Player Matchup

Fenrir
Fenrir
Gold III
Bardockzx
Fenrir
Gold III
Level 150
God Stats
10W - 5L
1,618 SR
Queue Stats
129W - 125L
1,518 MMR
Solo
Sol
Sol
Bronze III
Froyboy
Sol
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,508 MMR
Solo
Cerberus
Cerberus
Bronze III
IceMan2504
Cerberus
Bronze III
Level 146
God Stats
20W - 14L
1,680 SR
Queue Stats
46W - 45L
1,502 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
KlefKey
Cu Chulainn
Gold IV
Level 159
God Stats
2W - 1L
1,338 SR
Queue Stats
31W - 31L
1,519 MMR
Solo
Tiamat
Tiamat
Silver I
Luffy21ESP
Tiamat
Silver I
Level 148
God Stats
5W - 1L
1,980 SR
Queue Stats
46W - 44L
1,539 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,623 SR
1,517 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,620 SR
1,516 MMR
Khepri
Khepri
Gold V
Annihill8r
Khepri
Gold V
Level 153
God Stats
20W - 12L
1,664 SR
Queue Stats
122W - 117L
1,385 MMR
Party 2
Anhur
Anhur
Gold II
Clarky117
Anhur
Gold II
Level 156
God Stats
5W - 3L
1,779 SR
Queue Stats
54W - 49L
1,628 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
KvotheMiau
Erlang Shen
Gold III
Level 121
God Stats
8W - 6L
1,633 SR
Queue Stats
137W - 136L
1,556 MMR
Party 3
Thoth
Thoth
Gold IV
iLuvatar16
Thoth
Gold IV
Level 123
God Stats
6W - 9L
1,461 SR
Queue Stats
153W - 160L
1,512 MMR
Party 3
King Arthur
King Arthur
Bronze III
jasu8
King Arthur
Bronze III
Level 111
God Stats
1W - 7L
1,565 SR
Queue Stats
28W - 50L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bardockzx
Fenrir
17
12 / 0 / 7
12,124
674
15,613
14,758
6,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
19
6 / 2 / 2
12,642
702
11,433
19,525
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
IceMan2504
Cerberus
16
3 / 0 / 12
11,287
627
6,094
11,526
10,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
KlefKey
Cu Chulainn
16
3 / 1 / 6
11,257
625
9,551
11,334
6,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Luffy21ESP
Tiamat
16
4 / 0 / 11
11,216
623
7,668
4,982
3,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ApolloSetAthenaScyllaChang'e

VS

Bans
TsukuyomiCupidAphroditeDanzaburouRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Annihill8r
Khepri
8
0 / 5 / 1
6,178
343
2,584
10,661
3,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Clarky117
Anhur
10
1 / 5 / 0
6,752
375
6,971
11,136
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
KvotheMiau
Erlang Shen
11
0 / 6 / 1
7,161
398
3,784
16,461
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
12
0 / 7 / 0
7,528
418
9,794
9,644
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
jasu8
King Arthur
12
1 / 5 / 0
7,164
398
3,564
17,068
10,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
4
28
Kills
2
3
Deaths
28
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
Annihill8r
Khepri
0
5
1
0.1
W
Fenrir
Bardockzx
Fenrir
12
0
7
15.5
L
Anhur
Clarky117
Anhur
1
5
0
0.2
W
Sol
6
2
2
3.5
W
Cerberus
IceMan2504
Cerberus
3
0
12
9
W
Cu Chulainn
KlefKey
Cu Chulainn
3
1
6
6
L
Erlang Shen
KvotheMiau
Erlang Shen
0
6
1
0.08
W
Tiamat
Luffy21ESP
Tiamat
4
0
11
9.5
L
Thoth
0
7
0
0
L
King Arthur
jasu8
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,359
Damage
26,697
62,125
Taken
64,970
32,732
Mitigated
25,652
30,108
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Annihill8r
Khepri
2,584
432
0
1,277
10,661
3,329
0
7,914
2,747
12,332
0
W
Fenrir
Bardockzx
Fenrir
15,613
4,010
0
4,773
14,758
6,552
850
4,767
9,575
0
76,767
L
Anhur
Clarky117
Anhur
6,971
3,433
0
2,260
11,136
2,934
0
7,230
3,906
0
32,234
W
Sol
11,433
4,920
0
15,730
19,525
5,753
4,978
2,068
17,375
109,650
0
W
Cerberus
IceMan2504
Cerberus
6,094
708
0
3,357
11,526
10,561
2,259
4,157
7,114
33,910
0
W
Cu Chulainn
KlefKey
Cu Chulainn
9,551
1,597
0
3,707
11,334
6,486
1,936
2,086
8,782
0
60,738
L
Erlang Shen
KvotheMiau
Erlang Shen
3,784
1,680
0
4,368
16,461
5,754
0
3,343
13,118
0
38,962
W
Tiamat
Luffy21ESP
Tiamat
7,668
1,301
0
2,541
4,982
3,380
5,337
1,922
2,888
82,117
0
L
Thoth
9,794
321
0
1,427
9,644
2,831
0
5,012
4,632
51,804
0
L
King Arthur
jasu8
King Arthur
3,564
342
0
4,533
17,068
10,804
0
1,696
15,372
0
34,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,526
Gold Earned
34,783
563
Minions Killed
344
0
Camps Cleared
0
1,753,443
Distance Traveled
1,604,155
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,178
343
10
1
0
320,116
7
W
Fenrir
12,124
674
91
5
0
384,578
3
L
Anhur
6,752
375
64
4
0
291,958
6
W
Sol
12,642
702
154
9
0
317,684
6
W
Cerberus
11,287
627
62
3
0
351,119
4
W
Cu Chulainn
11,257
625
114
6
0
340,720
3
L
Erlang Shen
7,161
398
91
5
0
339,755
11
W
Tiamat
11,216
623
142
8
0
359,342
8
L
Thoth
7,528
418
113
6
0
311,155
1
L
King Arthur
7,164
398
66
4
0
341,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role