Player Matchup

Sol
Sol
AXZERLI
Sol
Level 29
God Stats
108W - 131L
1,497 SR
Queue Stats
124W - 148L
1,438 Elo+
Solo
Sobek
Sobek
Kayosman
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,630 Elo+
Solo
Cupid
Cupid
Pingi199991
Cupid
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
SlingZ932
Vulcan
Level 51
God Stats
12W - 6L
1,631 SR
Queue Stats
197W - 184L
1,465 Elo+
Party 1
Pele
Pele
macthekiller
Pele
Level 6
God Stats
6W - 9L
1,500 SR
Queue Stats
68W - 64L
1,255 Elo+
Party 1
Team Averages
Level 28
1,526 SR
1,458 Elo+

VS

Team Averages
Level 14
1,336 SR
1,308 Elo+
Chernobog
Chernobog
FebbyZ
Chernobog
Level 12
God Stats
1W - 7L
1,339 SR
Queue Stats
4W - 10L
1,260 Elo+
Party 2
Scylla
Scylla
XingggZ
Scylla
Level 10
God Stats
2W - 2L
1,281 SR
Queue Stats
4W - 7L
1,342 Elo+
Party 2
Sun Wukong
Sun Wukong
deshron16
Sun Wukong
Level 27
God Stats
11W - 18L
1,057 SR
Queue Stats
181W - 216L
1,474 Elo+
Solo
Mercury
Mercury
pingza008
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,312 Elo+
Party 2
Ares
Ares
sssso
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
9 / 3 / 5
12,011
601
19,245
21,295
8,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
Kayosman
Sobek
14
3 / 3 / 14
10,317
516
7,450
18,624
18,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 1 / 3
11,641
582
11,077
8,200
3,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
SlingZ932
Vulcan
18
7 / 0 / 10
11,975
599
15,976
6,271
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 3 / 12
11,781
589
9,740
11,981
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FebbyZ
Chernobog
16
2 / 3 / 3
9,796
490
4,631
11,914
4,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
XingggZ
Scylla
13
1 / 9 / 3
7,654
383
4,790
11,774
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
deshron16
Sun Wukong
14
6 / 6 / 3
9,208
460
16,604
24,615
19,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
pingza008
Mercury
12
0 / 11 / 5
7,696
385
5,981
16,954
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
sssso
Ares
13
1 / 4 / 4
8,995
450
4,381
16,825
12,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
33
Kills
10
10
Deaths
33
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
9
3
5
3.83
L
Chernobog
FebbyZ
Chernobog
2
3
3
1.17
W
Sobek
Kayosman
Sobek
3
3
14
3.33
W
6
1
3
7.5
W
Vulcan
SlingZ932
Vulcan
7
0
10
12
L
Scylla
XingggZ
Scylla
1
9
3
0.28
L
Sun Wukong
deshron16
Sun Wukong
6
6
3
1.25
W
8
3
12
4.67
L
Mercury
pingza008
Mercury
0
11
5
0.23
L
Ares
sssso
Ares
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,488
Damage
36,387
66,371
Taken
82,082
39,163
Mitigated
45,586
25,972
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
19,245
7,322
231
14,666
21,295
8,750
7,444
2,752
18,399
94,381
0
L
Chernobog
FebbyZ
Chernobog
4,631
2,017
0
0
11,914
4,286
0
5,570
6,248
0
64,818
W
Sobek
Kayosman
Sobek
7,450
355
0
4,042
18,624
18,249
13
3,038
15,282
20,619
0
W
11,077
6,779
604
2,879
8,200
3,746
5,712
1,477
6,723
0
73,079
W
Vulcan
SlingZ932
Vulcan
15,976
2,888
0
236
6,271
3,288
1,585
176
6,095
80,467
0
L
Scylla
XingggZ
Scylla
4,790
487
0
24
11,774
3,909
0
7,929
3,672
25,684
0
L
Sun Wukong
deshron16
Sun Wukong
16,604
1,854
159
4,700
24,615
19,687
0
13,657
10,788
0
47,240
W
9,740
1,634
0
3,314
11,981
5,130
1,172
1,356
10,557
0
53,972
L
Mercury
pingza008
Mercury
5,981
2,897
0
1,684
16,954
5,549
0
6,995
9,857
0
36,716
L
Ares
sssso
Ares
4,381
274
0
963
16,825
12,155
0
7,859
8,846
23,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,725
Gold Earned
43,349
530
Minions Killed
343
0
Camps Cleared
0
1,884,861
Distance Traveled
1,839,336
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,011
601
143
7
0
252,015
1
L
Chernobog
9,796
490
123
6
0
372,826
0
W
Sobek
10,317
516
22
1
0
424,221
2
W
Cupid
11,641
582
136
7
0
392,992
2
W
Vulcan
11,975
599
137
7
0
396,522
2
L
Scylla
7,654
383
52
3
0
324,262
0
L
Sun Wukong
9,208
460
47
2
0
369,891
0
W
Pele
11,781
589
92
5
0
419,111
0
L
Mercury
7,696
385
77
4
0
386,819
2
L
Ares
8,995
450
44
2
0
385,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role