Player Matchup

Da Ji
Da Ji
AhriAmaro
Da Ji
Level 25
God Stats
8W - 5L
1,597 SR
Queue Stats
80W - 25L
1,593 Elo+
Party 2
King Arthur
King Arthur
Azigoth
King Arthur
Level 148
God Stats
0W - 2L
1,153 SR
Queue Stats
204W - 98L
1,742 Elo+
Party 2
Kukulkan
Kukulkan
wolter4758
Kukulkan
Level 4
God Stats
1W - 3L
1,428 SR
Queue Stats
1W - 3L
1,382 Elo+
Solo
Team Averages
Level 59
1,392 SR
1,573 Elo+

VS

Team Averages
Level 146
1,443 SR
1,543 Elo+
Scylla
Scylla
CharlesVanne
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
NebunuAK47
Hachiman
Level 158
God Stats
4W - 6L
1,330 SR
Queue Stats
186W - 134L
1,630 Elo+
Party 1
Ganesha
Ganesha
theapparition
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AhriAmaro
Da Ji
10
1 / 5 / 1
7,573
631
5,019
7,402
2,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Azigoth
King Arthur
9
1 / 4 / 1
7,859
655
5,033
12,092
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
wolter4758
Kukulkan
11
0 / 4 / 1
7,451
621
3,026
5,509
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
7 / 2 / 5
9,750
813
6,445
6,624
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
NebunuAK47
Hachiman
13
6 / 0 / 7
9,430
786
9,495
7,062
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
12
0 / 0 / 13
9,545
795
5,088
9,183
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AhriAmaro
Da Ji
1
5
1
0.3
L
King Arthur
Azigoth
King Arthur
1
4
1
0.38
W
Scylla
7
2
5
4.75
W
Hachiman
NebunuAK47
Hachiman
6
0
7
9.5
W
Ganesha
0
0
13
6.5
L
Kukulkan
wolter4758
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,078
Damage
21,028
25,003
Taken
22,869
11,272
Mitigated
13,880
1,390
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AhriAmaro
Da Ji
5,019
1,552
0
442
7,402
2,734
0
3,199
4,093
0
9,416
L
King Arthur
Azigoth
King Arthur
5,033
1,015
0
298
12,092
7,043
0
4,334
7,557
0
31,512
W
Scylla
6,445
589
0
2,194
6,624
2,428
785
209
6,340
45,857
0
W
Hachiman
NebunuAK47
Hachiman
9,495
3,585
0
3,791
7,062
2,630
2,349
541
6,421
0
53,584
W
Ganesha
5,088
611
0
2,480
9,183
8,822
134
2,797
6,236
18,518
0
L
Kukulkan
wolter4758
Kukulkan
3,026
388
0
650
5,509
1,495
0
3,740
1,741
32,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,883
Gold Earned
28,725
123
Minions Killed
181
0
Camps Cleared
0
659,982
Distance Traveled
659,781
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,573
631
10
1
0
220,821
0
L
King Arthur
7,859
655
43
4
0
230,494
5
W
Scylla
9,750
813
88
7
0
225,874
1
W
Hachiman
9,430
786
92
8
0
215,068
4
W
Ganesha
9,545
795
1
0
0
218,839
5
L
Kukulkan
7,451
621
70
6
0
208,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role