Player Matchup

Tsukuyomi
Tsukuyomi
Froyboy
Tsukuyomi
Level 66
God Stats
1W - 1L
1,585 SR
Queue Stats
1W - 2L
1,254 Elo+
Solo
Guan Yu
Guan Yu
KaasWorst8
Guan Yu
Level 143
God Stats
15W - 14L
1,350 SR
Queue Stats
276W - 293L
1,413 Elo+
Solo
Discordia
Discordia
MonolithPreacher
Discordia
Level 67
God Stats
2W - 2L
1,563 SR
Queue Stats
274W - 278L
1,402 Elo+
Solo
Cernunnos
Cernunnos
Pistacchior
Cernunnos
Level 66
God Stats
9W - 3L
1,561 SR
Queue Stats
167W - 152L
1,441 Elo+
Solo
Chang'e
Chang'e
厂夏万间
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 98
1,512 SR
1,402 Elo+

VS

Team Averages
Level 96
1,465 SR
1,482 Elo+
Mercury
Mercury
DaNooSVK
Mercury
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 122L
1,404 Elo+
Solo
Artemis
Artemis
MiddleFinger55
Artemis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Vorlok86
Zeus
Level 123
God Stats
9W - 10L
1,323 SR
Queue Stats
519W - 536L
1,506 Elo+
Solo
Ra
Ra
kiIua
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
libirun
Tyr
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Froyboy
Tsukuyomi
16
8 / 3 / 4
9,471
631
6,848
11,973
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
KaasWorst8
Guan Yu
14
6 / 1 / 0
9,031
602
9,826
12,260
11,295
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
14
4 / 3 / 3
8,633
576
7,365
7,158
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Pistacchior
Cernunnos
14
9 / 2 / 1
8,726
582
9,199
8,477
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
厂夏万间
Chang'e
11
0 / 1 / 9
6,859
457
4,990
6,656
6,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaNooSVK
Mercury
13
4 / 4 / 1
7,802
520
5,831
10,883
3,558
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 6 / 2
7,196
480
6,845
10,427
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
12
2 / 7 / 1
7,100
473
4,516
9,565
2,835
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
12
1 / 5 / 1
7,268
485
3,343
10,040
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
14
2 / 5 / 1
8,600
573
9,635
14,575
7,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
27
Kills
10
10
Deaths
27
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
DaNooSVK
Mercury
4
4
1
1.13
W
Tsukuyomi
Froyboy
Tsukuyomi
8
3
4
3.33
W
Guan Yu
KaasWorst8
Guan Yu
6
1
0
6
L
1
6
2
0.33
W
Discordia
4
3
3
1.83
W
Cernunnos
Pistacchior
Cernunnos
9
2
1
4.75
L
Zeus
2
7
1
0.36
L
Ra
1
5
1
0.3
L
Tyr
2
5
1
0.5
W
Chang'e
厂夏万间
Chang'e
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,228
Damage
30,170
46,524
Taken
55,490
28,441
Mitigated
22,437
16,211
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DaNooSVK
Mercury
5,831
3,485
0
3,088
10,883
3,558
0
2,594
8,059
0
42,102
W
Tsukuyomi
Froyboy
Tsukuyomi
6,848
1,577
0
3,299
11,973
4,531
0
1,178
10,795
0
66,005
W
Guan Yu
KaasWorst8
Guan Yu
9,826
4,910
518
5,244
12,260
11,295
720
0
12,260
0
51,765
L
6,845
3,725
0
1,882
10,427
4,389
0
1,480
8,947
0
38,884
W
Discordia
7,365
869
0
820
7,158
2,592
201
3,679
3,479
48,196
0
W
Cernunnos
Pistacchior
Cernunnos
9,199
4,193
0
2,344
8,477
3,501
946
1,908
6,569
0
54,000
L
Zeus
4,516
1,868
0
1,353
9,565
2,835
0
5,058
4,211
34,180
0
L
Ra
3,343
497
1,192
1,807
10,040
3,950
0
1,156
8,884
31,381
0
L
Tyr
9,635
2,565
0
5,259
14,575
7,705
72
1,535
13,034
0
52,856
W
Chang'e
厂夏万间
Chang'e
4,990
267
1,652
2,334
6,656
6,522
26
1,094
5,562
15,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,720
Gold Earned
37,966
421
Minions Killed
375
0
Camps Cleared
0
1,372,103
Distance Traveled
1,235,125
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,802
520
76
5
0
320,677
5
W
Tsukuyomi
9,471
631
114
8
0
310,370
6
W
Guan Yu
9,031
602
111
7
0
277,585
0
L
Artemis
7,196
480
71
5
0
213,984
0
W
Discordia
8,633
576
87
6
0
275,755
2
W
Cernunnos
8,726
582
92
6
0
243,886
1
L
Zeus
7,100
473
64
4
0
210,564
2
L
Ra
7,268
485
53
4
0
217,641
6
L
Tyr
8,600
573
111
7
0
272,259
6
W
Chang'e
6,859
457
17
1
0
264,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role