Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BigDaddyBeavis
Hachiman
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,591 Elo+
Party 2
Ares
Ares
CHIEFSHAKATOOL
Ares
Level 143
God Stats
3W - 3L
1,699 SR
Queue Stats
283W - 292L
1,590 Elo+
Solo
Hades
Hades
Dayman AHHHAHAH
Hades
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
Hashtag2Spooky
Chronos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,344 Elo+
Party 1
Team Averages
Level 146
1,540 SR
1,505 Elo+

VS

Team Averages
Level 106
1,515 SR
1,614 Elo+
Cthulhu
Cthulhu
BRYCE 2o4
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 78L
1,549 Elo+
Solo
Achilles
Achilles
Dxfine
Achilles
Level 97
God Stats
5W - 0L
1,498 SR
Queue Stats
81W - 51L
1,639 Elo+
Solo
Chiron
Chiron
KEEEELO
Chiron
Level 127
God Stats
3W - 1L
1,355 SR
Queue Stats
238W - 239L
1,575 Elo+
Solo
Xbalanque
Xbalanque
LvrdB
Xbalanque
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,648 Elo+
Solo
Ratatoskr
Ratatoskr
The A Train96
Ratatoskr
Level 147
God Stats
3W - 1L
1,724 SR
Queue Stats
215W - 190L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 5 / 9
10,546
753
13,922
15,133
7,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
15
1 / 7 / 13
8,940
639
17,827
15,235
9,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 5 / 12
10,669
762
12,230
21,994
30,922
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
1 / 8 / 11
9,300
664
14,456
19,394
12,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 7 / 7
11,677
834
19,429
21,196
11,757
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BRYCE 2o4
Cthulhu
18
5 / 4 / 20
11,171
798
19,284
23,898
19,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Dxfine
Achilles
18
6 / 4 / 15
11,643
832
15,332
17,067
20,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
KEEEELO
Chiron
19
7 / 4 / 17
11,720
837
19,012
14,200
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
LvrdB
Xbalanque
18
9 / 3 / 13
11,460
819
21,747
13,913
6,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
The A Train96
Ratatoskr
19
5 / 3 / 19
11,174
798
12,143
21,326
15,201
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
116
18
Kills
32
32
Deaths
18
52
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
5
9
1.9
W
Cthulhu
BRYCE 2o4
Cthulhu
5
4
20
3.75
L
Hachiman
1
7
13
1.07
L
3
5
12
1.8
L
1
8
11
0.81
W
Achilles
Dxfine
Achilles
6
4
15
3.38
L
8
7
7
1.64
W
Chiron
KEEEELO
Chiron
7
4
17
3.88
W
Xbalanque
LvrdB
Xbalanque
9
3
13
5.17
W
Ratatoskr
The A Train96
Ratatoskr
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,864
Damage
87,518
92,952
Taken
90,404
72,816
Mitigated
68,135
22,978
Healing
34,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,922
8,750
732
2,680
15,133
7,844
589
4,914
10,219
0
41,327
W
Cthulhu
BRYCE 2o4
Cthulhu
19,284
457
3,147
5,857
23,898
19,965
610
12,065
11,833
32,514
0
L
Hachiman
17,827
8,791
1,440
890
15,235
9,680
675
2,497
12,738
0
27,883
L
12,230
87
463
2,443
21,994
30,922
140
4,145
17,849
15,364
0
L
14,456
1,135
2,455
5,650
19,394
12,613
152
4,224
15,170
23,619
0
W
Achilles
Dxfine
Achilles
15,332
5,659
0
1,574
17,067
20,785
1,450
8,589
8,478
0
24,256
L
19,429
7,046
1,773
4,452
21,196
11,757
170
3,504
17,692
36,208
0
W
Chiron
KEEEELO
Chiron
19,012
6,106
3,945
4,281
14,200
6,160
1,671
5,440
8,760
0
50,643
W
Xbalanque
LvrdB
Xbalanque
21,747
11,185
1,851
3,516
13,913
6,024
1,831
8,937
4,976
0
36,188
W
Ratatoskr
The A Train96
Ratatoskr
12,143
1,793
1,639
8,223
21,326
15,201
242
11,084
10,242
0
20,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,132
Gold Earned
57,168
143
Minions Killed
143
0
Camps Cleared
0
1,009,104
Distance Traveled
1,306,534
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,546
753
58
4
0
193,841
0
W
Cthulhu
11,171
798
20
1
0
256,518
2
L
Hachiman
8,940
639
17
1
0
185,647
0
L
Ares
10,669
762
5
0
0
208,738
0
L
Hades
9,300
664
24
2
0
205,719
0
W
Achilles
11,643
832
14
1
0
274,613
0
L
Chronos
11,677
834
39
3
0
215,159
0
W
Chiron
11,720
837
62
4
0
229,497
1
W
Xbalanque
11,460
819
37
3
0
256,894
1
W
Ratatoskr
11,174
798
10
1
0
289,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role