Player Matchup

Chang'e
Chang'e
Silver I
DiSenpai
Chang'e
Silver I
Level 87
God Stats
2W - 1L
1,318 SR
Queue Stats
618W - 625L
1,251 MMR
Solo
Apollo
Apollo
Gold IV
DonTouchMex3
Apollo
Gold IV
Level 104
God Stats
45W - 39L
1,589 SR
Queue Stats
474W - 485L
1,320 MMR
Solo
Artio
Artio
Silver I
GamersRiseUp25
Artio
Silver I
Level 63
God Stats
2W - 2L
1,824 SR
Queue Stats
83W - 100L
1,179 MMR
Solo
Neith
Neith
Gold IV
iiiiioYIUoiiiiii
Neith
Gold IV
Level 158
God Stats
12W - 14L
1,610 SR
Queue Stats
167W - 181L
1,322 MMR
Solo
Chaac
Chaac
Gold V
神威不朽
Chaac
Gold V
Level 147
God Stats
22W - 9L
1,706 SR
Queue Stats
159W - 162L
1,352 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,610 SR
1,285 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,428 SR
1,385 MMR
Sun Wukong
Sun Wukong
Bronze III
Cachitas
Sun Wukong
Bronze III
Level 37
God Stats
0W - 2L
1,421 SR
Queue Stats
0W - 4L
1,354 MMR
Solo
Yemoja
Yemoja
Gold V
Eluat
Yemoja
Gold V
Level 118
God Stats
279W - 274L
1,605 SR
Queue Stats
917W - 928L
1,201 MMR
Solo
Cernunnos
Cernunnos
Gold IV
ICommandUDie
Cernunnos
Gold IV
Level 152
God Stats
0W - 4L
1,114 SR
Queue Stats
568W - 561L
1,372 MMR
Party 1
Scylla
Scylla
Gold V
Philomeowth
Scylla
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Silver I
imaginаry
Da Ji
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DiSenpai
Chang'e
17
4 / 5 / 12
11,830
563
16,735
17,337
6,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
20
16 / 1 / 4
14,767
703
19,104
17,723
8,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 0 / 15
11,179
532
6,550
18,719
14,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 4 / 10
11,473
546
9,356
14,958
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 0 / 6
13,584
647
14,587
19,142
19,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaTsukuyomiJanusSetTiamat

VS

Bans
DanzaburouThothHou YiNemesisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cachitas
Sun Wukong
14
0 / 4 / 0
8,391
400
5,813
17,827
11,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Eluat
Yemoja
12
0 / 7 / 0
7,750
369
4,623
19,650
16,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
ICommandUDie
Cernunnos
17
0 / 4 / 4
10,188
485
16,885
18,620
7,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
16
5 / 5 / 0
9,942
473
14,254
13,149
5,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
16
5 / 10 / 1
10,010
477
7,515
17,958
7,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
30
Kills
10
10
Deaths
30
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cachitas
Sun Wukong
0
4
0
0
W
Chang'e
DiSenpai
Chang'e
4
5
12
2
W
Apollo
16
1
4
18
L
Yemoja
Eluat
Yemoja
0
7
0
0
W
4
0
15
11.5
L
Cernunnos
ICommandUDie
Cernunnos
0
4
4
0.5
L
Scylla
5
5
0
1
W
2
4
10
1.75
L
Da Ji
5
10
1
0.55
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,332
Damage
49,090
87,879
Taken
87,204
53,704
Mitigated
47,712
40,543
Healing
18,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cachitas
Sun Wukong
5,813
916
0
2,042
17,827
11,422
0
3,095
14,638
0
53,747
W
Chang'e
DiSenpai
Chang'e
16,735
1,018
2,885
7,729
17,337
6,654
210
5,025
12,287
67,560
0
W
Apollo
19,104
13,660
0
6,648
17,723
8,146
8,013
4,330
13,393
0
133,367
L
Yemoja
Eluat
Yemoja
4,623
853
2,146
2,946
19,650
16,255
0
7,057
12,421
19,078
0
W
6,550
657
1,187
6,904
18,719
14,469
960
4,834
13,811
36,496
0
L
Cernunnos
ICommandUDie
Cernunnos
16,885
8,528
0
6,371
18,620
7,247
0
2,772
15,806
0
91,098
L
Scylla
14,254
557
0
1,386
13,149
5,067
0
4,903
8,002
68,761
0
W
9,356
3,927
0
6,101
14,958
5,366
6,576
2,183
12,775
0
77,659
L
Da Ji
7,515
1,974
0
3,954
17,958
7,721
0
6,230
11,458
0
64,800
W
14,587
2,187
0
9,089
19,142
19,069
2,788
2,505
16,337
8,891
89,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,833
Gold Earned
46,281
675
Minions Killed
475
0
Camps Cleared
0
2,086,879
Distance Traveled
1,861,013
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,391
400
91
4
0
406,476
1
W
Chang'e
11,830
563
115
5
0
394,547
2
W
Apollo
14,767
703
178
8
0
437,634
3
L
Yemoja
7,750
369
24
1
0
361,342
7
W
Artio
11,179
532
50
2
0
464,551
0
L
Cernunnos
10,188
485
134
6
0
353,435
4
L
Scylla
9,942
473
123
6
0
370,695
5
W
Neith
11,473
546
133
6
0
357,483
5
L
Da Ji
10,010
477
103
5
0
369,065
2
W
Chaac
13,584
647
199
9
0
432,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role