Player Matchup

Yemoja
Yemoja
CherryM0on
Yemoja
Level 29
God Stats
2W - 1L
1,517 SR
Queue Stats
144W - 125L
1,574 Elo+
Solo
Neith
Neith
DemonGod Jag
Neith
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 58L
1,552 Elo+
Solo
Arachne
Arachne
Drip Honor Back
Arachne
Level 8
God Stats
5W - 6L
1,526 SR
Queue Stats
28W - 22L
1,622 Elo+
Party 1
Athena
Athena
ElCazaDragones
Athena
Level 26
God Stats
11W - 14L
1,763 SR
Queue Stats
64W - 61L
1,561 Elo+
Solo
Artemis
Artemis
SaltyFawn309602
Artemis
Level 7
God Stats
1W - 1L
1,256 SR
Queue Stats
43W - 34L
1,522 Elo+
Party 1
Team Averages
Level 20
1,512 SR
1,566 Elo+

VS

Team Averages
Level 23
1,601 SR
1,548 Elo+
Neith
Neith
Acpkillerer
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 60L
1,652 Elo+
Solo
Jing Wei
Jing Wei
ArdenGoneAWOL92
Jing Wei
Level 28
God Stats
1W - 3L
1,747 SR
Queue Stats
103W - 108L
1,524 Elo+
Party 2
Ymir
Ymir
CqyII
Ymir
Level 23
God Stats
4W - 4L
1,534 SR
Queue Stats
53W - 47L
1,512 Elo+
Solo
Ra
Ra
OfBlood
Ra
Level 31
God Stats
2W - 3L
1,578 SR
Queue Stats
111W - 121L
1,527 Elo+
Party 2
Tyr
Tyr
TacticalHamstrR
Tyr
Level 29
God Stats
4W - 4L
1,646 SR
Queue Stats
75W - 84L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CherryM0on
Yemoja
12
2 / 4 / 4
8,495
447
5,620
12,009
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 3 / 9
9,955
524
12,197
12,053
4,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 1 / 1
10,838
570
10,926
17,889
7,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 0 / 11
9,761
514
6,517
12,493
10,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 1 / 3
11,530
607
14,777
12,959
6,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,966
419
7,718
13,503
5,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
15
2 / 4 / 2
9,142
481
6,094
14,656
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
CqyII
Ymir
11
0 / 4 / 5
7,130
375
8,620
19,156
12,018
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 4 / 2
8,799
463
10,233
10,034
3,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
7,654
403
6,446
14,338
7,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
22
Kills
9
9
Deaths
22
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Jing Wei
2
4
2
0.75
W
Yemoja
CherryM0on
Yemoja
2
4
4
1
L
Ymir
CqyII
Ymir
0
4
5
0.63
W
3
3
9
2.5
W
11
1
1
11.5
W
1
0
11
6.5
L
5
4
2
1.5
W
5
1
3
6.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,037
Damage
39,111
67,403
Taken
71,687
34,193
Mitigated
33,464
29,768
Healing
19,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,718
2,776
0
3,120
13,503
5,044
876
1,892
11,611
0
48,128
L
Jing Wei
6,094
5,143
0
5,976
14,656
5,298
754
2,437
12,219
0
55,201
W
Yemoja
CherryM0on
Yemoja
5,620
1,712
1,501
3,407
12,009
4,835
0
5,049
6,736
27,167
0
L
Ymir
CqyII
Ymir
8,620
2,581
378
3,025
19,156
12,018
90
5,378
13,778
29,142
0
W
12,197
5,929
0
4,047
12,053
4,900
3,066
3,920
8,039
0
46,232
W
10,926
6,786
891
10,955
17,889
7,448
437
6,025
11,645
0
67,699
W
6,517
2,756
0
1,382
12,493
10,960
120
1,880
10,423
41,073
0
L
10,233
744
814
1,661
10,034
3,932
312
1,863
8,171
50,120
0
W
14,777
7,077
0
7,585
12,959
6,050
2,824
1,252
11,707
0
67,264
L
6,446
686
0
4,616
14,338
7,172
0
567
13,771
0
45,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,579
Gold Earned
40,691
381
Minions Killed
395
0
Camps Cleared
0
1,651,700
Distance Traveled
1,609,112
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,966
419
81
4
0
264,991
0
L
Jing Wei
9,142
481
87
5
0
321,093
0
W
Yemoja
8,495
447
38
2
0
225,416
2
L
Ymir
7,130
375
39
2
0
336,528
0
W
Neith
9,955
524
77
4
0
336,605
0
W
Arachne
10,838
570
90
5
0
391,776
0
W
Athena
9,761
514
58
3
0
382,353
8
L
Ra
8,799
463
113
6
0
372,651
0
W
Artemis
11,530
607
118
6
0
315,550
1
L
Tyr
7,654
403
75
4
0
313,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role