Player Matchup

Discordia
Discordia
Gold II
LovariusZ
Discordia
Gold II
Level 104
God Stats
31W - 30L
1,568 SR
Queue Stats
260W - 249L
1,618 MMR
Solo
King Arthur
King Arthur
Gold II
MasterSENTRY
King Arthur
Gold II
Level 146
God Stats
28W - 20L
1,721 SR
Queue Stats
260W - 250L
1,615 MMR
Solo
Arachne
Arachne
Silver I
NaokiTG
Arachne
Silver I
Level 123
God Stats
0W - 2L
1,794 SR
Queue Stats
18W - 24L
1,500 MMR
Solo
Ymir
Ymir
Gold I
cetec
Ymir
Gold I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
felimaxe
Cupid
Gold IV
Level 138
God Stats
2W - 3L
1,406 SR
Queue Stats
54W - 52L
1,627 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,598 SR
1,572 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,537 SR
1,562 MMR
Sobek
Sobek
Gold IV
Damnbru
Sobek
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Diffoetheduke
Sun Wukong
Gold II
Level 107
God Stats
8W - 10L
1,508 SR
Queue Stats
454W - 448L
1,534 MMR
Party 1
Nox
Nox
Silver I
Froyboy
Nox
Silver I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,592 MMR
Solo
Danzaburou
Danzaburou
Gold I
Silverpepe
Danzaburou
Gold I
Level 117
God Stats
11W - 7L
1,677 SR
Queue Stats
70W - 70L
1,682 MMR
Party 1
Loki
Loki
Platinum III
stefiej
Loki
Platinum III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LovariusZ
Discordia
16
3 / 7 / 4
10,508
478
15,579
12,708
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MasterSENTRY
King Arthur
16
1 / 6 / 3
10,224
465
17,887
30,727
24,384
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
NaokiTG
Arachne
17
3 / 5 / 5
11,018
501
8,537
18,678
9,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
cetec
Ymir
15
3 / 5 / 1
10,240
465
6,177
17,517
16,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
felimaxe
Cupid
16
0 / 5 / 1
9,991
454
4,182
12,556
5,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetAthenaApolloTiamatAo Kuang

VS

Bans
TsukuyomiKhepriGuan YuCu ChulainnHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Damnbru
Sobek
16
1 / 1 / 12
11,132
506
6,541
19,016
16,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Diffoetheduke
Sun Wukong
20
6 / 1 / 6
13,749
625
22,065
24,205
28,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
20
6 / 5 / 8
13,406
609
18,113
16,543
8,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Danzaburou
Silverpepe
Danzaburou
20
4 / 0 / 6
15,154
689
11,452
9,950
5,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
stefiej
Loki
20
11 / 3 / 5
14,258
648
13,558
15,850
7,051
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
10
Kills
28
28
Deaths
10
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sobek
Damnbru
Sobek
1
1
12
7
W
Sun Wukong
Diffoetheduke
Sun Wukong
6
1
6
9
W
Nox
6
5
8
2
L
Discordia
LovariusZ
Discordia
3
7
4
0.71
L
King Arthur
MasterSENTRY
King Arthur
1
6
3
0.42
L
Arachne
NaokiTG
Arachne
3
5
5
1.1
W
Danzaburou
Silverpepe
Danzaburou
4
0
6
7
L
Ymir
cetec
Ymir
3
5
1
0.7
L
Cupid
felimaxe
Cupid
0
5
1
0.1
W
Loki
stefiej
Loki
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,362
Damage
71,729
92,186
Taken
85,564
60,643
Mitigated
66,040
25,682
Healing
34,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Damnbru
Sobek
6,541
640
0
7,490
19,016
16,715
635
8,002
10,340
26,296
0
W
Sun Wukong
Diffoetheduke
Sun Wukong
22,065
3,968
0
8,999
24,205
28,800
395
4,541
19,236
4,569
96,150
W
Nox
18,113
1,708
238
2,839
16,543
8,192
168
6,855
9,212
92,303
0
L
Discordia
LovariusZ
Discordia
15,579
1,073
85
893
12,708
4,997
357
6,864
5,844
63,932
0
L
King Arthur
MasterSENTRY
King Arthur
17,887
2,598
0
11,205
30,727
24,384
0
3,534
27,014
0
78,759
L
Arachne
NaokiTG
Arachne
8,537
4,386
0
6,594
18,678
9,178
0
7,039
11,639
0
67,652
W
Danzaburou
Silverpepe
Danzaburou
11,452
6,044
0
6,690
9,950
5,282
5,222
1,402
8,534
0
158,098
L
Ymir
cetec
Ymir
6,177
527
0
3,440
17,517
16,966
0
8,066
9,430
35,303
0
L
Cupid
felimaxe
Cupid
4,182
2,106
161
3,304
12,556
5,118
0
869
11,607
0
72,477
W
Loki
stefiej
Loki
13,558
3,706
0
8,108
15,850
7,051
867
906
14,472
0
128,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,981
Gold Earned
67,699
568
Minions Killed
818
0
Camps Cleared
0
2,091,483
Distance Traveled
2,278,872
38
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,132
506
34
2
0
483,462
8
W
Sun Wukong
13,749
625
179
8
0
427,147
4
W
Nox
13,406
609
180
8
0
425,906
11
L
Discordia
10,508
478
101
5
0
393,759
11
L
King Arthur
10,224
465
133
6
0
417,961
6
L
Arachne
11,018
501
107
5
0
461,593
4
W
Danzaburou
15,154
689
236
11
0
425,988
4
L
Ymir
10,240
465
48
2
0
432,107
10
L
Cupid
9,991
454
179
8
0
386,063
7
W
Loki
14,258
648
189
9
0
516,369
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role