Player Matchup

Ah Puch
Ah Puch
Ariester
Ah Puch
Level 121
God Stats
5W - 2L
1,286 SR
Queue Stats
480W - 487L
1,453 Elo+
Solo
Ares
Ares
DeadManssEnd
Ares
Level 88
God Stats
5W - 1L
1,543 SR
Queue Stats
84W - 77L
1,475 Elo+
Party 1
Arachne
Arachne
RogueAce07
Arachne
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,376 Elo+
Party 1
Bacchus
Bacchus
TweetCaptain
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,453 Elo+
Solo
Ra
Ra
cobgoblin2
Ra
Level 86
God Stats
4W - 2L
1,761 SR
Queue Stats
219W - 234L
1,563 Elo+
Party 1
Team Averages
Level 89
1,518 SR
1,464 Elo+

VS

Team Averages
Level 99
1,398 SR
1,444 Elo+
Pele
Pele
Alejon2DVII
Pele
Level 66
God Stats
0W - 2L
1,281 SR
Queue Stats
71W - 78L
1,466 Elo+
Solo
Discordia
Discordia
Disconnector
Discordia
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 44L
1,534 Elo+
Solo
Chronos
Chronos
Mr Vandelay 68
Chronos
Level 158
God Stats
3W - 4L
1,557 SR
Queue Stats
142W - 141L
1,510 Elo+
Solo
Anhur
Anhur
gagebri
Anhur
Level 69
God Stats
0W - 1L
1,149 SR
Queue Stats
7W - 10L
1,275 Elo+
Solo
Ganesha
Ganesha
linkFF10
Ganesha
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 168L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ariester
Ah Puch
20
7 / 2 / 18
14,670
699
24,305
9,334
4,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
5 / 4 / 23
13,145
626
19,024
29,702
29,640
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
RogueAce07
Arachne
20
8 / 6 / 15
13,405
638
15,221
23,118
12,339
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
TweetCaptain
Bacchus
20
4 / 2 / 23
13,962
665
15,092
29,787
51,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 2 / 18
14,573
694
21,684
18,884
14,979
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 5
13,921
663
13,829
22,042
9,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Disconnector
Discordia
20
5 / 4 / 8
13,561
646
38,615
12,808
5,696
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 4 / 8
12,691
604
19,885
20,536
9,937
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
gagebri
Anhur
18
1 / 7 / 13
11,992
571
8,517
17,952
16,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
linkFF10
Ganesha
19
0 / 7 / 12
11,605
553
17,766
34,663
26,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
62
30
Kills
16
16
Deaths
30
97
Assists
46
Player
Kills
Deaths
Assists
KDA
L
6
8
5
1.06
W
Ah Puch
Ariester
Ah Puch
7
2
18
8
W
5
4
23
4.13
L
Discordia
Disconnector
Discordia
5
4
8
2.25
L
4
4
8
2
W
Arachne
RogueAce07
Arachne
8
6
15
2.58
W
Bacchus
TweetCaptain
Bacchus
4
2
23
7.75
W
6
2
18
7.5
L
Anhur
gagebri
Anhur
1
7
13
1.07
L
Ganesha
linkFF10
Ganesha
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,326
Damage
98,612
110,825
Taken
108,001
113,008
Mitigated
67,962
58,196
Healing
43,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,829
2,457
2,223
7,670
22,042
9,086
0
18,247
3,795
0
36,502
W
Ah Puch
Ariester
Ah Puch
24,305
788
4,192
1,990
9,334
4,646
1,513
5,908
3,426
64,186
0
W
19,024
393
1,189
2,387
29,702
29,640
1,030
20,330
9,372
25,371
0
L
Discordia
Disconnector
Discordia
38,615
564
1,258
1,956
12,808
5,696
712
9,627
3,181
74,297
0
L
19,885
6,442
1,710
5,232
20,536
9,937
1,649
12,771
7,765
45,427
0
W
Arachne
RogueAce07
Arachne
15,221
12,001
1,700
3,976
23,118
12,339
963
17,159
5,959
0
24,769
W
Bacchus
TweetCaptain
Bacchus
15,092
968
2,425
9,388
29,787
51,404
163
18,273
11,514
24,546
0
W
21,684
1,704
20,465
10,484
18,884
14,979
1,223
14,596
4,288
66,339
0
L
Anhur
gagebri
Anhur
8,517
3,528
4,747
4,654
17,952
16,598
898
14,360
3,592
0
20,189
L
Ganesha
linkFF10
Ganesha
17,766
543
2,321
11,300
34,663
26,645
146
25,100
9,563
39,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,755
Gold Earned
63,770
228
Minions Killed
256
0
Camps Cleared
0
1,698,251
Distance Traveled
1,636,285
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,921
663
47
2
0
337,271
1
W
Ah Puch
14,670
699
108
5
0
314,595
1
W
Ares
13,145
626
10
0
0
376,559
1
L
Discordia
13,561
646
87
4
0
370,588
1
L
Chronos
12,691
604
82
4
0
301,451
0
W
Arachne
13,405
638
21
1
0
377,456
3
W
Bacchus
13,962
665
14
1
0
314,447
0
W
Ra
14,573
694
75
4
0
315,194
0
L
Anhur
11,992
571
37
2
0
313,801
0
L
Ganesha
11,605
553
3
0
0
313,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role