,616
0
L
Sobek
11,526
678
34
2
1
318,888
0
W
Osiris
14,228
837
74
4
3
323,744
1
L
Ne Zha
14,524
854
61
4
4
346,622
0
W
Thor
13,857
815
47
3
3
318,489
3
W
Zhong Kui
11,645
685
49
3
0
308,156
1
L
Anubis
13,322
784
108
6
2
258,316
6
W
Sol
14,669
863
123
7
0
306,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role