Player Matchup

Olorun
Olorun
Babinucci
Olorun
Level 6
God Stats
9W - 11L
1,298 SR
Queue Stats
14W - 16L
1,327 Elo+
Solo
Cernunnos
Cernunnos
Bernd__Bleifuss
Cernunnos
Level 29
God Stats
1W - 2L
1,293 SR
Queue Stats
10W - 16L
1,464 Elo+
Solo
Fafnir
Fafnir
Elwan72
Fafnir
Level 24
God Stats
5W - 9L
1,626 SR
Queue Stats
167W - 189L
1,483 Elo+
Solo
Hera
Hera
andrenicoxoxo
Hera
Level 29
God Stats
28W - 24L
1,492 SR
Queue Stats
29W - 26L
1,412 Elo+
Solo
Bellona
Bellona
boss_naseem
Bellona
Level 24
God Stats
12W - 13L
1,547 SR
Queue Stats
170W - 180L
1,500 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,437 Elo+

VS

Team Averages
Level 20
1,533 SR
1,463 Elo+
Medusa
Medusa
MrBladyy
Medusa
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,503 Elo+
Party 2
Neith
Neith
Nerysr8
Neith
Level 29
God Stats
25W - 20L
1,444 SR
Queue Stats
41W - 49L
1,344 Elo+
Solo
Sobek
Sobek
Weedowsky
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,390 Elo+
Party 2
Ra
Ra
tbijk
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,574 Elo+
Party 1
Hou Yi
Hou Yi
thoompie_99
Hou Yi
Level 14
God Stats
3W - 1L
1,723 SR
Queue Stats
26W - 20L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Babinucci
Olorun
16
0 / 7 / 4
9,720
884
5,948
15,614
7,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Bernd__Bleifuss
Cernunnos
16
4 / 5 / 2
11,142
1,013
15,857
11,968
5,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Elwan72
Fafnir
16
0 / 5 / 3
11,038
1,003
6,556
14,808
18,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 4 / 1
9,631
876
12,966
9,597
3,972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
boss_naseem
Bellona
16
2 / 9 / 1
10,251
932
13,267
22,770
22,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

132

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MrBladyy
Medusa
17
1 / 2 / 19
10,284
935
12,184
10,147
4,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Nerysr8
Neith
16
5 / 0 / 7
10,586
962
6,274
6,425
3,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Weedowsky
Sobek
18
3 / 1 / 20
11,215
1,020
10,174
20,576
25,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ra
19
9 / 2 / 18
13,030
1,185
20,739
11,649
4,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
19
12 / 1 / 12
12,486
1,135
18,159
10,483
4,580
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
106
6
Kills
30
30
Deaths
6
11
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Olorun
Babinucci
Olorun
0
7
4
0.29
L
Cernunnos
Bernd__Bleifuss
Cernunnos
4
5
2
1
L
Fafnir
Elwan72
Fafnir
0
5
3
0.3
W
Medusa
MrBladyy
Medusa
1
2
19
5.25
W
Neith
Nerysr8
Neith
5
0
7
8.5
W
Sobek
Weedowsky
Sobek
3
1
20
13
L
0
4
1
0.13
L
Bellona
boss_naseem
Bellona
2
9
1
0.28
W
Ra
9
2
18
9
W
Hou Yi
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,594
Damage
67,530
74,757
Taken
59,280
56,524
Mitigated
41,370
10,045
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Babinucci
Olorun
5,948
1,953
435
1,945
15,614
7,183
0
7,396
8,218
22,226
0
L
Cernunnos
Bernd__Bleifuss
Cernunnos
15,857
6,569
0
2,394
11,968
5,282
0
5,182
6,786
0
40,007
L
Fafnir
Elwan72
Fafnir
6,556
1,128
0
4,043
14,808
18,051
0
4,896
9,912
15,150
0
W
Medusa
MrBladyy
Medusa
12,184
6,510
0
1,103
10,147
4,029
0
4,262
5,810
0
21,958
W
Neith
Nerysr8
Neith
6,274
3,548
0
405
6,425
3,004
0
2,198
4,202
0
16,835
W
Sobek
Weedowsky
Sobek
10,174
1,510
0
2,690
20,576
25,030
0
11,237
9,164
22,873
0
L
12,966
2,695
0
438
9,597
3,972
0
5,061
4,536
47,528
0
L
Bellona
boss_naseem
Bellona
13,267
3,580
0
790
22,770
22,036
0
8,378
14,392
0
22,569
W
Ra
20,739
1,811
3,124
3,119
11,649
4,727
0
5,083
6,388
52,163
0
W
Hou Yi
18,159
8,195
0
1,053
10,483
4,580
0
2,690
7,693
0
36,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,782
Gold Earned
57,601
186
Minions Killed
189
6
Camps Cleared
4
969,778
Distance Traveled
1,048,101
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,720
884
25
2
0
189,921
0
L
Cernunnos
11,142
1,013
31
3
3
172,757
2
L
Fafnir
11,038
1,003
16
1
0
212,470
2
W
Medusa
10,284
935
16
1
0
225,400
0
W
Neith
10,586
962
23
2
0
175,585
0
W
Sobek
11,215
1,020
26
2
1
217,322
0
L
Hera
9,631
876
80
7
3
182,514
0
L
Bellona
10,251
932
34
3
0
212,116
0
W
Ra
13,030
1,185
85
8
2
222,637
0
W
Hou Yi
12,486
1,135
39
4
1
207,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role