Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Camo Hunter12
Chronos
Level 66
God Stats
6W - 12L
1,530 SR
Queue Stats
270W - 195L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
Jaganshi_IV
Sun Wukong
Level 148
God Stats
6W - 8L
1,540 SR
Queue Stats
519W - 488L
1,560 Elo+
Party 3
Hou Yi
Hou Yi
Morning Dew 3
Hou Yi
Level 145
God Stats
9W - 8L
1,639 SR
Queue Stats
476W - 411L
1,564 Elo+
Party 1
Persephone
Persephone
oSwifties
Persephone
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Team Averages
Level 113
1,542 SR
1,535 Elo+

VS

Team Averages
Level 114
1,474 SR
1,583 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AaronAteCake
Neith
Level 109
God Stats
5W - 10L
1,539 SR
Queue Stats
291W - 236L
1,620 Elo+
Party 2
Ra
Ra
Rinne_Shinkai
Ra
Level 147
God Stats
3W - 4L
1,168 SR
Queue Stats
285W - 220L
1,663 Elo+
Party 2
Pele
Pele
arboledajuan140_
Pele
Level 125
God Stats
9W - 6L
1,837 SR
Queue Stats
137W - 120L
1,597 Elo+
Solo
Cerberus
Cerberus
dbrodie5139
Cerberus
Level 78
God Stats
1W - 1L
1,328 SR
Queue Stats
21W - 20L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
1 / 1 / 0
4,480
448
683
2,676
852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
10
1 / 3 / 0
5,752
575
3,869
6,663
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Jaganshi_IV
Sun Wukong
8
0 / 2 / 1
4,857
486
3,245
6,092
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 1
4,678
468
3,924
7,873
2,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Persephone
oSwifties
Persephone
8
0 / 5 / 1
4,255
426
1,264
4,674
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
3 / 1 / 0
6,473
647
4,679
8,438
4,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 0 / 2
5,648
565
3,047
2,996
804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
5 / 0 / 3
6,735
674
3,891
5,017
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 1 / 6
5,930
593
4,043
6,061
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
dbrodie5139
Cerberus
9
2 / 0 / 4
5,453
545
1,197
5,829
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
15
15
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
0
1
W
Cu Chulainn
 
Cu Chulainn
3
1
0
3
W
3
0
2
4
L
Chronos
1
3
0
0.33
L
Sun Wukong
Jaganshi_IV
Sun Wukong
0
2
1
0.25
L
0
4
1
0.13
W
5
0
3
6.5
W
2
1
6
5
W
Cerberus
dbrodie5139
Cerberus
2
0
4
4
L
Persephone
oSwifties
Persephone
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,985
Damage
16,857
27,978
Taken
28,341
8,985
Mitigated
11,158
8,711
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
683
308
293
742
2,676
852
0
409
2,267
8,633
0
W
Cu Chulainn
 
Cu Chulainn
4,679
1,331
0
2,211
8,438
4,055
0
3,869
4,569
0
35,295
W
3,047
641
0
1,531
2,996
804
112
38
2,958
0
31,803
L
Chronos
3,869
2,082
0
2,090
6,663
2,139
0
0
6,663
30,882
0
L
Sun Wukong
Jaganshi_IV
Sun Wukong
3,245
733
0
2,396
6,092
2,401
0
1,564
4,412
0
27,636
L
3,924
1,960
0
2,769
7,873
2,154
28
946
6,923
0
28,497
W
3,891
204
624
2,701
5,017
1,854
0
732
4,179
39,151
0
W
4,043
1,299
0
819
6,061
1,846
612
487
5,534
0
32,416
W
Cerberus
dbrodie5139
Cerberus
1,197
143
0
2,130
5,829
2,599
0
544
5,285
13,585
0
L
Persephone
oSwifties
Persephone
1,264
449
0
421
4,674
1,439
0
1,852
2,625
18,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,022
Gold Earned
30,239
208
Minions Killed
346
0
Camps Cleared
0
801,870
Distance Traveled
951,281
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,480
448
14
1
0
123,813
1
W
Cu Chulainn
6,473
647
81
8
0
194,416
0
W
Neith
5,648
565
52
5
0
156,974
4
L
Chronos
5,752
575
57
6
0
175,709
2
L
Sun Wukong
4,857
486
65
7
0
202,678
2
L
Hou Yi
4,678
468
53
5
0
126,565
1
W
Ra
6,735
674
96
10
0
218,449
6
W
Pele
5,930
593
69
7
0
196,455
2
W
Cerberus
5,453
545
48
5
0
184,987
2
L
Persephone
4,255
426
19
2
0
173,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role