Player Matchup

Eset
Eset
DakotaIsHere
Eset
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,693 Elo+
Party 1
Ganesha
Ganesha
FossilFghterRBP
Ganesha
Level 128
God Stats
4W - 5L
1,320 SR
Queue Stats
235W - 114L
1,740 Elo+
Party 1
Bellona
Bellona
MIGHTYANT98
Bellona
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 35L
1,809 Elo+
Party 1
Anhur
Anhur
Peеr
Anhur
Level 136
God Stats
14W - 13L
1,629 SR
Queue Stats
193W - 105L
1,694 Elo+
Party 1
Arachne
Arachne
Zexxet
Arachne
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 83L
1,664 Elo+
Party 1
Team Averages
Level 103
1,490 SR
1,720 Elo+

VS

Team Averages
Level 58
1,551 SR
1,486 Elo+
Mulan
Mulan
BAPPOELCAHPO798
Mulan
Level 29
God Stats
8W - 9L
1,489 SR
Queue Stats
48W - 49L
1,540 Elo+
Party 2
Ares
Ares
BabyPorkyChops
Ares
Level 92
God Stats
5W - 7L
1,523 SR
Queue Stats
790W - 809L
1,516 Elo+
Party 3
Bakasura
Bakasura
BappoNoHacko58
Bakasura
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
272W - 257L
1,541 Elo+
Party 2
Cernunnos
Cernunnos
Geistgng
Cernunnos
Level 42
God Stats
11W - 8L
1,929 SR
Queue Stats
170W - 200L
1,473 Elo+
Solo
Scylla
Scylla
hoomun
Scylla
Level 14
God Stats
2W - 6L
1,314 SR
Queue Stats
41W - 45L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 4
7,037
704
7,300
4,128
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 10
5,787
579
2,781
8,274
3,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
MIGHTYANT98
Bellona
11
2 / 1 / 2
6,116
612
5,206
8,238
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Peеr
Anhur
11
4 / 0 / 2
6,192
619
4,839
4,505
1,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Zexxet
Arachne
11
7 / 2 / 3
6,477
648
4,886
7,663
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,476
548
6,033
7,707
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 6 / 0
4,726
473
1,523
7,775
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
10
3 / 3 / 0
6,315
632
4,868
8,824
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Geistgng
Cernunnos
8
0 / 3 / 1
5,075
508
2,874
6,504
1,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
hoomun
Scylla
7
0 / 4 / 0
4,234
423
2,168
4,058
1,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
19
Kills
3
4
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
6
0
0
L
Bakasura
3
3
0
1
W
6
0
4
8
W
0
1
10
5
L
Cernunnos
Geistgng
Cernunnos
0
3
1
0.17
W
Bellona
MIGHTYANT98
Bellona
2
1
2
3
W
Anhur
Peеr
Anhur
4
0
2
5
W
Arachne
Zexxet
Arachne
7
2
3
4.25
L
Scylla
hoomun
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,012
Damage
17,466
32,808
Taken
34,868
13,595
Mitigated
13,547
15,198
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,033
388
0
2,619
7,707
5,921
0
563
7,144
0
23,852
L
1,523
64
0
1,525
7,775
2,989
0
3,958
3,675
11,609
0
L
Bakasura
4,868
3,111
0
1,753
8,824
2,392
0
1,351
7,408
0
30,559
W
7,300
1,108
303
1,084
4,128
1,395
696
1,772
2,356
37,861
0
W
2,781
480
0
3,052
8,274
3,188
35
765
7,459
14,780
0
L
Cernunnos
Geistgng
Cernunnos
2,874
1,493
0
1,884
6,504
1,087
0
902
5,602
0
24,357
W
Bellona
MIGHTYANT98
Bellona
5,206
1,136
0
4,091
8,238
4,363
0
0
7,512
0
25,990
W
Anhur
Peеr
Anhur
4,839
2,608
0
2,800
4,505
1,256
574
194
4,286
0
32,986
W
Arachne
Zexxet
Arachne
4,886
2,957
0
3,868
7,663
3,393
0
960
6,191
0
33,521
L
Scylla
hoomun
Scylla
2,168
53
0
450
4,058
1,158
0
2,930
958
14,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,609
Gold Earned
25,826
280
Minions Killed
227
0
Camps Cleared
0
1,013,808
Distance Traveled
954,699
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,476
548
51
5
0
178,842
1
L
Ares
4,726
473
23
2
0
194,941
2
L
Bakasura
6,315
632
82
8
0
220,397
4
W
Eset
7,037
704
86
9
0
194,002
1
W
Ganesha
5,787
579
9
1
0
215,942
5
L
Cernunnos
5,075
508
45
5
0
184,719
1
W
Bellona
6,116
612
55
6
0
184,150
1
W
Anhur
6,192
619
68
7
0
189,385
0
W
Arachne
6,477
648
62
6
0
230,329
3
L
Scylla
4,234
423
26
3
0
175,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role