Player Matchup

Neith
Neith
ArtemisIssoria
Neith
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 41L
1,582 Elo+
Solo
Ra
Ra
NOMADS_YA_HOMIE
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 171L
1,500 Elo+
Party 2
Sobek
Sobek
RedBull-X-299
Sobek
Level 12
God Stats
5W - 8L
1,547 SR
Queue Stats
181W - 258L
1,586 Elo+
Party 2
Thanatos
Thanatos
TREYG3 2K
Thanatos
Level 49
God Stats
16W - 31L
1,367 SR
Queue Stats
98W - 132L
1,327 Elo+
Party 1
Tiamat
Tiamat
Tha2ndComn
Tiamat
Level 4
God Stats
1W - 1L
1,728 SR
Queue Stats
14W - 9L
1,732 Elo+
Party 1
Team Averages
Level 19
1,528 SR
1,545 Elo+

VS

Team Averages
Level 24
1,563 SR
1,497 Elo+
Thoth
Thoth
Robss_6z
Thoth
Level 26
God Stats
3W - 2L
1,478 SR
Queue Stats
69W - 59L
1,429 Elo+
Party 3
Ao Kuang
Ao Kuang
StingleKY
Ao Kuang
Level 29
God Stats
1W - 0L
1,604 SR
Queue Stats
63W - 83L
1,479 Elo+
Solo
Cerberus
Cerberus
Tchags
Cerberus
Level 25
God Stats
3W - 6L
1,349 SR
Queue Stats
450W - 478L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Ugly444
Danzaburou
Level 32
God Stats
14W - 3L
1,882 SR
Queue Stats
99W - 93L
1,457 Elo+
Party 3
Xbalanque
Xbalanque
chrisgibarra
Xbalanque
Level 7
God Stats
6W - 13L
1,500 SR
Queue Stats
148W - 160L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 7
12,872
495
25,951
21,540
8,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 17 / 2
9,413
362
6,958
19,351
11,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
5 / 7 / 3
11,491
442
8,706
27,741
25,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
TREYG3 2K
Thanatos
20
14 / 8 / 7
14,133
544
23,658
24,892
10,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Tha2ndComn
Tiamat
17
2 / 4 / 7
10,498
404
4,608
13,109
15,265
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Robss_6z
Thoth
17
3 / 8 / 6
12,451
479
7,083
13,597
3,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
StingleKY
Ao Kuang
20
17 / 3 / 6
15,194
584
21,399
29,010
12,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Tchags
Cerberus
19
1 / 4 / 11
12,733
490
13,951
20,336
16,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Ugly444
Danzaburou
20
9 / 7 / 4
15,671
603
18,491
22,430
8,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
chrisgibarra
Xbalanque
20
9 / 6 / 4
14,911
574
22,606
20,087
7,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
70
28
Kills
39
41
Deaths
28
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
7
5
7
2.1
L
0
17
2
0.06
L
5
7
3
0.93
W
Thoth
Robss_6z
Thoth
3
8
6
0.75
W
Ao Kuang
StingleKY
Ao Kuang
17
3
6
6.67
L
Thanatos
TREYG3 2K
Thanatos
14
8
7
2.19
W
Cerberus
Tchags
Cerberus
1
4
11
1.63
L
Tiamat
Tha2ndComn
Tiamat
2
4
7
1.38
W
Danzaburou
Ugly444
Danzaburou
9
7
4
1.57
W
Xbalanque
chrisgibarra
Xbalanque
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,881
Damage
83,530
106,633
Taken
105,460
72,337
Mitigated
49,371
32,312
Healing
38,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,951
14,092
0
6,443
21,540
8,845
1,829
6,532
14,840
0
95,152
L
6,958
2,190
0
258
19,351
11,682
579
7,018
12,283
38,821
0
L
8,706
833
0
6,230
27,741
25,789
0
16,305
10,650
38,440
0
W
Thoth
Robss_6z
Thoth
7,083
782
0
911
13,597
3,693
1,376
2,587
11,010
54,201
0
W
Ao Kuang
StingleKY
Ao Kuang
21,399
6,317
0
16,883
29,010
12,844
240
4,797
24,213
111,007
0
L
Thanatos
TREYG3 2K
Thanatos
23,658
6,280
243
14,583
24,892
10,756
0
8,095
16,545
0
76,722
W
Cerberus
Tchags
Cerberus
13,951
508
0
3,936
20,336
16,325
552
4,293
16,043
63,503
0
L
Tiamat
Tha2ndComn
Tiamat
4,608
1,066
742
3,813
13,109
15,265
40
3,165
9,882
40,495
0
W
Danzaburou
Ugly444
Danzaburou
18,491
11,748
0
8,332
22,430
8,646
6,345
3,341
19,089
0
85,341
W
Xbalanque
chrisgibarra
Xbalanque
22,606
13,732
0
8,265
20,087
7,863
12,062
5,254
14,833
0
104,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,407
Gold Earned
70,960
422
Minions Killed
681
0
Camps Cleared
0
1,949,666
Distance Traveled
2,356,027
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,872
495
154
6
0
403,300
6
L
Ra
9,413
362
64
2
0
285,452
4
L
Sobek
11,491
442
45
2
0
457,752
0
W
Thoth
12,451
479
113
4
0
435,143
0
W
Ao Kuang
15,194
584
133
5
0
526,176
0
L
Thanatos
14,133
544
105
4
0
460,886
0
W
Cerberus
12,733
490
130
5
0
499,573
0
L
Tiamat
10,498
404
54
2
0
342,276
3
W
Danzaburou
15,671
603
132
5
0
464,964
0
W
Xbalanque
14,911
574
173
7
0
430,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role