Player Matchup

King Arthur
King Arthur
Eridoria
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,582 Elo+
Party 2
Fafnir
Fafnir
Kalsi
Fafnir
Level 102
God Stats
1W - 1L
1,725 SR
Queue Stats
79W - 49L
1,614 Elo+
Solo
Vulcan
Vulcan
Piipperi
Vulcan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,641 Elo+
Solo
Pele
Pele
Shaikun
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,582 Elo+
Party 2
Horus
Horus
Vetehinen
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 69
1,545 SR
1,584 Elo+

VS

Team Averages
Level 68
1,654 SR
1,491 Elo+
The Morrigan
The Morrigan
H1ddeÑ
The Morrigan
Level 127
God Stats
1W - 0L
1,823 SR
Queue Stats
5W - 8L
1,436 Elo+
Party 1
Tiamat
Tiamat
J5nko
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Anubis
Anubis
RainmaNek
Anubis
Level 23
God Stats
1W - 0L
1,781 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
RzepekSynGienia
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,447 Elo+
Party 1
Ra
Ra
TheWolfSin
Ra
Level 107
God Stats
5W - 1L
1,667 SR
Queue Stats
128W - 117L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eridoria
King Arthur
14
1 / 8 / 12
7,986
666
4,145
16,933
8,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fafnir
Kalsi
Fafnir
16
1 / 5 / 16
9,387
782
6,085
19,984
30,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Piipperi
Vulcan
19
9 / 5 / 9
10,981
915
28,822
11,178
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Shaikun
Pele
13
2 / 10 / 9
7,987
666
6,619
15,832
6,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
Vetehinen
Horus
17
7 / 4 / 11
10,359
863
11,088
20,967
24,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
H1ddeÑ
The Morrigan
18
7 / 3 / 17
10,908
909
14,683
8,666
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
J5nko
Tiamat
18
5 / 4 / 20
11,230
936
18,661
15,988
12,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
RainmaNek
Anubis
18
10 / 3 / 13
11,467
956
17,340
14,228
6,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 7 / 12
10,791
899
16,923
14,655
5,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 4 / 17
10,060
838
8,116
13,268
8,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
111
20
Kills
32
32
Deaths
21
57
Assists
79
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Eridoria
King Arthur
1
8
12
0.88
W
The Morrigan
H1ddeÑ
The Morrigan
7
3
17
5.17
W
Tiamat
J5nko
Tiamat
5
4
20
3.75
L
Fafnir
Kalsi
Fafnir
1
5
16
1.8
L
Vulcan
Piipperi
Vulcan
9
5
9
2.7
W
Anubis
RainmaNek
Anubis
10
3
13
5.5
W
7
7
12
1.86
L
Pele
Shaikun
Pele
2
10
9
0.65
W
3
4
17
2.88
L
Horus
Vetehinen
Horus
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,759
Damage
75,723
84,894
Taken
66,805
75,115
Mitigated
37,297
31,659
Healing
34,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Eridoria
King Arthur
4,145
1,087
44
237
16,933
8,985
0
13,587
3,200
0
8,434
W
The Morrigan
H1ddeÑ
The Morrigan
14,683
2,369
2,562
1,764
8,666
3,414
2,215
3,975
4,676
34,036
0
W
Tiamat
J5nko
Tiamat
18,661
3,189
704
6,693
15,988
12,846
606
7,865
8,123
31,768
0
L
Fafnir
Kalsi
Fafnir
6,085
2,541
2,466
5,193
19,984
30,341
0
13,061
6,722
12,553
0
L
Vulcan
Piipperi
Vulcan
28,822
13,188
2,031
1,941
11,178
4,556
0
7,647
3,503
66,120
0
W
Anubis
RainmaNek
Anubis
17,340
788
1,487
6,961
14,228
6,983
990
8,697
5,531
40,649
0
W
16,923
6,313
655
1,472
14,655
5,473
1,095
6,447
8,208
0
25,548
L
Pele
Shaikun
Pele
6,619
997
479
651
15,832
6,771
0
11,390
4,286
0
13,282
W
8,116
406
6,972
5,030
13,268
8,581
726
7,923
5,345
21,454
0
L
Horus
Vetehinen
Horus
11,088
4,188
8,003
10,614
20,967
24,462
0
12,404
8,383
0
18,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,700
Gold Earned
54,456
146
Minions Killed
155
0
Camps Cleared
0
1,100,183
Distance Traveled
1,129,752
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,986
666
6
1
0
205,596
0
W
The Morrigan
10,908
909
37
3
0
208,210
0
W
Tiamat
11,230
936
28
2
0
234,860
0
L
Fafnir
9,387
782
20
2
0
222,209
0
L
Vulcan
10,981
915
85
7
0
231,654
1
W
Anubis
11,467
956
39
3
0
207,217
3
W
Bastet
10,791
899
20
2
0
259,766
0
L
Pele
7,987
666
19
2
0
205,678
1
W
Ra
10,060
838
31
3
0
219,699
1
L
Horus
10,359
863
16
1
0
235,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role