Player Matchup

Zhong Kui
Zhong Kui
Selad0n
Zhong Kui
Level 68
God Stats
14W - 11L
1,456 SR
Queue Stats
246W - 284L
1,552 Elo+
Solo
Ganesha
Ganesha
Semipacifist
Ganesha
Level 125
God Stats
18W - 16L
1,523 SR
Queue Stats
294W - 191L
1,727 Elo+
Solo
Ne Zha
Ne Zha
x10ThisUllr
Ne Zha
Level 109
God Stats
1W - 5L
1,548 SR
Queue Stats
151W - 201L
1,457 Elo+
Solo
Team Averages
Level 101
1,509 SR
1,579 Elo+

VS

Team Averages
Level 18
1,487 SR
1,576 Elo+
Ah Muzen Cab
Ah Muzen Cab
MarshallStack
Ah Muzen Cab
Level 25
God Stats
3W - 4L
1,395 SR
Queue Stats
98W - 130L
1,530 Elo+
Solo
Heimdallr
Heimdallr
SY丶清夏
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,687 Elo+
Solo
Baron Samedi
Baron Samedi
TheOne1st
Baron Samedi
Level 19
God Stats
29W - 23L
1,566 SR
Queue Stats
250W - 315L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Selad0n
Zhong Kui
13
2 / 2 / 12
9,509
679
7,710
12,114
11,697
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Semipacifist
Ganesha
13
1 / 2 / 11
10,013
715
4,235
13,816
12,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
15
12 / 2 / 2
11,398
814
15,059
11,938
9,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MarshallStack
Ah Muzen Cab
13
3 / 3 / 2
9,519
680
11,681
9,627
3,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
SY丶清夏
Heimdallr
10
0 / 7 / 4
7,812
558
5,880
10,245
3,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TheOne1st
Baron Samedi
13
3 / 5 / 3
9,345
668
8,506
11,801
4,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
6
6
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
MarshallStack
Ah Muzen Cab
3
3
2
1.33
L
Heimdallr
SY丶清夏
Heimdallr
0
7
4
0.29
W
Zhong Kui
Selad0n
Zhong Kui
2
2
12
4
W
Ganesha
Semipacifist
Ganesha
1
2
11
3.25
L
Baron Samedi
TheOne1st
Baron Samedi
3
5
3
0.9
W
Ne Zha
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
26,067
37,868
Taken
31,673
32,978
Mitigated
11,317
5,511
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
MarshallStack
Ah Muzen Cab
11,681
3,938
0
3,396
9,627
3,485
676
3,185
6,442
0
51,613
L
Heimdallr
SY丶清夏
Heimdallr
5,880
1,857
0
10
10,245
3,169
629
4,105
6,140
0
16,908
W
Zhong Kui
Selad0n
Zhong Kui
7,710
224
0
2,401
12,114
11,697
403
2,518
9,596
39,300
0
W
Ganesha
Semipacifist
Ganesha
4,235
225
0
0
13,816
12,169
0
3,476
10,340
20,237
0
L
Baron Samedi
TheOne1st
Baron Samedi
8,506
621
1,478
4,174
11,801
4,663
78
4,787
7,014
27,900
0
W
Ne Zha
15,059
4,121
0
3,110
11,938
9,112
390
2,654
9,284
0
62,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
26,676
206
Minions Killed
139
0
Camps Cleared
0
842,265
Distance Traveled
660,791
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,519
680
82
6
0
233,599
6
L
Heimdallr
7,812
558
28
2
0
212,617
3
W
Zhong Kui
9,509
679
97
7
0
256,655
4
W
Ganesha
10,013
715
7
1
0
269,843
3
L
Baron Samedi
9,345
668
29
2
0
214,575
4
W
Ne Zha
11,398
814
102
7
0
315,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role